Skip to main content
Ancient Knowledge box art

Ancient Knowledge

Game ID: GID0023900
Game Info
Year
2023
Collection
Your Tier
Loadingโ€ฆ
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Heirs to an exceptional knowledge that has survived the ages, it is now up to you to preserve the vestige of your civilization.

Ancient Knowledge is a strategic card game in which you erect monuments and build artefacts to pass on your knowledge. Time will make your constructions ephemeral,so make the right decision and combine the many cards at your disposal, because all knowledge is doomed to disappear…

It's up to you to find the best synergy so that you can pass down knowledge before the decline of the emblematic monuments you have constructed, monuments we still find nowadays in the four corners of the globe. From Mexican pyramids to the Sphinx of Giza, passing through the famous cities of Tiwanaku and Babylon, only the cleverest builder will shine through the ages and seize victory. In this game, your only enemy is time.

Prove to your opponents that you are the worthy representative of your Legacy!
Will your monuments withstand the trial of time?

—description from the publisher

Description

Heirs to an exceptional knowledge that has survived the ages, it is now up to you to preserve the vestige of your civilization.

Ancient Knowledge is a strategic card game in which you erect monuments and build artefacts to pass on your knowledge. Time will make your constructions ephemeral,so make the right decision and combine the many cards at your disposal, because all knowledge is doomed to disappear…

It's up to you to find the best synergy so that you can pass down knowledge before the decline of the emblematic monuments you have constructed, monuments we still find nowadays in the four corners of the globe. From Mexican pyramids to the Sphinx of Giza, passing through the famous cities of Tiwanaku and Babylon, only the cleverest builder will shine through the ages and seize victory. In this game, your only enemy is time.

Prove to your opponents that you are the worthy representative of your Legacy!
Will your monuments withstand the trial of time?

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 26
This page: 26
Sentiment: pos 18 ยท mix 5 ยท neu 1 ยท neg 1
Mentions per page
Showing 1โ€“26 of 26
Video ej4733ljGpI Stonemaier Games Top List at 6:07 sentiment: positive
video_pk 99375 ยท mention_pk 276289
Stonemaier Games - Ancient Knowledge video thumbnail
Click to watch at 6:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really elegant and simple mechanism for refreshing the card pool.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card row refresh โ€” When only one card remains in a row, that card is removed and the row refreshes with three new cards. This happens organically throughout the game.
  • Era Progression โ€” The types of cards in the rows change over the course of the game, with different eras of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
  • I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
  • These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video ohztHH5qoBg Rolling Dice & Taking Names Discussion at 21:00 sentiment: mixed
video_pk 94253 ยท mention_pk 256699
Rolling Dice & Taking Names - Ancient Knowledge video thumbnail
Click to watch at 21:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Building cool combos and synergies is rewarding.
  • Clever mechanics with monuments and artifacts.
Cons
  • Can stay on the table a bit long, especially with more players.
  • Combos can start falling apart towards the end as players rush to finish.
  • Not a lot of direct player interaction.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection โ€” Players take up to two actions per turn.
  • Set Collection โ€” Collecting sets of monument types for scoring.
  • Tableau Building โ€” Players place monument and artifact cards on their player board to create abilities and combos.
  • Tech Tree โ€” Features a 'tech card' system that provides requirements for gaining abilities or victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The iconography on this game you got to learn and have the manual right there with you because even though it seems pretty straightforward it took us a while to get a grasp of it.
  • It is ingenious how they did that but it's somewhat confusing because I kept had to get my mind wrapped around it.
  • However way you plan your tactics will tell you whether you want or lose.
  • It's teaching you computer programming is what it's doing.
  • It's just a fun little stupid game but it's challenging in that you're having to make sure that your program works and I never feel like you're being penalized when you screw up you just have to figure it out.
References (from this video)
No references stored for this video.
Video WO0uLK6dqAU Watch It Played Discussion at 7:48
video_pk 88551 ยท mention_pk 233737
Watch It Played - Ancient Knowledge video thumbnail
Click to watch at 7:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Preserving vestiges of civilization's knowledge
  • Mexican pyramids, Sphinx at Giza, cities of Tiwanaku and Babylon
Comparison games
none
Mechanics (from transcript analysis)
  • Card game โ€” Strategic card game.
  • Set Collection โ€” Erecting monuments and building artifacts to pass on people's knowledge.
  • Synergy โ€” Synergy is going to be key.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if it's uve Rosenberg an entire placement then I'm interested
  • Honestly I've been hoping for for a long time
  • In my opinion it is a really great game
  • The original cat in the box is a mind-bending trick taking game where the cards don't have a color until you assign one as you play it
  • Foundations of Rome in my opinion is an amazing game but I also believe it's fair to say that it's a deluxe luxury product
References (from this video)
No references stored for this video.
Video Jj_bSvnAuv4 Getting Games Discussion at 2:51 sentiment: positive
video_pk 88506 ยท mention_pk 233385
Getting Games - Ancient Knowledge video thumbnail
Click to watch at 2:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • mechanical idea looks interesting
  • card-based with engine/combos
Cons
  • description is long but not fully explained in transcript
Thematic elements
  • knowledge, monuments, and artifacts
  • ancient civilizations
  • card-based with time-driven scoring
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting โ€” selecting card combinations to build civilization
  • engine building / combo building โ€” activating cards to trigger effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to drunk It's games
  • I will go through those in alphabetical order
  • I'm going to be talking about a bunch of games that I've learned about over the last month
  • if you think I missed a game or if you have thoughts about any of these games then please comment
  • world wonders I am very excited to try this game
References (from this video)
No references stored for this video.
Video V3pnLjyZNpY UndeadVikingVideos Discussion at 31:07 sentiment: positive
video_pk 88258 ยท mention_pk 232287
UndeadVikingVideos - Ancient Knowledge video thumbnail
Click to watch at 31:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good
  • Solid game
  • Good play
  • Room for clever play
Cons
  • Theme feels like a miss
  • Only the pyramids were recognized
  • Hundreds of unknown monuments
Thematic elements
  • Monuments and knowledge
  • Ancient times
  • The theme feels like a miss because only the pyramids were recognized, and the game's theme of ancient ruins and places did not connect with the player.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting โ€” Players draft ancient monuments, put them into their tableau, and they age off the board into ruin.
  • Set Collection โ€” Collecting knowledge from monuments that fall into ruin grants powers.
  • Tableau Building โ€” Monuments are placed into a player's tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the early 1990s saw a temporary craze with the release of the Super Soaker
  • I went racing out the garage door the garage door had one of those doors that like you know the the The Swinging like door with the spring and everything like that and I was so excited and I was I was leaving the door sland and broke the barrel off one and I was so mad
  • Sour grapes is a comedy about things that aren't funny
  • Sour grapes however is tone deaf
  • I lost a bet and had to go to that movie it was horrible
  • Shot glass is correct
  • Spice Girls is correct
  • Sugar Hill G
  • Suicide Girls nice
  • I like it better I think than Clash Royale it's it's good worth a try
  • The Escapist team put their heart into every piece of work we put out and the talent brought in was UNM the kind of talent isn't cheap and my mission with The Escapist was to not be driven primarily by views but by direct funding through premium memberships and live streams
  • he went on some show and went did an interview that basically probably added like 20 years to his sence
  • Elizabeth Holmes finally went to jail right did
  • you know all of them are going to be it's with AI art now like none of these people that are like you know just they're not going to pay for they're just going to AI art all of their
  • if you plead guilty you going to jail for 40 to 50 years you might as well try to have the trial you might get off right
  • Seven years of college down the drain I might as well go join the peace score
  • the bench isn't wasn't actually there though they moved it
  • he was a comedian from Houston
  • they basically just have it listen to every single thing that he sung or said and you just take the sounds that's all it is
  • The Smoking Gun that was a website
  • It's got $225,000 Canadian though
  • he said he was let go for not achieving goals that were never properly set for us
  • we were given unattainable goals in a very short amount of time
  • I won't be taking Zero Punctuation name with me but fans would hear my voice again soon in a new place
  • my mission with The Escapist was to not be driven primarily by views but by direct funding through premium memberships and live streams
  • I'm pretty hyped for the next yatsi drop not gonna lie
  • it's always good like you know you fall down internet rabbit hole and like watch his videos
  • it's like it's like him I really like Norm Mitch Hedberg always made me laugh
  • it's like they said um we have that audio to play here they say the audio you're listening for you have to listen carefully it's after the third shot and you hear this cow and then no no no it's like kapow then it's like and it's like now here it's right for the third shot and you hear this kapow
  • yippe Jerry Ruben died oh I'm sorry that should be yippi Jerry Ruben died
  • The curse of the doors
  • it's like a slice a life thing you know
  • Seven years of college down the drain I might as well go join the peace corps
  • the fingers are mostly they're not completely fixed but they're they're a lot better
  • he didn't listen to anybody he didn't listen to his lawyers
  • turns out turns out it was he
  • she's in prison for serving an 11 year three month sentence for the wire fraud
  • the victims of the fraud were like giant companies
  • when she's making license plates you know that's a lot of license plates
  • The actor strike oh yeah
  • you guys are going to do for parking
  • it's a 30 foot tall realistically rendered fiberglass sculpture of a human eyeball
  • I don't think there's anything about I mean it's part of the the lore
  • I must told you yeah basically we sat in a room for two three hours and then left done nothing
  • The judge that came in and swore us all in threaten to throw somebody in jail
  • you basically lied I was I was unknowingly
  • so when the cop pulled you over um there were open beers in your car he said yeah he's like but I was he's like and you were outside a bar he's like yeah he's like and you're 19 I was like yeah he's like were you in the bar he's like no I got a call my friends had been drinking and they said they needed to ride home so I went to go pick him up and I should have checked him
  • the thing that John balushi does in that scene was not in the script
  • Everything is within walking distance if you have enough time
References (from this video)
No references stored for this video.
Video V3pnLjyZNpY UndeadVikingVideos Discussion at 1:40:21 sentiment: positive
video_pk 88258 ยท mention_pk 232308
UndeadVikingVideos - Ancient Knowledge video thumbnail
Click to watch at 1:40:21 · YouTube ↗
Overall sentiment (raw)
Initially Negative, then Positive
Pros
  • Turned out to be good after a few turns.
  • Changed the speaker's tune.
Cons
  • Speaker was grumpy about learning it initially.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the early 1990s saw a temporary craze with the release of the Super Soaker
  • I went racing out the garage door the garage door had one of those doors that like you know the the The Swinging like door with the spring and everything like that and I was so excited and I was I was leaving the door sland and broke the barrel off one and I was so mad
  • Sour grapes is a comedy about things that aren't funny
  • Sour grapes however is tone deaf
  • I lost a bet and had to go to that movie it was horrible
  • Shot glass is correct
  • Spice Girls is correct
  • Sugar Hill G
  • Suicide Girls nice
  • I like it better I think than Clash Royale it's it's good worth a try
  • The Escapist team put their heart into every piece of work we put out and the talent brought in was UNM the kind of talent isn't cheap and my mission with The Escapist was to not be driven primarily by views but by direct funding through premium memberships and live streams
  • he went on some show and went did an interview that basically probably added like 20 years to his sence
  • Elizabeth Holmes finally went to jail right did
  • you know all of them are going to be it's with AI art now like none of these people that are like you know just they're not going to pay for they're just going to AI art all of their
  • if you plead guilty you going to jail for 40 to 50 years you might as well try to have the trial you might get off right
  • Seven years of college down the drain I might as well go join the peace score
  • the bench isn't wasn't actually there though they moved it
  • he was a comedian from Houston
  • they basically just have it listen to every single thing that he sung or said and you just take the sounds that's all it is
  • The Smoking Gun that was a website
  • It's got $225,000 Canadian though
  • he said he was let go for not achieving goals that were never properly set for us
  • we were given unattainable goals in a very short amount of time
  • I won't be taking Zero Punctuation name with me but fans would hear my voice again soon in a new place
  • my mission with The Escapist was to not be driven primarily by views but by direct funding through premium memberships and live streams
  • I'm pretty hyped for the next yatsi drop not gonna lie
  • it's always good like you know you fall down internet rabbit hole and like watch his videos
  • it's like it's like him I really like Norm Mitch Hedberg always made me laugh
  • it's like they said um we have that audio to play here they say the audio you're listening for you have to listen carefully it's after the third shot and you hear this cow and then no no no it's like kapow then it's like and it's like now here it's right for the third shot and you hear this kapow
  • yippe Jerry Ruben died oh I'm sorry that should be yippi Jerry Ruben died
  • The curse of the doors
  • it's like a slice a life thing you know
  • Seven years of college down the drain I might as well go join the peace corps
  • the fingers are mostly they're not completely fixed but they're they're a lot better
  • he didn't listen to anybody he didn't listen to his lawyers
  • turns out turns out it was he
  • she's in prison for serving an 11 year three month sentence for the wire fraud
  • the victims of the fraud were like giant companies
  • when she's making license plates you know that's a lot of license plates
  • The actor strike oh yeah
  • you guys are going to do for parking
  • it's a 30 foot tall realistically rendered fiberglass sculpture of a human eyeball
  • I don't think there's anything about I mean it's part of the the lore
  • I must told you yeah basically we sat in a room for two three hours and then left done nothing
  • The judge that came in and swore us all in threaten to throw somebody in jail
  • you basically lied I was I was unknowingly
  • so when the cop pulled you over um there were open beers in your car he said yeah he's like but I was he's like and you were outside a bar he's like yeah he's like and you're 19 I was like yeah he's like were you in the bar he's like no I got a call my friends had been drinking and they said they needed to ride home so I went to go pick him up and I should have checked him
  • the thing that John balushi does in that scene was not in the script
  • Everything is within walking distance if you have enough time
References (from this video)
No references stored for this video.
Video oMuYw5L7ZJs The Board Gaming Doctor Top List at 13:30 sentiment: positive
video_pk 88115 ยท mention_pk 231467
The Board Gaming Doctor - Ancient Knowledge video thumbnail
Click to watch at 13:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting puzzle
  • hit the mark for variability and individuality in cards
  • really good game
  • look forward to diving into this one a little bit more
Cons
none
Thematic elements
Comparison games
  • Forest Shuffle
Mechanics (from transcript analysis)
  • Engine Building โ€” building an engine and watching it be dissembled
  • Tableau Building โ€” card Tablo Builder
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I go over my top 10 favorite games from 2023 games that were published this year and are listed as such in this year for and on Board Game Geek
  • I feel like I could accomplish what I would like to set out to do as far as solving this kind of puzzle in other games like Lisboa and so it it didn't quite reach the same excitement level
  • The actions that you take are a little bit simpler and so it's a more streamlined version of what scythe could be
  • I felt like the I guess the the Nuance to this game the tblo building wasn't as exciting to me
  • it is such a deep and heavy game that it kind of passes passes that threshold and that that sweet spot for me for being very replayable
  • The fact of building an engine and watching it be dissembled and having to continuously think about what you're going to be playing next to continue that engine is a really interesting puzzle
  • The Disney IP which I do enjoy and is nostalgic for me
  • there's a lot of interaction there's a lot of uh you know route building and uh you know piggybacking off of the work of other players as well
  • this is the epitome of a card-based tblo builder
  • this game epitomizes What U Rosenberg games are about
  • This is the epitome of a card-based tableau builder.
  • The mechanics of this game are really sound I I really enjoy everything that this game provides and it's always a fun time to play.
  • This game is Uwe Rosenberg at his finest.
  • This game is just fantastic and as you will see in my top games of all time it is pretty much up there.
References (from this video)
No references stored for this video.
Video 71LtYaUUXdo Getting Games Discussion at 9:01 sentiment: positive
video_pk 87796 ยท mention_pk 230082
Getting Games - Ancient Knowledge video thumbnail
Click to watch at 9:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun with two players
  • cool combos
Cons
none
Thematic elements
  • two-player combos; press copy
Comparison games
none
Mechanics (from transcript analysis)
  • two-player play โ€” noted for strong two-player experience and combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't necessarily love stock market games
  • this is a very complicated Euro with a whole bunch of honestly very cool stuff going on
  • it's a racing game up the mountain
  • I paid a lot of money for this game
  • it's a gorgeous production
  • it's easily my favorite race game
  • looks like it has a compelling idea behind it
  • I just find those kinds of things really aesthetically pleasing
References (from this video)
No references stored for this video.
Video DpFPVg-UVP8 Tabletop Tolson Game Expansion Review at 0:00 sentiment: positive
video_pk 86850 ยท mention_pk 226217
Tabletop Tolson - Ancient Knowledge video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces a substantial amount of new content that rejuvenates the base deck
  • New mechanics like swapping monuments and saving level-two technologies provide fresh strategic angles
  • Two solo modes (Challenge and Heritage) significantly enhance solo play and replayability
  • Archiving, timeline manipulation, and decline mechanics add depth and planning space
Cons
  • Take-that cards balance is not fully addressed in the base expansion; removal or customization is sometimes necessary
  • When using a smaller deck with expansion content, balance can feel off for some color cards
  • House rules may be required to optimize solo balance if players remove certain cards
Thematic elements
  • Knowledge preservation vs. decline; monuments and relics as tangible markers of civilizationโ€™s memory; time as the overarching antagonist and driver of strategy.
  • A civilization-building setting where players manage monuments, relics, and knowledge across a shifting timeline as time presses toward decline.
  • Strategic race against time with card-driven actions and cascading consequences as knowledge moves between preservation and decline.
Comparison games
none
Mechanics (from transcript analysis)
  • Archiving and knowledge management โ€” Discarding knowledge tokens to archive and gain benefits, altering long-term strategic options.
  • Card-driven action selection โ€” Players use a large deck of cards to perform actions such as creating monuments or relics, learning technologies, archiving, excavating, and searching for cards.
  • Deck Manipulation โ€” Search allows players to draw cards, enabling targeted improvements and faster deck cycling.
  • Decline track and negative knowledge โ€” As cards are rotated into Decline, knowledge decays unless saved; the endgame is triggered when a player has 14 or more cards in Decline.
  • Excavation and builder draw โ€” Excavate to draw Builder cards, representing past knowledge drawn from the past into the present.
  • Modular Board โ€” Expansion adds new level-one/two technologies, artifacts, and monument cards, increasing deck variety and strategic options.
  • Modular card sets and expansion content โ€” Expansion adds new level-one/two technologies, artifacts, and monument cards, increasing deck variety and strategic options.
  • Monument/relic swapping and timeline shifting โ€” A key feature lets players swap monuments and move cards within the timeline, enabling strategic repositioning and planning.
  • Search and card manipulation โ€” Search allows players to draw cards, enabling targeted improvements and faster deck cycling.
  • Take That โ€” A subset of blue/green cards offers interactions that affect opponents, though many cards avoid direct confrontation.
  • Take-that interactions (selective) โ€” A subset of blue/green cards offers interactions that affect opponents, though many cards avoid direct confrontation.
  • Timeline phase with flexible activation โ€” A dedicated phase allows players to activate any abilities triggered by the hammer symbol in any order, enabling tactical sequencing and interaction.
  • Variable Phase Order โ€” A dedicated phase allows players to activate any abilities triggered by the hammer symbol in any order, enabling tactical sequencing and interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a race game and if you're not prepared for that quickness you might be left back in history
  • these cards are going to rejuvenate the deck
  • the solo play is why you get Heritage
  • I think they're Dynamite cards
  • this is new and cool
  • the balance feels a little off for some color cards
  • it's the solo play that rockets this to the top of my favorites
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 11:48 sentiment: positive
video_pk 85645 ยท mention_pk 220031
The Brothers Murph - Ancient Knowledge video thumbnail
Click to watch at 11:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very enjoyable one
  • Creates a really interesting puzzle
  • Players build an engine to manipulate their tableau
  • Cool concept
Cons
  • Would like to play it in person for a better grasp of the theme
Thematic elements
  • Monuments of the past and scoring points
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building โ€” Perpetual power cards allow players to build an engine to manipulate their tableau.
  • Set Collection โ€” Gaining knowledge cards based on what kinds of things are put into the 'pass' can provide bonuses or endgame scoring.
  • Tableau Building โ€” Players put cards into a tableau with slots, and these cards slide across the board over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video zXb-3LS1WFs Rahdo Runs Through Top List at 1:27:30 sentiment: positive
video_pk 81162 ยท mention_pk 200153
Rahdo Runs Through - Ancient Knowledge video thumbnail
Click to watch at 1:27:30 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Does so much with so little.
  • Cards are on a conveyor belt creating pressure.
  • Passage of time creates pressure, not other players.
  • Absolutely brilliant.
Cons
  • Requires an expansion to remove 'take that' cards.
  • Default rules allow stealing from each other if desired.
Thematic elements
  • Technology and civilization progression
  • Civilization
Comparison games
  • Civilization
  • Nations
Mechanics (from transcript analysis)
  • Card Play โ€” Cards are played to advance technology, but they slide on a conveyor belt.
  • Push Your Luck โ€” Players must extract value from cards before they become ancient knowledge, or they lose points.
  • Track progression โ€” Cards slide on a conveyor belt, becoming 'ancient knowledge' over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just love that resource progression.
  • It the resource progression feels to me like that you start with a wheel then you get cards then you get uh spaceships right?
  • The game is just way too heavy. It is insane.
  • It's like a rock paper scissors. I'm building my ship this way to count to your ship. Then you should build your ship another way.
  • Yeah. Because they are so heavy, right? They do take such an investment you want to like uh go through, but people were saying that that Colution was was awesome.
  • I think the moral of this stream is we can call anything a Civ game if you try hard enough.
References (from this video)
No references stored for this video.
Video JpZycXtUmTI Review at 0:08 sentiment: positive
video_pk 69697 ยท mention_pk 166347
Ancient Knowledge video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent time system encouraging creativity and learning combos.
  • Variety of cards leading to captivating gameplay.
  • Enjoyable, elegant, and rewarding.
  • Potential for future expansions.
  • Encourages different viewpoints and strategic card play.
  • Unique feature of cards slowly declining off the tableau.
  • Fun puzzle and potential for increased enjoyment with more plays.
  • Clear graphic design.
  • Variety of card effects.
  • Interesting gameplay, particularly focusing on the decay of monuments.
  • Easy to teach and play.
Cons
  • Board Game Geek was down at the time of recording.
  • Concerns about potential runaway leader issues.
  • Thickness of the box (mentioned in BGG reviews).
  • Combos and set collection may feel light after repeated plays for some.
  • Played pretty long for player counts above two.
  • Theme may be a little tacked on.
  • Lack of positive interaction; interaction is mostly negative 'take that' or racing for market cards.
  • Cards are text-based and iconography is not well-represented, making them hard to remember.
  • Individual card effects are not widely variable or game-changing enough to be memorable.
  • Lack of individual flare in cards might limit long-term mastery.
Thematic elements
  • Civilization
Comparison games
  • Earth
  • Corrosion
  • Race for the Galaxy
  • Agricola
Mechanics (from transcript analysis)
  • Card Drafting โ€” Technology cards can be picked up from a market during a turn, providing a one-time effect or points. Players race to obtain these technology cards.
  • Card-based Tableau Building โ€” Players play cards to their tableau, with different areas to play them in. The placement of Monument cards is key, with adjacency and row positioning affecting points and actions. This is described as the core of the game's engine building.
  • Engine Building โ€” Players build an engine by placing Monument cards efficiently and solving the puzzle of their placement. The order in which cards decline into the discard pile is important for activating further cards, leading to more points and abilities, and increasing card draw.
  • Hand Management โ€” Cards in hand provide flexibility for playing cards to the tableau, choosing placement, and discarding cards to remove negative point tablets. Drawing cards from the discard pile keeps options flowing.
  • Negative Point Mitigation โ€” Tablets placed on Monument cards are negative points if they reach the end of the tableau and are discarded. Many cards allow players to efficiently remove these tablets, allowing monuments to score without negative points.
  • Set Collection โ€” The game involves matching Monument cards with artifacts and assembling asymmetric powers to create a point engine. Some technology cards also award points based on cards in the discard pile.
  • Take That โ€” Some cards allow players to draw cards from opponents' hands or add tablets to their tableaux, which are described as detrimental.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of the games from last year that I really enjoyed
  • the meat of this game is how and when you play these cards to your Tau
  • the main puzzle of this game though are these tablets that are placed onto your Monument cards when you play them
  • each card even if the card itself does not explicitly say that it is used for multiple things multiple uses it actually is right because a card can be either played down onto your Tableau it could be discarded to remove negative Point tablets from your board it could be used to flexibly place another card in your hand onto your Tableau in a spot that you want it to be in and or to activate other cards
  • there's kind of an unspoken unlabeled multi-use nature to these cards which I do enjoy
  • the game is praised for its excellent time system encouraging creativity and learning combos with a variety of cards making it one of the most captivating games in years
  • the cards in ancient knowledge I feel fall very similarly with Earth where each card perhaps does something a little bit different but the effects aren't as widely variable or gamechanging for them to be remember like memorable
  • the lack of thematic integration isn't big of a problem to me but I think the individuality and the flare of each individual card in this game or the lack thereof is what probably will keep me from playing this game over and over again and really mastering it
  • it's still a very enjoyable game and easy to teach and play and and check out especially on game arena so I think it's worth a shot if you do and are drawn to card games like this
References (from this video)
No references stored for this video.
Video ojvFEOwDMmU Top List at 0:00 sentiment: mixed
video_pk 69479 ยท mention_pk 165999
Ancient Knowledge video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simple turn structure and game bones.
  • Lots of different combos and things to do.
  • Nice structure that breaks down complex actions.
  • Cards can be played directly without a currency.
  • Ongoing abilities on player boards can synergize.
  • Rewards clever play and playing things in certain orders.
  • Well-designed game structure and decision-making.
  • Game length is acceptable, around 75 minutes for a 3-player game including a teach.
Cons
  • Extracting knowledge tokens before they disappear is crucial to avoid negative points.
  • The pool of cards for drafting is quite small.
  • Card replenishment can be frustrating.
  • End-game scoring cards can reward unforeseen circumstances, making it feel swingy.
  • Can feel jarring when the winner is determined by happenstance of card draws.
  • A limited card pool can lead to players only strategizing tactically without knowing the full picture.
Thematic elements
  • Knowledge flowing through civilization
  • Ancient times
Comparison games
  • Thieves
Mechanics (from transcript analysis)
  • Card Driven โ€” The game is card-driven.
  • Drafting โ€” Players draft cards from a central pool.
  • Engine Building โ€” Players are building an engine through card play.
  • Hand Management โ€” Players have to manage their hand of cards.
  • Set Collection โ€” Players collect different things and synergize with cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • at number two I have ancient knowledge
  • The game itself is quite subtle, not a bombastic game with big boisterous turns, but rather more reigned in.
  • My main bug bear in this game is very similar to what I just mentioned with Thieves where the card the pool of cards that you're drafting from is quite small.
  • I felt like this game was like neck and neck the whole way I played it and everyone played equally but it worked out in the favor just by happen stance.
  • Game structure decisionwise fantastic a really well-designed game.
References (from this video)
No references stored for this video.
Video RfvNy24ZER0 Top List at 9:31 sentiment: mixed
video_pk 69480 ยท mention_pk 166003
Ancient Knowledge video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Neat structure with a simple turn structure.
  • Scope for different combos and things to do.
  • Subtle gameplay with clever decisions.
  • Rewards playing things in certain orders.
  • Best player generally wins.
  • Game length is reasonable for its depth (75 minutes for a 3-player game with teach).
Cons
  • Small drafting pool can be frustrating.
  • End-game scoring cards can reward players for things they weren't anticipating.
  • Can feel swingy due to card availability and end-game scoring card reveals.
  • May feel long if players drag their heels.
Thematic elements
  • engine building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Driven Engine Building โ€” Playing cards from hand grants ongoing abilities that synergize with each other.
  • Hand Management โ€” Managing cards in hand is crucial, alongside public cards for engine-building benefits.
  • Set Collection โ€” Players collect knowledge tokens and synergize cards for end-game scoring.
  • Typewriter Mechanism โ€” Cards slide down a row each round, demonstrating the passing of time and contributing to negative points if knowledge isn't extracted.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're going into this game wanting control um you know best player winning that kind of experience then you're simply not going to get it
  • this one hasn't aged well
  • the luck factor is simply too much
  • it is competing directly with some other games that I think are simply better
  • I felt like this game was like neck and neck the whole way I played it and everyone played equally but it worked out in the favor just by happen stance
  • I want I want that's probably the best way to say it
  • I do find it a little bit more um a little bit more laborious than being just selecting a dice and moving it that way
References (from this video)
No references stored for this video.
Video LorUemUrlSo Review at 0:12 sentiment: mixed
video_pk 66692 ยท mention_pk 162487
Ancient Knowledge video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Adds more variety with new cards.
  • Robust solo mode.
  • New cards with two triggers add interesting mechanics.
  • The core game is fantastic and a top 100 game.
  • Expansion is pretty good.
  • Glad the solo mode exists.
Cons
  • Has an identity crisis, blending multiplayer and solo elements.
  • If you're not a solo player, you're stuck with solo-only content.
  • The solo part is 'fine' but not something the reviewer necessarily wants to play repeatedly.
  • It's a fairly small expansion, mainly just 20-some cards.
  • Weakest of the three expansions reviewed.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting โ€” New cards with two triggers are introduced, caring about two things happening and performing actions during both phases.
  • solo mode โ€” A robust solo mode is included, playable in two different ways: challenge mode and heritage mode, with campaign and blitz-like elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My name is Zee Garcia and today I'm taking a look at three small expansions...
  • I like all three of these, and I think they're solid additions to their core boxes, to their main games.
  • The core box I think is a fantastic game, one of my my top 100 games of all time.
  • For me, this one's going to get 7 out of 10. That is still a seal of approval and I still recommend it, but it is among these three, in my opinion, the weakest of the three.
  • This one's going to get an 8 out of 10 from me. Certainly recommend it.
  • And then my favorite of the three expansions I'm covering here today is Evergreen, uh Cherry Blossoms and Bamboo.
  • I'm going to give this one a nine out of 10. That is a seal of excellence for the Evergreen cherry blossoms and bamboo expansion. Absolutely fantastic.
  • Hey, thanks for watching another video here on the Dice Tower.
  • My name is Zee Garcia. I'll see you on the next one.
  • Until next time though, I'm Tom Vasel, and I hope you enjoyed this video.
References (from this video)
No references stored for this video.
Video Ssfgw4cY7T0 Let's Table It Top List at 0:17 sentiment: neutral
video_pk 61960 ยท mention_pk 154574
Let's Table It - Ancient Knowledge video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Identified as a card game
Cons
  • Speaker has not played it yet; needs someone to join
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • unknown โ€” Described as a card game; no mechanics detailed in transcript
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five games that you should come and play
  • this is tile placement with tips of the leaves
  • I need someone to come play it with me
  • you would think that those cool little wooden sculptures in the game would make them want to play with me but who knows
  • bloodstones I think when I mentioned that it is a war game no one is going to go and play a war game with me
  • all right guildies of Valeria I think there might be maybe a little bit too much for them in this
References (from this video)
No references stored for this video.
Video eX5hRZl36qg The Board Gaming Doctor Top List at 13:48 sentiment: positive
video_pk 42367 ยท mention_pk 128564
The Board Gaming Doctor - Ancient Knowledge video thumbnail
Click to watch at 13:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique mechanic of cards sliding/clocking off creates dynamic engine pressure
  • pleasing puzzle of maximizing card adjacency to trigger powers
Cons
  • could benefit from more varied cards to deepen strategy
  • some may want more endgame variety or additional card types
Thematic elements
  • archaeology and artifact collection with civilization-building flavor
  • ancient civilizations and monuments
  • card-driven tableau with evolving constraints
Comparison games
  • Terraforming Mars (card-driven engine building essence)
  • Other tableau-building history/card games
Mechanics (from transcript analysis)
  • Card Drafting โ€” arranging cards for powerful synergies while avoiding penalties
  • card drafting and combo optimization โ€” arranging cards for powerful synergies while avoiding penalties
  • Tableau Building โ€” cards move left each turn, generating/reducing effects over time
  • tableau-building with artifacts โ€” cards move left each turn, generating/reducing effects over time
  • timed effects and penalties โ€” tablets move off and penalize if not managed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I'm incl some games that I haven't gotten the chance to play its expansion or expansions yet"
  • "I would love some added variability in the building tiles perhaps some additional modules"
  • "this game deserves expansion"
  • "I would love to see some additional content for that game"
  • "I think there's plenty of room to expand this game"
References (from this video)
No references stored for this video.
Video JdVSctpGgOE The Board Game Garden Top 10 List at 39:04 sentiment: positive
video_pk 41098 ยท mention_pk 124689
The Board Game Garden - Ancient Knowledge video thumbnail
Click to watch at 39:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavy on card interactions with meaningful decisions
  • Mechanisms feel fresh and thematic
Cons
  • Can be word-dense and teach heavy rules
  • Some negative points can occur from mis-timing tablet removal
Thematic elements
  • tabulated history with tablets and conveyors
  • card-driven civilization-building with history-tracking
Comparison games
  • Gaia Project
  • Terra Mystica
Mechanics (from transcript analysis)
  • card tableau / conveyor belt โ€” Cards with on-card tablets shift left along a conveyor; players must manage these shifts to avoid negative points and to trigger beneficial abilities and endgame scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are top 10 compiled of those three months
  • one of my main goals for 2025 is that I really want to stick to doing board game stats for all of 2025
  • I love a good medium weight game
  • this is a fantastic trick taking game
  • the art is very cute on this as well
References (from this video)
No references stored for this video.
Video Q6GeNOtOfoQ The Board Game Garden Discussion at 39:46 sentiment: positive
video_pk 38094 ยท mention_pk 114536
The Board Game Garden - Ancient Knowledge video thumbnail
Click to watch at 39:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solo-friendly potential via printable solo rules
  • interesting synergy with expansion sets
Cons
  • base game mechanics not fully shown during the live video
  • learning curve may be steep for new players
Thematic elements
  • knowledge gathering, deduction, and empire-building
  • mythic/ancient civilization themes
  • thematic deduction with solo/coop potential
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven or token-based resource management โ€” manage cards/resources to advance knowledge
  • Deduction โ€” players deduce or assemble knowledge to progress
  • deduction/puzzle elements โ€” players deduce or assemble knowledge to progress
  • Resource Management โ€” manage cards/resources to advance knowledge
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • remember you are somebody's reason to smile
  • these three are in here already I have really high hopes for solo play
  • I am so excited for the future content on the Channel
  • open Season is one that I really want to play again
  • I really want to do a full office make over
References (from this video)
No references stored for this video.
Video K0kv6HoLxU4 The Board Gaming Doctor Top 10 List at 11:52 sentiment: positive
video_pk 30580 ยท mention_pk 90041
The Board Gaming Doctor - Ancient Knowledge video thumbnail
Click to watch at 11:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun card-based tableau builder
  • varied cards and abilities create depth
Cons
  • some repetition in meilisms (mechanisms) over time
Thematic elements
Comparison games
Mechanics (from transcript analysis)
  • card loss over time โ€” timed degradation where cards move off the board unless managed with tablets.
  • Tableau Building โ€” cards are placed to form a tableau with activated abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these were the games that I was able to play at the time this time last year and rank accordingly
  • I really bounced off of hard out of Disney and keeping with the latest releases and sets
  • Earth is a staple in my collection
  • Orani and Burger Canalโ€ฆ one of my favorite games to play of all time
References (from this video)
No references stored for this video.
Video 5RSsQxxTylM Our Family Plays Games Discussion at 28:20 sentiment: positive
video_pk 13648 ยท mention_pk 39892
Our Family Plays Games - Ancient Knowledge video thumbnail
Click to watch at 28:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we had a wonderful friendsgiving with some wonderful friends
  • this is one of my favorite conventions to attend
  • we had a big huge table of 10 eating at Papados
  • we are going to have our ugly Christmas sweater episode again
  • one of the highlights of the convention was meeting the designers
  • Alan Moon was so nice, down to earth
References (from this video)
No references stored for this video.
Video LnSWaVxm25o 3 Minute Board Games Review at 0:11 sentiment: mixed
video_pk 9746 ยท mention_pk 28780
3 Minute Board Games - Ancient Knowledge video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simple core rules that support depth
  • Variety of engine options and combos
  • Two-player shines and playtime is short
  • Dynamic board evolution via monument drift
Cons
  • Theme feels incongruous with civilization-building
  • Limited player interaction, especially at higher player counts
  • Some complexity in card interactions can be dense
  • No explicit solo mode mentioned
Thematic elements
  • Monument collection and cultural archaeology with a shifting past
  • Global ancient civilizations and monuments across cultures; temporary monuments drift over time
  • Rule-driven engine-building with evolving board state
Comparison games
  • Seven Wonders
  • 51st State
Mechanics (from transcript analysis)
  • card management โ€” Two types of cards across seven suits; manage and spend to build on your board
  • Drafting โ€” Draft technologies from a central display to unlock abilities
  • Engine Building โ€” Chain card effects to create powerful combos and scoring opportunities
  • Monument placement and drift โ€” Place up to two Monument cards in each number column; monuments drift left and can enter the past as negative VP
  • Timeline and past/knowledge economy โ€” Timeline phase activates symbols; past cards hold negative points and affect future plays
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ancient knowledge was a very surprising game for me as I initially wasn't expecting much about it but it turned out to be quite a good time
  • The core rule set is very simple but the card interaction is what brings the game to life and there are a whole bunch of cards with unique effects for you to experiment with
  • There's also a real natural flow of the game with monuments slowly drifting to the left each turn and that makes for a constantly evolving board
  • The best thing about this game is the variety of engines you can build, I love the ones that scores off big negative points
  • I think this would be a perfect game for couples as it shines at two player
  • the theme doesn't make a whole bunch of sense
  • there isn't much player interaction to speak of
  • want something with more players try Seven Wonders
  • for a heavier engine builder try 51st State
References (from this video)
No references stored for this video.
Video Z1Z-7G5mnAs Sir Thecos Top List at 2:49 sentiment: negative
video_pk 6391 ยท mention_pk 18883
Sir Thecos - Ancient Knowledge video thumbnail
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Didn't love it
  • Decent but not what I'm looking for
Thematic elements
  • Knowledge-based
  • Strategy game
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I rank like games pretty much like how I feel right now about them right it's possible that next month I will rank the games way differently
  • Stonespine Architects definitely an a rank game for me um really amazing
  • I just absolutely love this one of my most favorite puzzly polyomino games
  • Chรขteau Burgundy is still in my top three games has been for a few years
  • I do not like auction games but I absolutely love Modern Art this is amazing
  • My City is like an amazing entry level deck builder but you can also play with people who like to play games a lot
  • Slay the Spire could be one of my games of the year wow this game is amazing
  • Fallout is really messed up by its winning condition
  • Pop-Up Pirate it's funny but is it a good game no it's not really a game right
  • I like vegetable themed games it sounds very specific but that's the way it is
References (from this video)
No references stored for this video.
Video USBqRf7_lZ0 The Dice Tower Top List at 1:09:13 sentiment: positive
video_pk 3804 ยท mention_pk 11186
The Dice Tower - Ancient Knowledge video thumbnail
Click to watch at 1:09:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gimmick resonates with players who enjoy timing and combos
Cons
  • Limited theme presence
Thematic elements
  • Combo-building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Harrow County is a very unique game.
  • This is Seven Wonders. ... an excellent card drafting game.
  • Ticket to Ride is a classic and a staple at many events.
  • Root has fans and they are super fans.
References (from this video)
No references stored for this video.
Video 7kHhpsiOwiw Foster the Meeple Other at 20:49 sentiment: positive
video_pk 3552 ยท mention_pk 10559
Foster the Meeple - Ancient Knowledge video thumbnail
Click to watch at 20:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Familiar civilization engine with knowledge theme
  • Fast setup and teachable
Cons
  • Card-rich, AP-prone for some players
Thematic elements
  • card-driven civilization development
  • Ancient knowledge civilizations
  • engine-building through knowledge bases
Comparison games
  • Innovation
Mechanics (from transcript analysis)
  • card-driven action engine โ€” Use knowledge cards to gain actions and power.
  • timed knowledge track โ€” Knowledge cards expire after a timer and lose value if forgotten.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a really interesting timer mechanic because you could be working towards a habitat and then all of a sudden it's gone
  • it's unique and I would definitely consider showing this to a lot of different people
  • the maps play similarly but are shaped differently
  • it's basically solitaire puzzle... maximize your tableau
  • this expansion adds new elements... shards as risk-reward
References (from this video)
No references stored for this video.
Video DQhrHEXbwPM 3 Minute Board Games Discussion at 1:12 sentiment: positive
video_pk 2490 ยท mention_pk 7288
3 Minute Board Games - Ancient Knowledge video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Depth of decision making
  • Interesting card interaction
  • Complex engine building
Cons
  • Messy theme
Thematic elements
  • Alien species collecting monuments
  • Civilization building/Monument collecting
Comparison games
none
Mechanics (from transcript analysis)
  • Card sliding system โ€” Cards slide off a row and gain bonuses when removed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These awards are entirely my opinion but that's great cuz every single award show is the opinion of a small group of people
  • Board game medium is a special medium... it's something you play but it's also an art form
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1โ€“26 of 26
Game Deep Dive
View on BoardGameGeek