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Snap Ships Tactics (A-) Final Grade - Not Even A Question! - Kickstarter Critique Clip

Bower's Game Corner Sep 3, 2026
Transcript 3:44

End of the day. Final grade, snapship tactics, massive expansion, plus reprint, which by the way, I don't want to disregard. I love a lot about this main image. So, final grade, do I want it? Yes. I feel like they started off so hot with that video. Just like, oh, we started it was like, oh, wait, are those the actual ships themselves? Then boom, you know, we got the hot It was like, oh, look at all this you want to build and then great. Into that. Like you want that. Do I want it? Yes. But more importantly, can you do it? Because you're telling me you're going to go make blocks, which is, you know, that's that's difficult. You know, making miniatures and making plastic for most game companies is one of the hardest parts of making games a lot of the time.

So, you did so well in can you do it because immediately, it's an expansion, it's a reprint, people loved it before, it got great ratings. Can you do it? Yes. And then how and third printing potential for custom parts. Ooh. That would be cool, custom parts. And then how much is it? It feels fine, right? If I told you the big all-in is $350,

I don't think you'd bat an eye if you saw everything, right? But the more I think about it, the more I definitely don't think like that's going to get anywhere near seven to 10 times the one. And I think part of it is a lot of it is it just that it's marketed in more as more players. And from what I've been seeing, cuz I really I used to pound my chest about how you should be like, oh, yeah, if you got a five players, it's so much more important than four players because, you know, that's a unlocks a whole separate market. I feel like solo is much more important than five players. And I feel like that it only diminishes more the like most people don't want a six player. Don't people are like, oh, six players, I'm never going to get to that. Seven players, eight players, nine players. So, I I if that takes into effect, too, cuz when I look at these pledge levels, I'm like, what's the main difference? Oh, okay, so this is one I'm going to have more toys to play with and it's going to let more players in. I don't need to get to six, right?

Uh and I feel like that is definitely going to be something that is going against them over a typical one. But that being said, how much is it feels fine. And that's because I feel like they did a great job with pictures like this in the videos and then add-on section which was really nice and clean and clear and fun to shop in. Overall grade solid. Do I want it? Yes. Can you do it? Yes. How much is it? Yes. Cruising towards I think an A-

I feel like spotlighting the player count would be nice. Like I'm just trying to think of like like the major thing or be like, oh, that that was I feel like that is I feel like that venture deluxe thing is more Let me know if it's just me being not the target market for this game cuz I don't play lifestyle games like X-Wing or this. I have before. I've played like two or three games where I'm like, oh, that's super fun. I Yeah, I'll play it every once in a while, but I don't need to, you know, smack down hundreds of dollars. And I wonder if I'm just would be better at reading it otherwise. Either way, Shut says A- minus. I'm going to go with an A- minus as well because at the end of the day, just can you do it is not even a question and they're making a rival to LEGOs and that should really be a question, but they slammed so hard on do I want it?

So, yeah. A- minus. Let me know in the comments below what's your final grade for Snap Ship Tactics funded in 1 hour. Cool.

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