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Arcane Alley box art

Arcane Alley

Game ID: GID0027387
Game Info
Year
2019
Collection
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Description

Welcome to the black magic market.

In Arcane Alley, each player is a merchant wizard, competing to sell items for gold while minimizing the infamy gained from their leftover unsold items during a round’s inspection.

Each player starts with a full storehouse of nine items. On your turn, you’ll try to make sets (three identical items in a row) in your storehouse, which awards you gold for the sale and removes those infamous items from your storehouse so you won’t get caught with them in the upcoming inspection.

You’ll continue selling until a player triggers the inspection and ends the round. Then, each player gains infamy for any items remaining in their storehouse. If those items gain you too much infamy, you’ll fail the inspection and be forced to spend your precious gold on fines.

To win the game, be the player with the most gold after three inspections.

-description from designer

Description

Welcome to the black magic market.

In Arcane Alley, each player is a merchant wizard, competing to sell items for gold while minimizing the infamy gained from their leftover unsold items during a round’s inspection.

Each player starts with a full storehouse of nine items. On your turn, you’ll try to make sets (three identical items in a row) in your storehouse, which awards you gold for the sale and removes those infamous items from your storehouse so you won’t get caught with them in the upcoming inspection.

You’ll continue selling until a player triggers the inspection and ends the round. Then, each player gains infamy for any items remaining in their storehouse. If those items gain you too much infamy, you’ll fail the inspection and be forced to spend your precious gold on fines.

To win the game, be the player with the most gold after three inspections.

-description from designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video g202EOFEZRg Meeple Mountain Review at 0:29 sentiment: positive
video_pk 39063 · mention_pk 117807
Meeple Mountain - Arcane Alley video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Core loop of set collection and timing remains engaging
  • Interesting event where infamy mechanics punish overexposure
  • Base game provides clear goal to optimize storehouse and sets
Cons
  • Potentially heavy on bookkeeping and planning
  • Some players might find the theme thin
Thematic elements
  • economic strategy and set collection with magical items
  • Wizard merchants in a magical bazaar
  • fantasy market intrigue
Comparison games
  • Arcane Alley
Mechanics (from transcript analysis)
  • Deck Manipulation — Draw from deck or take top discard; exchange and replace cards to shape your hand.
  • Draw/discard — Draw from deck or take top discard; exchange and replace cards to shape your hand.
  • End-round scoring — Three rounds with final gold determining winner.
  • Hand Management — Manage stash, storehouse, and market to maximize sales.
  • Infamy and bribery — In-game penalty track that affects fines and scoring; bribing reduces penalties at end.
  • Market Pricing/Manipulation — Gold as currency and market choices influence set formation and timing.
  • Market-based planning — Gold as currency and market choices influence set formation and timing.
  • Set Collection — Form sets of three cards in rows, columns, or diagonals to sell for gold.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like how the game is about finding sets and timing of place in them
  • this expansion is all about the Moon affecting the game with the new cards
  • the moon phases that includes new ways to make sets
References (from this video)
No references stored for this video.
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