Skip to main content
Air Strike box art

Air Strike

Game ID: GID0018534
Game Info
Year
1987
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Air Strike is a module for Air Superiority which adds rules for "modern" air-to-ground combat. 32 base aircraft types and all their variants are added as are ground attack weapons (including iron bombs, laser guided bombs, radar seeking missiles, etc) and ground units including AAA and SAM weapons.

From published material...

"Air Strike expands the proven and successful Air Superiority system to encompass air strikes against targets on the ground. New rules cover: Terrain-following flight, air-to-ground attacks (including strafing and bombing), antiaircraft artillery, and surface-to-air missiles (SAMs). Air Strike continues Air Superiority's easy-to-learn format. Rules are presented in a programmed structure, followed by scenarios demonstrating their use. Air Strike provides 32 new aircraft for the Air Superiority system, including: the Warthog (A-10s), F-1 5 Strike Eagle, Harrier II, Alpha Jet, SU-25, and MIG-27. Six new multi-color maps provide the varied and treacherous terrain over which players must find their targets. Included are 480 counters, representing everything from radar sites to the most modern air-defense missile and gun systems in service today. Trucks, tanks, infantry, and other targets are provided as well; but remember, on today's battlefield, what can be shot at can shoot back. Air Strike includes 25 scenarios suitable for solitaire, two-player, or multi-player play. Ranging from the Mideast to Germany, from Afghanistan to Africa, these scenarios provide players with a wide variety of complex and interesting situations. Several of these can be played both as solitaire and as multi-player simulations. The briefing booklet helps bring players up to date on the weapons and aircraft included in this game. It is a helpful aid to learning the abilities and limitations of the aircraft and weapons depicted in Air Strike." Game Components 480 die-cut counters, six maps, one rules booklet with aircraft briefings and game scenarios, one data card booklet, one set of game charts"

Description

Air Strike is a module for Air Superiority which adds rules for "modern" air-to-ground combat. 32 base aircraft types and all their variants are added as are ground attack weapons (including iron bombs, laser guided bombs, radar seeking missiles, etc) and ground units including AAA and SAM weapons.

From published material...

"Air Strike expands the proven and successful Air Superiority system to encompass air strikes against targets on the ground. New rules cover: Terrain-following flight, air-to-ground attacks (including strafing and bombing), antiaircraft artillery, and surface-to-air missiles (SAMs). Air Strike continues Air Superiority's easy-to-learn format. Rules are presented in a programmed structure, followed by scenarios demonstrating their use. Air Strike provides 32 new aircraft for the Air Superiority system, including: the Warthog (A-10s), F-1 5 Strike Eagle, Harrier II, Alpha Jet, SU-25, and MIG-27. Six new multi-color maps provide the varied and treacherous terrain over which players must find their targets. Included are 480 counters, representing everything from radar sites to the most modern air-defense missile and gun systems in service today. Trucks, tanks, infantry, and other targets are provided as well; but remember, on today's battlefield, what can be shot at can shoot back. Air Strike includes 25 scenarios suitable for solitaire, two-player, or multi-player play. Ranging from the Mideast to Germany, from Afghanistan to Africa, these scenarios provide players with a wide variety of complex and interesting situations. Several of these can be played both as solitaire and as multi-player simulations. The briefing booklet helps bring players up to date on the weapons and aircraft included in this game. It is a helpful aid to learning the abilities and limitations of the aircraft and weapons depicted in Air Strike." Game Components 480 die-cut counters, six maps, one rules booklet with aircraft briefings and game scenarios, one data card booklet, one set of game charts"

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video UChiKpreaVQ Zilla Blitz Discussion at 22:23 sentiment: positive
video_pk 33936 · mention_pk 296962
Zilla Blitz - Air Strike video thumbnail
Click to watch at 22:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • magnum opus scale is accommodated with two-tray plus card-holder layout
  • organization by nationality and alpha-numeric labels speeds setup
Cons
  • requires significant planning and multiple trays to fit all components
Thematic elements
  • extensive counter and card management
  • World War II warfare with heavy counters
  • granular, high-detail tactical scale
Comparison games
none
Mechanics (from transcript analysis)
  • alpha-numeric unit designation — units organized by alpha-numeric identifiers for quick startup lookups
  • high counter count storage — fits 2000 counters in a thoughtful two-tray plus card-storage system
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the things I try to do when I I build a kit is can I get all the counters in their trays and then get them back in the box without there being what I we call a lid lift
  • these trays have a very thin spine which means two things one it's very easy to see everything that's in the trays you don't have thick walls that are kind of blocking it
  • I want the setup to be fast
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek