Game Info
Year
2023
Players
2
Age
8+
Playtime
30 min
Complexity
1.3/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Modern remake of the classic dexterity battle game where players launch foam projectiles to knock down the opponent's fortress figures.
Ask a Rules Question
Images
GID0453342.jpg
GID0453342_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video 1vE6V0ZdB8o
3 Minute Board Games Top List at 30:56 sentiment: positive
video_pk 91734 · mention_pk 246212
Click to watch at 30:56 · YouTube ↗
Overall sentiment (raw)
Nostalgic Positive
Pros
- Incredibly fun as a child (8-9 years old)
- Had so much fun with it
- Host has no regrets about this nostalgic pick
Cons
- Stretching it to call it a board game
Thematic elements
- Siege Warfare
- Medieval Combat
Comparison games
none
Mechanics (from transcript analysis)
- Projectile Flinging — Involves flinging projectiles with crossbows and catapults at targets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hunter is another one of those games we ended up playing a lot at University mostly while drinking
- Hunter has several problems it takes a lot longer to play than it should for what it is especially when you're doing the coup those can drag on quite a long time and also fundamentally it's pretty racist
- I think the hunter idea of a Banana Republic itself is pretty dated but the idea of a corrupt government where players of different office members competing for positions and stockpiling money definitely has potential just there's got to be a better way to interpret it
- Cosmic Encounter is still going strong and that is an achievement and a half
- it's core idea of a simple gameplay element Modified by a whole bunch of variable Powers has had a profound influence on all of gaming and unlike a lot of designs from this period it still holds up pretty well today
- so happy birthday to me for 42 years old today here's to 42 more
- if you want to do the same thing yourself just go to board game geek click on advanced search and search by year published range and just fill in the year and feel free to post your list Below in the comments
References (from this video)
No references stored for this video.
Video HykeFEB2EwU
Watch It Played News at 10:22 sentiment: positive
video_pk 88640 · mention_pk 234150
Click to watch at 10:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Restored version of a 1983 game.
- Two versions available: Castle Battle and Fortress War.
- Re-engineered crossbows and catapults without elastic bands.
- Allows for more skill and finesse.
- Includes varied castle pieces and special structures (jail, turret, sanctuary).
- New weapons like trebuchet and ballista.
Cons
- Concern about spare ammunition flying under furniture or out windows.
Thematic elements
- siege warfare
- medieval castle warfare
Comparison games
none
Mechanics (from transcript analysis)
- Action Dexterity — New weapons like a trebuchet and ballista are included.
- Construction — Building castles with varied pieces and special structures.
- dexterity — Using re-engineered crossbows and catapults to destroy opponent's castles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the crate generation of board games is upon us
- Challengers 2 has been announced by z-man games with what has to be the most eyebrow raising placement of an exclamation mark in board games since Clank in space
- like how I want to one day oust the other members of watch it played together we can do it
- this all just sounds cool to me I like spells
- I'd have called it scrambley everyone else
- this looks like a Nostalgia fuel fun time to me so I can't wait to play it
References (from this video)
No references stored for this video.
Video Bw6q1149GjE
Adam in Wales - Board Game Design Analysis at 3:56 sentiment: positive
video_pk 80259 · mention_pk 195028
Click to watch at 3:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Successful enough to spawn multiple expansions and new editions
Cons
- Game was much too large for the average table
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Players positioned large plastic towers at each end of a playing space and then constructed walls from plastic bricks to protect them.
- Projectile hurling — Involved hurling plastic projectiles at each other's constructions using the plastic crossbows and catapults referenced in the title.
- Throwing/Bouncing/Flipping — Involved hurling plastic projectiles at each other's constructions using the plastic crossbows and catapults referenced in the title.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- When I was a child, the board game industry was also dominated by huge hulking giants, epic, violent, plastic adventures aimed squarely at children.
- Unlike the dinosaurs before them, this entire genre of games which felt like everything to children like me went extinct.
- What they shared wasn't mechanisms, it was ambition. They were huge, packed with toyetic miniatures and terrain and aimed squarely at kids.
- Meaningful decisions. And this is where the genre struggles.
- The reality is that epic plastic adventure games for kids represented a very specific cultural moment, and one which we can never get back.
- Grab a block of amber, extract a little dino DNA, and rewild the board game ecosystem with new epic adventures for kids.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3