Designed by Mike Fitzgerald (with co-designers Ian Bach and Richard Yaner), the designer of the Highlights Series (Baseball and Football), this game extends the series to hardwood. The game is a tactical 2-player or solo game in which two basketball teams try to score the most points during the final critical moments of a game: CRUNCH TIME.
In CRUNCH TIME, each coach has a team of 5 players. As the coach, you will use your shot cards to set up your plays in several zones on the basketball court. The more players you have undefended in the proper zones, the more points you will score. If one of your players is in a zone that matches your star card, they can make an astounding shot and score extra points. Score more points than your opposing coach to win the game!
-description from graphic designer
- Condenses things to the action.
- Something I don't fully understand but that sounds cool.
- Two basketball teams trying to score the most points during the final critical moments of the game.
- Basketball court
- Baseball Highlights 2045
Mechanics (from transcript analysis)
- Card Play — As the coach you'll have to use your shot cast to set up the plays in the different zones on the court.
- Set Collection — The more players you have undefended in the right zones at the right time, the more points you'll score.
Video topics + discussion points
Quotes (from this video)
- Sequels, prequels, and total recalls.
- Another unrelated guy. Nothing confusing about that.
- I think a lot of people are excited about this one.
- Follow the link in this video's description to find out more and back it before your campfire fades into darkness.
- I really do love Baseball Highlights. I like how the series condenses things to the action.
- This is a must play for me so I'm excited for its release this year.
- I've officially become a big fan of IV games recently.
- I really like their games a lot.
- I'm 100 in on Fractured Sky when it goes to Kickstarter in April.
- So I'll say announcement but it was definitely a sell sheet from a Game Wright catalog that was unveiled prematurely.
- I'll change that to survive. You might later this year when it's released.
- Any version is good in my books and it is a classic for a reason.
- It's a masterpiece of board game design that was so far ahead of its time that even today it feels fresh and new.
- Turns out The Battle of Versailles isn't a war game. It was a fashion show held in 1973.
- What caught my eye is that this is from the designers of Zoom in Barcelona and Lacrimosa so I'm immediately interested.
- This looks pretty cool to me and I'm sure it's even more exciting to those who enjoy the video games.
- No no no no no no no not doing no I'm not doing that no.
- My biggest fear is letting something called the o'neary shunt enter my brain.
- And if you want to see evil artificial intelligence take complete control you can head over to this month's on the radar episode.
- Did I say evil? I'm sorry, not evil, I meant misunderstood. Yeah, totally misunderstood.