Game Info
Year
2024
Players
2-4
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A tech-tree resource management and civilization game set in a world ruined by AI warfare where players unearth lost technology to build a new world
Featured Videos
Rules Teach
Atlas Lost: Learn to Play
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 0 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–1 of 1
Video t_uUcdO4zEc
BoardGameTeacher Rules Teach at 2:00 sentiment: neutral
video_pk 87824 · mention_pk 230190
Click to watch at 2:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- Civilization
Comparison games
none
Mechanics (from transcript analysis)
- Influence track — A track where players advance by paying costs, potentially earning bonuses.
- Initiative tiles — Tiles that players can obtain by meeting specific resource requirements and having majority.
- Resource Management — Players gain and spend resources such as research, data, command, and military power.
- support cards — Cards that can be used for effects or installed as active or passive abilities.
- Tech Tree — Players advance through different levels of technology, with specific costs and requirements for each level.
- Worker Placement — Players place advanced team tokens on technology spaces to gain benefits or activate actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Atlas Lost: Rise of the New Sovereigns this is a 1 to four player Tech Tree civilization game
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–1 of 1