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20 Strong box art

20 Strong

Game ID: GID0005618
Game Info
Year
2023
Collection
Rating
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Description

20 Strong is a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say “game system” because the idea behind 20 Strong is a small nucleus of simple, adaptable rules that can then be applied to a variety of unique decks, each with their own set of mechanics. We are launching 20 Strong with three such decks – one set in the world of Too Many Bones, one set in Hoplomachus: Victorum, and one in the new universe of the space-faring Solar Sentinels. We have more decks in development and plan to release them regularly if our customers are excited by them. For now, 20 Strong is a solo-only game, but even that could differ in future decks using the ruleset.

The object of a game of 20 Strong is to progress through a shuffled deck of cards, each card bearing a unique challenge. This challenge could be in the form of an enemy, a unique scenario, or some other requirement (for example, players of the Too Many Bones deck might expect to see a Lockpicking challenge or two). Challenges usually require a certain number of successes to complete, which you earn by rolling a set of 17 dice with different odds for a hit (these dice, along with three adjustable stat dice, make up the “20” in 20 Strong).

If you roll enough successes, you complete a card’s challenge and gain its rewards. If you don’t, you take damage and move on to the next card – unless, of course, your HP stat is reduced to 0, costing you the game. If you manage to make it through an entire deck, you take on one of the deck’s final bosses, attempting to score enough hits against this powerful enemy to claim ultimate victory.

Of course, it’s never so easy that you’d want to spend all of your dice on a single card. In addition to your HP Stat, you’re also keeping track of your Strategy (which controls how many rerolls and items you have) and your Recovery, which controls how many dice return to your pool after taking on a challenge. If you roll more dice than your Recovery, those dice are exhausted, lowering your pool for your subsequent challenges. It’s a game of pressing your luck, strategic decision-making, and resource management. We think you’re going to love it!

—description from the publisher

Description

20 Strong is a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say “game system” because the idea behind 20 Strong is a small nucleus of simple, adaptable rules that can then be applied to a variety of unique decks, each with their own set of mechanics. We are launching 20 Strong with three such decks – one set in the world of Too Many Bones, one set in Hoplomachus: Victorum, and one in the new universe of the space-faring Solar Sentinels. We have more decks in development and plan to release them regularly if our customers are excited by them. For now, 20 Strong is a solo-only game, but even that could differ in future decks using the ruleset.

The object of a game of 20 Strong is to progress through a shuffled deck of cards, each card bearing a unique challenge. This challenge could be in the form of an enemy, a unique scenario, or some other requirement (for example, players of the Too Many Bones deck might expect to see a Lockpicking challenge or two). Challenges usually require a certain number of successes to complete, which you earn by rolling a set of 17 dice with different odds for a hit (these dice, along with three adjustable stat dice, make up the “20” in 20 Strong).

If you roll enough successes, you complete a card’s challenge and gain its rewards. If you don’t, you take damage and move on to the next card – unless, of course, your HP stat is reduced to 0, costing you the game. If you manage to make it through an entire deck, you take on one of the deck’s final bosses, attempting to score enough hits against this powerful enemy to claim ultimate victory.

Of course, it’s never so easy that you’d want to spend all of your dice on a single card. In addition to your HP Stat, you’re also keeping track of your Strategy (which controls how many rerolls and items you have) and your Recovery, which controls how many dice return to your pool after taking on a challenge. If you roll more dice than your Recovery, those dice are exhausted, lowering your pool for your subsequent challenges. It’s a game of pressing your luck, strategic decision-making, and resource management. We think you’re going to love it!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video k3YbhEibknM Top List at 9:22 sentiment: mixed
video_pk 66684 · mention_pk 162479
20 Strong video thumbnail
Click to watch at 9:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun dice game
  • Compact and travelable form factor
  • Replayable due to mixed rules
Cons
  • Themes are not compelling
  • Setting games within other board games is not interesting
Thematic elements
  • within other board games
Comparison games
  • Unmatched
  • Too Many Bones
Mechanics (from transcript analysis)
  • Compact format — Praised for its 'really compact' and 'travelable' form factor.
  • Dice game — Described as a 'really fun dice game'.
  • variable setup — The different boxes mix up the rules, providing replayability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are top 100 games for the people that do not appear in my personal top 100 solos list.
  • I've only played the original Zombicide and Zombicide Black Plague. Black Plague is much better than the original and, you know, it's fun for what it is, but I didn't really enjoy it solo.
  • I saw someone online call this game a slog, and honestly, I think that's the best word for what I felt.
  • I have no question that this is a great deck-building game.
  • I had very similar issues with this one as I had with The 7th Continent.
  • I love Scythe as a multiplayer game.
  • I get a lot of flak for not putting Nemo's War on my lists.
  • I think it looks hideous. It's a bad production.
  • I would choose Ark Nova 10 out of 10 times, 100 out of 100 times.
  • Let me know if there are any games that everyone seems to love that you don't.
References (from this video)
No references stored for this video.
Video v8qZkvN1JJw Top List at 1:17:09 sentiment: positive
video_pk 66676 · mention_pk 162465
20 Strong video thumbnail
Click to watch at 1:17:09 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Outstanding solo experience
  • High replayability with various characters and scenarios
  • Good starting point with Solar Sentinels
Cons
  • Tanglewood scenarios are considered less favorable
Thematic elements
none
Comparison games
  • Cloudspire
  • Nemesis
  • Tainted Grail
  • Ether Fields
  • Burn Cycle
  • Hoplamachus
  • Too Many Bones
  • Elder Scrolls
  • Solar Sentinels
  • Huffleas
Mechanics (from transcript analysis)
  • character actions — They'll use their dice for different actions on the campfire board. There's different actions like take a peek at the at the next threat marker or whatever like that or or you can, you know, heal. You can do different different stuff.
  • Combat — It turns into one big puzzle because there's just a line of enemies that you have to defeat.
  • cooperative play — When you play this game, you're going to play with four characters.
  • Deck building — They have done Hoplamachus Too Many Bones. Um, Burn Cycle is coming. They don't have an Elder Scrolls one yet. That's the I think that's the only one of their big games that they don't have a deck for.
  • Dice rolling — Everybody rolls their dice and each character has certain dice like some may have d4s, some may have d8s, some may have, you know, d6s. Just depends on what the character is. and you roll all the dice and then you have to select one person to stay behind at the fire.
  • modular expansions — They've slowly went through because they they also did a they showed a playthrough of Burn Cycle that'll be coming out sometime soon. But so I think they've done Hoplamachus Too Many Bones. Um, Burn Cycle is coming.
  • player elimination — Each person can only stay at the fire twice throughout an entire game. So you usually want to put people that roll bad because they're not going to be able to help with the battles.
  • Resource management — Different stuff like that to keep the fire going. It's there's a lot of different things with that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It turns into one big puzzle because there's just a line of enemies that you have to defeat.
  • So much stuff.
  • And Vantage is just a masterpiece. It's so [ __ ] cool.
  • Just the scenario ingenuity of these games is so cool because of different stuff just popping up and happening.
  • Um this one [clears throat] is a a super and and this is the reason this is the sole reason why this game beat out Elder Scrolls when we were doing that comparison.
  • It's just a masterful achievement.
References (from this video)
No references stored for this video.
Video 2084rnC_d9U Board Game Hangover Top List at 1:39 sentiment: positive
video_pk 6591 · mention_pk 19509
Board Game Hangover - 20 Strong video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Epic game in tiny box
  • Quick game
  • Lots of decisions
  • Each minion unique with powers
  • Favorite solo games ever
  • Different character choices
Cons
none
Thematic elements
  • Hero defeating villains and boss
  • Various - depends on deck chosen
  • Solo adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Variety — Different decks provide different heroes and powers
  • dice pool — 20 dice of different colors with varying success rates
  • Push Your Luck — Choose how many dice to roll but they exhaust
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What does it tell about the board game if you play it a lot - you don't have any other board games or it's really really good
  • It's freaking amazing - one of the best games of all time
  • Best story writing I have ever played in board games - it makes me feel things
  • This is a game where you cannot lose
  • All the heroes have died fighting these monsters and all that's left is well you
  • There's a reason why this really old game is still on BGG's top 100
References (from this video)
No references stored for this video.
Video hHUGYb294q8 BoardGameCo Top List at 44:10 sentiment: positive
video_pk 6474 · mention_pk 19158
BoardGameCo - 20 Strong video thumbnail
Click to watch at 44:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly replayable variety via rose of decks
  • solved by quick resets and portable components
Cons
  • theme is abstract; not for players seeking heavy narrative
Thematic elements
  • dice-driven resource allocation and testing
  • dice-based tableau and puzzle progression
  • mechanics-first puzzle dynamics
Comparison games
  • Lost Cities
  • Watergate (comparison on push-pull timing)
Mechanics (from transcript analysis)
  • Dice pool management — 20 distinct dice with different strengths are used per round
  • multi-deck card/path puzzles — players choose which dice to spend to progress on various paths
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm judging a little.
  • I want a deluxe version of this game.
  • This is a solo puzzle, and it's a five out of five for me.
  • I would pay for a deluxe version.
  • Skyrise is a crossover we both have in the same video.
  • This is a fantastic set of games. This is a good set of games.
References (from this video)
No references stored for this video.
Video JkwJVRxri_Q Our Family Plays Games Discussion at 12:07 sentiment: positive
video_pk 5830 · mention_pk 17244
Our Family Plays Games - 20 Strong video thumbnail
Click to watch at 12:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Popular solo game; supports promos
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • solo — solitaire-style gameplay with cards/boards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the games are Made in India yes It's Made in India
  • this is Halloween for sure
  • I cannot wait till this one comes really enjoyed it
  • the house that you put up is huge
References (from this video)
No references stored for this video.
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