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Beast box art

Beast

Game ID: GID0041743
Game Info
Year
2023
Players
2-5
Age
14+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish.

The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold.

Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike.

In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.

—description from the designer

Description

Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish.

The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold.

Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike.

In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 157
This page: 7
Sentiment: pos 5 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 151–157 of 157
Video bBRb_8ivMJc The Cardboard Herald Review at 0:46 sentiment: positive
video_pk 1352 · mention_pk 3963
The Cardboard Herald - Beast video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cohesive asymmetric design between Beast and Hunters
  • Robust interaction around shared terms and core movement
  • Extensive upgrade paths and loadout customization
  • Strong round-contract system enabling variety and replayability
  • Narrative leverage and modern take on hidden movement mechanics
  • High visual and thematic ambition with compelling art direction
Cons
  • Temperamental tendencies; can be brittle if not carefully managed
  • Two-player mode demands one player manage two Hunters with heavy drafting
  • High complexity can edge toward tedium at larger player counts
  • Some production choices (standees and components) feel less premium than aesthetics suggest
  • Limited initial expansion content (few contracts) and pricing for future packs
Thematic elements
  • cat-and-mouse pursuit with a rampaging monster tracked by Hunters
  • European folk fantasy monster-hunting world
  • contract-based rounds with customizable upgrades and abilities
Comparison games
  • Mr X in Scotland Yard
Mechanics (from transcript analysis)
  • asymmetric_roles — Beast and Hunters each have unique abilities and loadouts that shape strategy and interaction.
  • Card Drafting — Each round allows drafting up to two action cards (blue and red) that provide supportive or aggressive effects.
  • card_drafting_and_play — Each round allows drafting up to two action cards (blue and red) that provide supportive or aggressive effects.
  • Contracts — Every round is defined by a contract with specific rules, rewards, and victory conditions.
  • contracts_and_round_structure — Every round is defined by a contract with specific rules, rewards, and victory conditions.
  • grudge_experience_system — An experience system (Grudge) accumulates points to fuel abilities and customization.
  • Hidden Movement — Beast and Hunters operate with limited visibility; the Beast's location is tracked indirectly via trails.
  • hidden_movement — Beast and Hunters operate with limited visibility; the Beast's location is tracked indirectly via trails.
  • leveling_up_and_upgrades — Characters gain upgrades or talents through various effects and rewards across rounds.
  • resource_and_health_tracking — Health totals and shared terms (attack, movement) drive combat and pursuit dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beast is far from the first in the genre to introduce asymmetric powers to hiders or Hunters but this is one of the first of its ilk to feel so cohesive and robust.
  • Beast does so much to keep each game feeling unique and memorable.
  • this is a game well worth checking out.
  • the devil pig is in the details.
References (from this video)
No references stored for this video.
Video RKO_340aUHw Board Game Hangover Review at 16:14 sentiment: other
video_pk 1263 · mention_pk 3671
Board Game Hangover - Beast video thumbnail
Click to watch at 16:14 · YouTube ↗
Overall sentiment (raw)
intriguing
Pros
  • Unique gameplay
  • Role transformation
Cons
none
Thematic elements
  • Predator vs Hunter
  • Hunt scenario
Comparison games
none
Mechanics (from transcript analysis)
  • Role switching — Beast becomes Hunter during gameplay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to rate some shelves
  • Keep these friends in your life forever
  • This is a heavy Euro game with a lot of moving parts
References (from this video)
No references stored for this video.
Video PBmAvMbJLCU Watch It Played Top List at 7:58 sentiment: positive
video_pk 880 · mention_pk 85929
Watch It Played - Beast video thumbnail
Click to watch at 7:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative tension with thematic beasts
  • Strong puzzle-like sequencing and planning
Cons
none
Thematic elements
  • Cooperative climb through levels to reach victory
  • Forest with mythical beasts
  • Fantasy-themed teamwork with escalating challenges
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative depth with escalating challenges — Players work together to reach higher thresholds while beasts affect play.
  • restricted communication — Limited cues require careful interpretation of teammates' clues.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Simultaneous card selection leads to a tense, bluff-rich face-off.
  • Be the first to capture or surround the opposing leader, then ascend to the throne.
  • The landscape is varied, weaving between cities, requiring empire architects to employ various modes of transport to score points.
  • Two to five players attempt to make the most savory snacks by playing out ingredient cards to satisfy orders.
References (from this video)
No references stored for this video.
Video HGQWJgfyxME Board Game Spotlight Top List at 35:33 sentiment: positive
video_pk 729 · mention_pk 104804
Board Game Spotlight - Beast video thumbnail
Click to watch at 35:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Contemporary racing theme with crunchy decisions
  • High replayability and modular board elements
Cons
none
Thematic elements
  • Racing deck-building and vehicle customization
  • High-speed racing circuit
Comparison games
none
Mechanics (from transcript analysis)
  • Deck-building with racing actions — Draft and upgrade a deck to perform racing maneuvers
  • Variable starting setups and deck interactions — Choice and timing affect race outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are no rules there are no rules there's nothing I was trying to say it's our Channel we get to do whatever we want
  • Green Team Wins is the king we're talking Tom Brady the goat of party games
  • Hands down the best racing game I've ever played
  • the coziest board game
References (from this video)
No references stored for this video.
Video MDsUo5UP44Q Actualol Discussion at 1:32 sentiment: positive
video_pk 357 · mention_pk 102637
Actualol - Beast video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced and accessible to mixed groups
  • scales reasonably with different player counts
  • strong immediate feedback and tension
Cons
  • not as deep or heavyweight as some racing euro designs
  • box size and component quality can be a consideration for travel
Thematic elements
  • racing and speed
  • compact, competitive racing focus
Comparison games
  • Libertalia Winds of Galerest
  • Scout
  • Joyride
Mechanics (from transcript analysis)
  • direct competition — Players interact through blocking, timing, and competing for limited advantages.
  • Hand Management — Players curate cards or resources to optimize movement and engine choices.
  • racing / track progression — Players compete to reach checkpoints or complete laps, balancing speed with risk.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This collection's bloated and ugly and I heard it struggling to perform on game night. There's no sh there's only some shame in it.
  • If you want me to answer your collection concerns, then become a patron of the channel. I would love to soothe your shelves and caress your callax until all your pain is gone.
  • It's about trying to play to the situation, finding games that you like that these people would play.
  • Sleeping Gods is like a epic kind of narrative driven thing, and that's not something that really exists in a compact format that you can teach in 15 minutes.
  • Like Sleeping Gods... you got to set that aside possibly selling them because it's unlikely you're going to get that experience that you want right now and investing in games that you can play.
  • This video is sponsored by Hule and I'm going to make myself a meal right now.
  • Top tip for anyone, just buy one of these crime games, finish it, then move on to the next one because you've also got like five boxes of Chronicles of Crime and then there's the expansions down the bottom.
  • If you're new to the hobby, don't just be buying the new stuff that they're pitching to you at GenCon because that is not the best games.
References (from this video)
No references stored for this video.
Video jW9d26piTYc The Dice Tower Top List at 27:11 sentiment: positive
video_pk 371 · mention_pk 1125
The Dice Tower - Beast video thumbnail
Click to watch at 27:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative play
  • interesting discard token mechanic
  • strong table discussion
Cons
  • requires careful communication
  • potentially punishing if mismanaged
Thematic elements
  • Cooperative card-based strategy
  • Fantasy world with beasts
  • Tense, puzzle-like decision making
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven play on multiple tracks — Players play cards on three digit tracks, increasing values.
  • cooperation and discussion — Players must communicate to coordinate actions and avoid bad plays.
  • discard tokens — Three tokens to discard a card from hand to alter options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • IP and the mechanisms do match pretty well.
  • The progression of your character, that sort of slow motion deck building aspect.
  • The biggest strategy is to conserve those discard tokens.
  • This is not the top 10, it's the top 10 worst Christmas gifts we've ever received.
References (from this video)
No references stored for this video.
Video _ViJQerrzZ8 The Broken Meeple Discussion at 16:39 sentiment: negative
video_pk 304 · mention_pk 923
The Broken Meeple - Beast video thumbnail
Click to watch at 16:39 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • interesting drafting dynamic
  • two-player tension when matched well
Cons
  • not streamlined; setup is bulky
  • balance is off; Seer upgrade can be overpowered
  • rulebook and teaching are not strong
Thematic elements
  • survival and pursuit dynamics
  • Hidden movement pursuit with Beast vs Hunters
  • thematic tension; card-drafted actions drive play
Comparison games
  • Fury of Dracula
  • Whitechapel
Mechanics (from transcript analysis)
  • Card Drafting — Both sides draft action cards that shape turns for Beast and Hunters
  • Hidden Movement — Beast moves and is intermittently hidden; hunters attempt to locate
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's bone dry
  • I cannot think of a single thing that it is
  • this rolling right is a sweet game
  • I actively thought that this was a bad game and I did not like my play of it
  • prepare to die
  • I think I should have given it a seven
References (from this video)
No references stored for this video.
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