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13 Days: The Cuban Missile Crisis, 1962 box art

13 Days: The Cuban Missile Crisis, 1962

Game ID: GID0004446
Game Info
Year
2016
Collection
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Description

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes.

13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict.

1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war?
2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options?

Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days.

13 Days: The Cuban Missile Crisis is a meaty filler utilizing the card-driven game mechanisms. Rich with history, yet accessible to gamers with no prior knowledge of the crisis. It is targeted specifically at catering to two groups of gamers: the enthusiasts that just don't have the time they used to and the curious newcomers that are scared off by the heavy commitment and long play times of the classics in the genre.

Official FAQ/ERRATA
Designer Diary

Description

Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes.

13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict.

1) Will you push to gain prestige at the risk of escalating the crisis to global nuclear war?
2) How do you best manage your hand of cards to further your own plans while depriving your opponent of options?

Work out these dilemmas in order to emerge as victor of the Cuban Missile Crisis after thirteen suspenseful days.

13 Days: The Cuban Missile Crisis is a meaty filler utilizing the card-driven game mechanisms. Rich with history, yet accessible to gamers with no prior knowledge of the crisis. It is targeted specifically at catering to two groups of gamers: the enthusiasts that just don't have the time they used to and the curious newcomers that are scared off by the heavy commitment and long play times of the classics in the genre.

Official FAQ/ERRATA
Designer Diary

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video AC0OZsvhWXg Foster the Meeple Top List at 13:40 sentiment: positive
video_pk 8303 · mention_pk 103525
Foster the Meeple - 13 Days: The Cuban Missile Crisis, 1962 video thumbnail
Click to watch at 13:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Based off actual events
  • Intense
  • Lots of awards
Cons
none
Thematic elements
  • Political tension
  • Cold War history
Comparison games
none
Mechanics (from transcript analysis)
  • Strategy — Cuban missile crisis 1962 with lots of awards and varied gameplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
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