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Advanced Squad Leader: Starter Kit #3 box art

Advanced Squad Leader: Starter Kit #3

Game ID: GID0015441
Game Info
Year
2007
Collection
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Description

(from MMP website:)

ASL Starter Kit #3 is a self-contained ASL module which will give players the opportunity to start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #2 you will be pleasantly surprised to find how easy it is to spot the new rules in ASLSK#3 - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#2 and get right to the new rules!

What does ASLSK#3 add? TANKS! The famous and deadly German "Tiger". The reliable "Sherman". The tank which won the east - the T-34.

We know we'll get the inevitable question "Do I have to buy ASLSK#1 and/or ASLSK#2 to get ASLSK#3?" The Starter Kits are self contained. Each has everything you need to play what's in the box, with the higher numbers adding to the ASL knowledge you'll have from playing previous Starter Kits. We do not anticipate changing what you've learned from prior Starter Kits (for example, ASLSK#3 adds about 6 pages of rules to the base built by ASLSK#1 and ASLSK#2). A better question would be "Do I need ASLSK#2 if I buy ASLSK#3?". The short answer is a resounding no! You can dive right in with ASLSK#3. But if you do, and you like the game, ASLSK#1 and ASLSK#2 both add more boards and scenarios for you to enjoy. We know it's a little confusing, we hope this clears it up a bit.

Contents:

3 8x22 Geomorphic Maps (t, u, and v) for the ASL System
1 full Countersheet of 1/2" counters
1 full Countersheet of 1/2" and 5/8" counters
1 half Countersheet of 5/8" counters
8 scenarios printed on 4 individual cardstock sheets
2 quick reference charts printed on cardstock sheet
1 28-page rules booklet (about 17 pages are rules) with plentiful color illustrations
1 12-page vehicle and ordnance notes booklet
2 dice

Scenario List:

S20 Joseph 351 Pointe de Corsen, France, 28 August 1944
S21 Clash at Borisovka Borisovka, Russia, 14 March 1943
S22 Another Summer's Day Niscemi, Sicily, 10 July 1943
S23 Monty's Gamble Oosterbeek, Holland, 20 September 1944
S24 Sherman Marches West Krupki, Byelorussia, 28 June 1944
S25 Early Battles Kaunas, Lithuania, 26 June 1941
S26 Last Ally, Last Victory Puspokladany, Hungary, 10 October 1944
S27 Stand For New Zealand Galatas, Crete 25 May 1941

Time Scale: 2 minutes per Game Turn
Unit Scale: 5 to 10 men, plus individual leaders, vehicles, guns
Map Scale 40 meters per hex
Players: 2 (also suitable for solitaire or team play)
Complexity: Medium
Solitaire Suitability: Medium

(user's description:)
The final in the three part series of starter kits for Advanced Squad Leader. The goal of these is to introduce the rules of the massive World War II wargame in more manageable pieces. While the first focused on small infantry-only skirmishes, the second is based around confrontations involving infantry and the use of field ordnance, the third introduces the world of tanks and other fighting vehicles.
The box is a complete game, including rules (complete with updated rules from Advanced Squad Leader: Starter Kit #1 & Advanced Squad Leader: Starter Kit #2), counters, eight scenarios, (S20-S27) and three new maps (boards t, u, and v).

Description

(from MMP website:)

ASL Starter Kit #3 is a self-contained ASL module which will give players the opportunity to start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #2 you will be pleasantly surprised to find how easy it is to spot the new rules in ASLSK#3 - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#2 and get right to the new rules!

What does ASLSK#3 add? TANKS! The famous and deadly German "Tiger". The reliable "Sherman". The tank which won the east - the T-34.

We know we'll get the inevitable question "Do I have to buy ASLSK#1 and/or ASLSK#2 to get ASLSK#3?" The Starter Kits are self contained. Each has everything you need to play what's in the box, with the higher numbers adding to the ASL knowledge you'll have from playing previous Starter Kits. We do not anticipate changing what you've learned from prior Starter Kits (for example, ASLSK#3 adds about 6 pages of rules to the base built by ASLSK#1 and ASLSK#2). A better question would be "Do I need ASLSK#2 if I buy ASLSK#3?". The short answer is a resounding no! You can dive right in with ASLSK#3. But if you do, and you like the game, ASLSK#1 and ASLSK#2 both add more boards and scenarios for you to enjoy. We know it's a little confusing, we hope this clears it up a bit.

Contents:

3 8x22 Geomorphic Maps (t, u, and v) for the ASL System
1 full Countersheet of 1/2" counters
1 full Countersheet of 1/2" and 5/8" counters
1 half Countersheet of 5/8" counters
8 scenarios printed on 4 individual cardstock sheets
2 quick reference charts printed on cardstock sheet
1 28-page rules booklet (about 17 pages are rules) with plentiful color illustrations
1 12-page vehicle and ordnance notes booklet
2 dice

Scenario List:

S20 Joseph 351 Pointe de Corsen, France, 28 August 1944
S21 Clash at Borisovka Borisovka, Russia, 14 March 1943
S22 Another Summer's Day Niscemi, Sicily, 10 July 1943
S23 Monty's Gamble Oosterbeek, Holland, 20 September 1944
S24 Sherman Marches West Krupki, Byelorussia, 28 June 1944
S25 Early Battles Kaunas, Lithuania, 26 June 1941
S26 Last Ally, Last Victory Puspokladany, Hungary, 10 October 1944
S27 Stand For New Zealand Galatas, Crete 25 May 1941

Time Scale: 2 minutes per Game Turn
Unit Scale: 5 to 10 men, plus individual leaders, vehicles, guns
Map Scale 40 meters per hex
Players: 2 (also suitable for solitaire or team play)
Complexity: Medium
Solitaire Suitability: Medium

(user's description:)
The final in the three part series of starter kits for Advanced Squad Leader. The goal of these is to introduce the rules of the massive World War II wargame in more manageable pieces. While the first focused on small infantry-only skirmishes, the second is based around confrontations involving infantry and the use of field ordnance, the third introduces the world of tanks and other fighting vehicles.
The box is a complete game, including rules (complete with updated rules from Advanced Squad Leader: Starter Kit #1 & Advanced Squad Leader: Starter Kit #2), counters, eight scenarios, (S20-S27) and three new maps (boards t, u, and v).

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video T2SnHg5gD2c Zilla Blitz Analysis at 8:50 sentiment: positive
video_pk 86351 · mention_pk 223090
Zilla Blitz - Advanced Squad Leader: Starter Kit #3 video thumbnail
Click to watch at 8:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds vehicle and ordinance
Cons
  • rules are in here, components moved to other parts of the set
Thematic elements
  • adds armor
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video series we're going to take a look at what I got cuz there was a lot of stuff five storage containers worth of stuff
  • I could use your help too cuz some of this stuff I'm not quite sure what it is
  • there's 11 counter sheets in this one and we've got more maps as well
  • there's got to be thousands of hours of gameplay in this set
  • I'm really looking forward to digging in eventually getting to the point where
  • I bought a lot of advanced squad leader stuff
  • historical module 11 is sword in Manila this one everything's in the Box the counters the rules the scenarios another campaign game this one another Urban battle
  • historical module 12 same Mar I'm sure I said that wrong 82nd Airborne Division in Normandy June 6th and 7th
  • let me know your thoughts comments ideas strategies for moving forward with this massive amount of ASL content
References (from this video)
No references stored for this video.
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