Game Info
Year
2017
Players
2-6
Age
8+
Playtime
15 min
Complexity
1.4/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
A memory and reaction game where players snatch objects they believe they have seen before on revealed cards
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Images
GID0453319.jpg
GID0453319_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video oacAhFAWWvM
Watch It Played Discussion at 14:44 sentiment: positive
video_pk 91947 · mention_pk 246842
Click to watch at 14:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Different kind of game
- Fun to teach
- Escalates well
- Has a 'catch-up' mechanic
- Can be played cooperatively or competitively
Cons
- Easy to make mistakes
- Objects can look similar, leading to confusion
Thematic elements
- Memory and observation
- The core of the game involves recognizing repeated objects from previously revealed cards.
Comparison games
none
Mechanics (from transcript analysis)
- Memory — Players must remember which objects have appeared on previously revealed cards.
- Push Your Luck — Players can choose to take tokens at any time, but if they make a mistake and take a token they shouldn't have, they lose all their collected points.
- Set Collection — Players collect tokens representing objects. The game is about collecting as many as possible.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Well the way I think of it is one day we'll have a situation where the live show went perfectly last time so we'll start the next one we won't have to ask that it'll just be without a hitch
- If you get nothing else from this yeah that's the important they say 72-hour window if you don't hit it within 72 hours oh you're you're likely an experience of bad things so yes to get on it quick if you think you might be getting experiencing shingles
- I really enjoy I look big conventions are fun they're exciting yeah small conventions yeah I just do now I agree
- I love deck builders it's probably one of my favorite types but eventually unless you're adding a very new mechanic it does just become like when I walking by the market yeah buy the most expensive card that's available pick up cards that let you draw more cards like it's cold
- For both of us to be thinking that simultaneously and find each other it was just perfect it was perfect
- It's not everyone's looking for a hug damn thing right it's like get a feel at it a little bit
- I avoid pre-announcing games that we might feature because our schedule can change and I just don't want disappoint
- It's nice to go back and play some older ones I wouldn't only get to and it was nice to see a lot of people there
- The point is it's really to the show yeah it was fog of love the gameplay we did for fog yes yeah yeah yeah I really enjoyed that particular gameplay because I don't want to remove like a fog of disbelief that everyone has but not everything we do in every part of every gameplay happened in that moment no right absolutely not
- Mr. Rogers neighborhood all day long I yeah I mean Bob Ross is great but I watched Mister Rogers
- It's nice to have a moment of silence we're both going where is it where is it
References (from this video)
No references stored for this video.
Video 65wqGeEcypQ
Paula Deming Top List at 2:39 sentiment: positive
video_pk 11065 · mention_pk 32541
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Introduced by Rodney Smith
- Plays up to six people
- Can teach as you play
- Only takes about 15 minutes
- Great for groups that can't decide on a game
- Quick and silly
- Energetic
- Makes people laugh
- Gets harder each round
- Equally wonderful and horrible late at night when tired
Cons
- Deceptively similar images can be confusing
Thematic elements
- Memory and observation
- Generic memory game
- Real-time competitive memory
Comparison games
none
Mechanics (from transcript analysis)
- Compound Scoring — Play three rounds with increasing difficulty
- Grab Mechanic — First to identify a match grabs the token from the table
- Memory — Players try to remember which tokens they've seen and match them to cards as they flip
- Real-Time — Game progresses as cards are flipped, players must react quickly
- real-time play — Game progresses as cards are flipped, players must react quickly
- round-based scoring — Play three rounds with increasing difficulty
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I've seen enough 90 sitcoms to know it's never a good idea to try to be in two places at once
- conventions are the perfect place to play a game that requires a larger group
- at a convention the people who signed up to play probably really want to be there
- I'm easily distracted at a convention it's a lot of stimulus and it's overwhelming
- it's quick and shouty and silly and it always goes over really well
- it's unreasonably fun and lovely and feels really good to play from a pure really tactile perspective
- it's wacky high energy dexterity silliness and that's honestly everything I want while at a convention
- I mean no accomplishment feels as good as that
- it's so simple and so good and it makes me laugh with my friends
- knowing when to try and win a trick and when to try and lose a trick makes me feel so dang smart
- it's fascinating that depending on the style of the people I'm playing with the game can feel really different
- it's just it's dang good y'all
References (from this video)
No references stored for this video.
Video k-Mt5QDCCRo
Foster the Meatball Channel Top 10 List at 12:04 sentiment: positive
video_pk 8907 · mention_pk 26275
Click to watch at 12:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast-paced
- Accessible to many players
Cons
- Memory-based can be challenging
Thematic elements
- Memory speed test with visual prompts
- Dexterity/memory game with objects in the middle
- Party-style fast-paced play
Comparison games
none
Mechanics (from transcript analysis)
- dexterity/memory — Flip cards in middle; grab matching item from ring of tokens
- timed rounds — End of round scoring based on correct recalls
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a deck of cards that's all it is
- it's a mean trick taking game that is a bit unique
- it's very easy to set up
- open the box that's your arena
- it's so easy to travel with
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3