Anomaly: Discussion
Transcript
viewer discretion is advised everyone this video is brought to you by audible audible is offering you a free on your book with a 30-day free trial membership all you need to do is go to audibletrial.com/preneurcast some things about it that are very odd so I mean startling game that's which is a company please don't mess with that just in time for you idle hands and mr. hands in your pockets I don't hands it the devil's plaything I mean typically like the only game that they have made that I can think of that I didn't like I don't just like this game actually I'd like all their games I think like a rooster is great every Dell was amazing that's an alien frontiers is is pretty good too so so this one hip movement is always an interesting mechanic anyway and I feel like that is one of those genres that no matter which side of the field you're on you're gonna think it's an unbalanced game yeah like loads from Whitechapel people think it's unbalanced Specter ops unbalanced hunt for the rain you guys played we did that for the channel you guys thought it was
unbalanced I just think it takes it different it takes a weird weird mindset to find the balance I personally didn't think this was unbalanced like there was multiple times that you guys were about to kill me one shot away from killing me twice I mean I'm not I didn't say that I thought it was unbalanced it just it has an interesting balance mechanic that I don't know if I find pleasing gotcha because it just you know you hit them obviously then it becomes how like I'm back and forth for a bit and then whoever comes out on top you know or whoever is obviously losing or has less capability will fail yeah anyways because when you heard us you know you also increase your max health if I feed them it or reduce the reduce or increase your max up or reducing our max health yeah so I mean that's a balancing you can't gonna itself and then leaving you open you get my stomach on you take three damage but at the same time right and that's where I think it's so what makes this game interesting is in every hidden movement game the person hiding is always running away fury of Dracula is one of the few that actually has combat in it Dracula can only during night kind of gain the upper hand in combat but any other time you vulnerable so most time he's still running what makes us one interesting is it says anomaly is a hit movement deduction and combat game so which whenever we were
playing most in movement I mean you're gonna play this game thinking it's like the rest of them but I think the combat is the the key difference here because you do fight a lot and both sides have equal opportunities to just deal bunches a bunch of damage but the anomaly has more ways to go away mmm like every time you kept trying to put put these out you're like okay moved here here here here here here here versus when you guys move it's one of four spots yeah - yeah okay - yeah boy please yeah and I think that's also an interesting thing because in like if in a multiplayer game if this was four players which actually is one of the things I do like about this this game plays to the fore not to the five where it's like over to get the real experience you need for full students and one anomaly but the action points for the anomaly does not change based off number of players so if there's four students then now four students three students then you guys have three cards each more options more variety with the deck and with the cards I think it X 3 X 1 X 1 bar and it still is it still the whole we're down to two yeah so yours don't change but correct but so ideally I think their idea is okay more students means more time you guys are gonna be doing something to give to me which is not the case like do you you
guys severely have control over exactly what the anomaly can do which i think is actually really interesting I think the fact that you can be like we don't want to have a ball cards great we'll always we will always use these cards to move unless or we can give him one like hey here's a baton we're gonna do we know you're here we're gonna hate you for three you're only getting one involved and then the rest you can control and that's very interesting I've always liked games that depending on how how much one side does equals how much they like do level look level seven Omega was the exact same way how many guys how many actions and stuff you guys did where were more tokens that I got meaning I could activate more people on my side yeah I always thought that was an interesting balance did you guys are like well we're really we're not in the best position here so let's not do a lot and give him anything let's wait till week and do a bunch of stuff and then we'll risk giving him a bunch of stuff to do I always thought that was an interesting mechanic you're right viii I the rule book is pretty bad and explaining how grounds actually go it says student anomaly student anomaly but then it says students can do any number of actions on their turn or that the anomaly does as long as he doesn't have three action points so it's like does that mean you guys can do everything then I can do everything it was weird I like how we played it right you were just more of your play - I mean I think it's just describing your action the same J's interrupts yeah it's like you do a thing interrupt opportunity I guess we do a thing in drop off or Gabby yeah
you guys have had eight cards total one person if you have a great hand you can do all for your actions a person can do two or three and three and essentially at max I will also have six because if I do a move or feed then I can also do a special mmm which at first I was like that sounds broken I didn't think so like I literally the only reason you guys lost was because cat nowhere else to go and you and you couldn't hit me yeah like if the drawers were different yeah yeah yeah literally if if you had drawn a bludgeon or a double strike then you will have won again it was one card away and that's how I think it's balanced feels weird and it's I don't know I'm okay why didn't you like it oh there was just like the little just uh finicky things I didn't like I had a trap like this whole time and I set it down early game only for you to never only because when you when you said it you were visible on the mat so I need to avoid it I actually didn't go there a whole entire game I went there once being ever knew when I moved there right um I don't like how it's on my little tiny map because it's just me personally like I was just never really looking for it like that an off chance that he's there yeah and I think that's a player thing because if you put on the big map then I would obviously never go there I also like how I are disliked um I guess I
should say I don't know you don't know it was hard for me to keep looking over here and looking down here because like my brains not associating it as the same map basically because like this is so detailed like and this is just really cool yeah and it's yeah it's just the symbols that I would get like lost and like the kind of color tone is a little bit different so again I would just get lost like these are more yellow those are more Orange these are more red orange these are more just normal warriors like rent wise and so yeah I mean that's a good point that it's actually very true these these colors are completely different so yeah and then so sometimes that we kind of lose me and which is why I like right towards the end I was like you might have the right spot like where am I like these are not more evident to me like I know that these are the blocking but um yeah those notion because I have big they are yeah I did have that problem like there are times where I was like am I am I in the same spot and I'm like okay so yeah because the other room is like so yeah together round and like and that's totally finally if I'm the only one who's had that problem that's just that's just a problem for me yeah like I wasn't able to easily look down yeah so she where I was at and that's actually bringing up the mini-map that's what makes a nut this game also completely unique because everyone's hit so what do you guys think about that as you put a lot more head movements than Devon yeah it was pretty frustrating not knowing where my partner's watch Apple in the ring I like this I like the that everyone's hidden it adds a little bit more
attention to the game because like if you're trying if you're openly shooting into a room thinking that that's where it's like biggest baby yeah there's a big thing and you immediately shot her it's just it's like okay well now I know where she's at right I think that he's not it's really interesting because you can honestly kind of do a like do a lot of Bates but if you're if you're really is I don't think it's that relevant because maybe not the baby that everyone's hidden because if you're if you do even like a minimal deduction you you would know that like unless I follow the one person around the entire time and then like you happen to hear like oh that's where he's at then you would shoot in there and then I don't know I can hardly ever see someone shooting it and shooting a student not just winging it what oh it was um and we kind of talked about it during the game and it was just like in the one specific instance of uh where like we have so much know will reveal us like with that particular evolution yeah was it yeah it was echolocation knows you're overload no it's echolocation what students must reveal their position when they use any action other than move track or trap yeah that was his choice too oh well um you're not talking about a different thing my dad um went so in the game when you place overload
okay yeah we can try to track them because you place two electricity tokens in any zone yeah and I know uh that kind of chafed my ass a little bit because I was like whoa how the [ __ ] am I supposed to ever go over your head but it doesn't matter like the overloads don't do anything for me unless I specifically get the evolution that heals me then I have to feed on it then I immediately reveal myself yeah in the point I made during the video what the fact that I needed something that one could track you and so the fact that you can just place stuff anywhere you can immediately just be like I'm gonna track are you in are you in green and it's a blind guess it's not a blind guess I mean that's any any type of hidden movement like you're never gonna fully get it without some deduction like what Devin did oh I have a trap here I will activate it okay you're not there and then boom I'm attack here you're not there so you narrow it down yeah there so it's almost like impossible to get that one to one it's it is impossible you have to do those 5050 guesses right and then like whenever during the game I was like I don't know how to how to argue against uh if I activate them because when I overload them a second time and pop off the electric to actually damage you you just have to say I was damaged you don't ever reveal yourself so in these in these four instances where there were four things I pop them off you could be like yeah I take a damage doesn't that just tells me you're in one of those four same with tracking and
unlike traps they could place on your mini board where for the most part that would never know where they're at unless you set them whenever I can see you these are visible you can easily just go around them which you did for the most part Devin I think kind of stayed in the middle yeah I was just like oh my god let your card and then I think I was like maybe he would yeah and I think at one point I did but I was like now I think he's moved out and he would have moved out of it but I put and you did like you moved I think up here at that point um so I mean you guys have one two three four five you have nine special actions I have five and the only way I get anything better is the off cards which you guys have to willingly give me first of all if you guys don't give me anything and I'm just moving and feeding which them and I feed I tell you exactly where I'm at and then just like okay hey good he [ __ ] bit me yeah it's just too like you could easily be like so then like I feed on you that does one - and you hit me with a baton so that's three damage that I'm just like well I'd be dumb to stay here so then I have to [ __ ] hightail it out of there oh no I I think it's balanced I think I think they're the combat makes it interesting the hidden movement for everyone is a unique twist the radiation tokens are kind of stupid I actually really don't care that they're there it is really dumb because it's like so the next one this was the
last one place so then it's like and there's no arrow on these things so it's like okay that was the last one place so the next lowest number it would have gone down here and like what so what numbers are you talking well I think that's kind of their time mechanic does they have to keep it to a certain yeah that's true that's a good point so what it is is there's these numbers on numbers on here and there's no numbers on these locations so what I did was I placed the one where the arrow oh no Suntree I was facing the numbers where the arrow was so they will be they be legible like that so then if this would you do the lowest number well I get it I get that so then yeah it's the wait a minute yeah it's actually a good point it does limit the game because at some point all of them will be placed there for everyone's near marrying the battle feel like forcing us yes or together and yep Oh what did you not like anything about that game yeah no I mean I will say it's not my favorite movie right yeah I mean I main issue is just I mean I mean I don't know how to make it better but that's the balancing mechanic was interesting yeah he's just we had to have a back and forth like it you might cuz like our early game I was like how I damage in within like you hit me and then like oh you don't yeah okay yeah I'll hit you with a stick yeah and that's actually why I think the evolutions are really cool I think that makes it that makes us super innovative
because I'm whether it's from Whitechapel Jack can [ __ ] run like he has to and you know exactly where he starts then he has to make it you don't know where SIA is but over time it's like okay let me move five spaces he is five spaces away from where he started but yeah he does have some tokens that only love them to go away he can't do anything fun for the ring same thing Spectre offices [ __ ] so let's ignore that one enter of Dracula is it's probably one of the best however is it's a four-hour game will it will be long it's it's exciting in my opinion exciting the entire time but it is long this one I thought the evolutions were really really cool whenever at first I was like okay I finally get to revolt then I'm like wait any of these are good because I had electricity and I'm like I could get then he loved ooh but the echolocation they just that's gonna limit them on how they want to do things and they're gonna tell me where they're at then once I started realizing that oh you've got you could hurt me at the end of a round started a new round and hurt me so then I thought the [ __ ] reactive one once per round if you attack an anomaly we doesn't have any ap left the anomaly gets an immediate optional free movement after that students turn yeah sir now whether that would have been really good because it's like hey hit me with a baton next round ooh it was like but first like jettisoned out of there to prevent that from happening so I just thought they were really really cool yeah cut is very finicky kind of with the echolocation
because it did kind of take away one of your special actions the stems like because you got to move one or two somes the you would have to reveal yourself only place a tracking card based on the zone where you feel myself where I started out mine but yeah and I mean it cuts their position when they use when they use that might have been it they might have been the we I when I use it so I used him boom this is where I'm at and then you move away by the minute yeah I I could play it like that I know yeah that's main issue so usually if I'm gonna stand it's because I'm very revealed yeah I think he did did I need to get out of here so I don't know I thoroughly thoroughly enjoyed it I think well I was worried about was this was gonna be another hidden movement I'm like wow you did nothing innovative and yeah oh man I hide and you guys tried to find me who was mad if they did I'm a concept I mean it's definitely what I would enjoy looking at like a rotation like a whole world yeah it's like a night it's like I would not play this all the time right I wouldn't play really any but yeah those are kind of just the gist of them like okay we have played one of them in a while but if I had to write them it I think I like this better Spectre ups it's not even on the [ __ ] list I think I like this better than lunch from Whitechapel but I don't like it as much
a time for the ring or fear of Dracula so it's just it's it was fun and unique mmm gives anything else do you have anything that you did like I like the art I think Derek's pretty cool yeah I think they made like my cabinet I was like that there was no yeah I go then let her to Whitechapel there was that hopeless feeling it's like where the [ __ ] you know I mean at least that here it keeps that feeling to a minimum yes yeah this is actually a very good point yeah the map is only so big yeah and it's like I mean literally it just took maybe one or two ashes on your part and even then it's like if I teleport it's like okay track all right boom like now immediately you have yellow out and I if I say no that cuts up for force for sections it's like kind of like a weaker mmm Maria Maria from fear of jakela whenever she's in that space with another investigator she does a whole region like I got to tell you if he's in that region her ability is crucial for the investigators or the hunters winning fury of Dracula if you've never used her ability year year but this one yeah the track game was just like okay well I'm not gonna move but I'm gonna track and then it's like oh okay well so yeah so that's a good point and you had me on the ropes and never there was never a time where I was like well I don't know
look before that seems like significantly spotlight smaller in comparison until I learn Whitechapel yeah words stars in the game yeah hundred spaces I pick and you pull them home to start and it's like all right it's like well he could be right next to history yeah I've never seen that game and early like loves my chapel it's usually I think there's four nights and you kill a person then second I kill person third night you killed two people which is Jack's really only edge I guess on where because whether you kill someone you remember that's where he has to start but I'm night three it can be one of these but then you keep your people it there's Specter offices the only one that I felt was unbalanced these all of them I think they are so uh so you didn't like anything well I just said yeah like you and you can get your bearings at least a little better because I know that's what I don't like about [ __ ] nowhere you and I don't think it's fun like I don't think it's fun to be like you could be here I are you know okay okay that's not like I was so sure you were there and you're not so I think the player raids the screens are really good I like how they have a bunch of information on both sides perfect just what one person can do I just think the room looks pretty bad do you like it yeah yeah so it's
killing one to ten yeah all right well you know I'll give it its kind of a staple G rc7 okay okay okay I would agree I would give it a seven as well like it I do think it's an above-average game and I I do really like the innovation that makes it unique to other in movement little Cooper see I I don't think it was um I actually think it was Kickstarter hmm I didn't get it off kicks are always said I picked it up what we're ready to stop talking about price after getting Katie out that you pretty much stop you guys are like what would I pay $60 over this game I only pay top dollar yeah so so yeah I'm gonna agree with you I think of seven is a solid number solid rating I think that's also affair like I think it's I think oh it's a to just say I think no idea I need sevens fare didn't just have to keep track of the board better I like on my end honestly yeah I think what you said like a like a every rotation just like okay yeah we'll play mm-hmm yeah I think now when you just are like now to a handful of games it's good it's nothing
you're gonna pay for Catherine oh let's hopefully know right well I got a but to hit movement in the draw names out of a hat who's gonna be the bad guy and yeah okay awesome awesome so that's our thoughts on anomaly everyone let us know what you think of the game in the comments below other than that like comment share and subscribe and they were wonderful with every time of day this for you hey everyone thanks so much for watching this and if you like this video then click the subscribe button below to enjoy any video that I put out and right next to that subscribe button is a little Bell click that so you get notified of whenever I actually upload these videos if you want to support the channel you can definitely visit my patreon page the link is in the description below other than that like comment share subscribe and have a wonderful with every time of day of this for you