Coming soon to Kickstarter Angel One Six a True Masterpiece!!!
Transcript
And be sure to check out Trading Card Market, the very best in sports cards, trading cards, trading card supplies, LEGOs, and so much more. TradingCardMarket.com, the best in all your gaming needs. So, I'm not going to I'm not going to explain every rule here, but holy cow. Uh for for a prototype, this is just absolutely beautiful. Um it the box that I have comes with two planes each, so you have two Spitfires, two Messerschmitts. Okay? And of course, uh what do I do? I The one thing I do is I have the ship looking the wrong way, right? Okay, there you go. There That's how it should be. Okay? And look at the detail. Look at the beauty of these models. I mean, just just absolutely fantastic and and done so well. So, the [clears throat] neat thing about it is is each plane is going to have its own um uh cockpit, more or less. Okay? And you're going to start out at a certain airspeed and things like that. And you're going to have certain amount of actions. There are things that are going to happen that are going to give you more actions or take away actions, okay?
But when you're doing when you're going through a turn, okay? For this particular plane, you're going to start here from left to right. So, you're going to start with power, you're going to go plus three. It's going to tell you plus three on the airspeed, okay? Uh because you are going to want to to move, and you are in pursuit. Then, you are going to go for your first shot, okay? Well, I'm right behind the Messerschmitt, okay? And I am approximately and you have this beautiful rule a ruler, okay? As you can see. I am three spaces behind, which is well within range. Uh and for this and then it even tells you uh if if I'm here Oh, hold on. It should be from there to there, from the front to there. So, I'm within here, so there is no modifier. If I we were farther apart, it'd be plus two, plus three to the roll.
The firepower is going to be six dice, okay? And and we are shooting from behind and then it always says from the rear, plus three, from the side, plus five. Uh I I mean five plus and the front, four plus to hit, okay? There's going to be different types of modifiers that are going to happen. If you are one level higher, that's one of these up, that is going to be plus one cuz you're shooting up. Uh you could be shooting down, which will give you a uh a benefit, okay? And you're going to roll. So, we need three plus or more to hit, okay? Boom. Well, we got a whole bunch of hits. We've got five hits right there, okay? But, the measurement has a defense value, okay? And they are going to roll and try to save uh themselves, okay? And they're going to roll a certain amount of uh dice depending on their air save. So, for them, it's five plus, okay? They they they are going to roll five dice to try to save. And as they roll, they're going to roll and if they get a five plus, well, there's a six, a six, a five, another six.
Uh so, they're going to take away four and which will leave one hit. Now, here's the beauty of this. One hit is enough to take out a plane, okay? There's no you get certain hits in this that and the other. Nope. If you get behind them and you get the right amount of dice and you can stop them and you can fill them full holes, they are going to crash just like that. It's as easy as that. So, you have a whole bunch of planes you know, your this game could go pretty quickly. But, the whole idea is to maneuver and keep yourself out of certain situations, okay? Be able to come over and say "Well, I'm going to turn." And that's what these are for to do an entire turn. You can turn, you can change your height. And as you go through here, you are going to do that. You are going to climb or you can dive, but everything goes from left to right.
So, and then of course, when it's time to move, okay? Like over here, you are going to move depending on where your air speed is. If it's five, you can end up going all the way past and putting yourself in the rear of someone. And then when it's their turn, uh-oh, you know, things are going to happen. It is just an immense and incredible game. I'm not explaining everything, but you know, here as you use actions, you you know, you are going to you're only going to be able to use certain amount of actions. So, you want to give yourself the best thing. You may not want to shoot that one time and waste those actions, okay? It costs one to shoot, two to break, three or four to split, uh to shoot again, to climb it costs one, to dive it costs one. So, you want to see where you are attributing and building up actions and being able to negotiate this turn sequence from left to right. Your air speed will decrease and increase depending on what you do. If you dive, you're going to go up on your air speed, which is dangerous because that can cause some problems in your movement, okay? And put you in a bad situation where on the following turn, you're going to end up in the sights of possibly the measurement who's going to now fill you full of lead and take you out. So, it is very strategic.
It is fast-moving. It is gorgeous. It is brilliant. And it does everything that you can ask for in an a war game. This this is so much better than uh uh um Wings of Glory because it's simplified. It's not complicated and it moves quickly. So, you can set up different scenarios and all kinds of different things. I'd like to see some bombers which you know, and maybe bombing so you know, going on bombing runs and hopefully surviving that. You know, there there are just the possibilities are endless with this. So, go out and support this Angel 16, okay? Check it out. Check it out on on YouTube. Check it out on on on the website. Support the Kickstarter. This is absolutely gorgeous, simple, and just plain fun.
Now, at no time did I go through every single rule because there are so many different things that you can do. You know, talking about climbing, diving, turns, settlements, and all all the other stuff that goes in here. There's a ton of missions that come in this rulebook which is absolutely fantastic. Um uh you have decals to to differ your differentiate each plane so you can set those up a certain way. Um I mean, just fantastic. Um this this just has so much uh possibilities. And uh like I said, I didn't go through everything, but just looking at the quality and how this works mechanically, this is a fantastic fantastic system, a fantastic game. Angel 1 6, go support on Kickstarter. This could be one of the best airplane World War airplane games I have ever played. I am enjoying this. There is so much fun. My grandkids younger that don't understand don't even know what World War II is are just having fun because of the immersion of the beautiful planes and chucking a ton of dice.
It's a lot of fun and and it's simple and it's glorious and it's strategic which just makes it even even better. So until next time, it is your old pal Rob. Go support this one. It's a great game. We'll see you soon everybody. And thanks for watching the video. Be sure to head over to tradingcardmarket where you'll get the best in sports cards, trading cards, trading card supplies, Legos and more. Tradingcardmarket .com