Game Info
Year
2020
Collection
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Description
In Biss 20, you count from 1 to 20 together, with each player saying one number in turn.
Okay, that sounds simple! And it would be if not for Fritz the bat who keeps coming up with new rules that you need to remember — and just when you've remembered one rule, he's already waiting around the corner with the next one. How many rules can you recall?
—description from the publisher
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video vG6T_ohnvL0
Chairman of the Board Unboxing at 1:44 sentiment: positive
video_pk 85492 · mention_pk 219194
Click to watch at 1:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- counting to 20 with new rules added in each round that replace numbers and require silly actions
Comparison games
none
Mechanics (from transcript analysis)
- Memory — a silly little memory game where you're counting to 20
- Rule Modification — new rules will be added in which will replace numbers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Surprisingly good fun despite being a pretty terrible game.
- I'm always looking for a hidden gem roll and write game.
- this one is much lighter than Trajan, but I think I like the simplicity of it.
References (from this video)
No references stored for this video.
Video q7IiLHtNfMw
Chairman of the Board Top List at 0:32 sentiment: positive
video_pk 85353 · mention_pk 218486
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Surprisingly good fun despite initial apprehension about memory elements.
- Lightly scattered rules make memory manageable.
- Not progressive difficulty, making it adaptable.
- Good filler game, takes only 10 minutes.
- Even being bad at it enhances the fun.
- Single elimination format where most players win.
- Lots of variety due to many cards.
- Good icebreaker and party game.
Cons
- Heavy degree of memory, which can be a turnoff for some.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Memory — Players count from 1 to 20, with new rules introduced each round that substitute numbers, requiring memory to keep track of the changing rules.
- Rule introduction — New rules are introduced gradually round after round, adding complexity and silliness.
- Set Collection — While not explicitly stated, the progressive addition of rules could be seen as collecting a set of conditions to remember.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is where I take a look at the last five new to me board games that I've played and I rank and review them in order of preference.
- Mechanically, this game is as weak as it gets, just rolling dice to see the outcome.
- The game just forces you to feel paranoid and which I think the is what the game is trying to do and the feeling the game is trying to get across.
- So this one again on paper is everything I like.
- But it does deliver this real satisfying feeling, and it does actually feel like you're playing a grander and bigger game.
References (from this video)
No references stored for this video.
Video 6tEXNWdfh6E
Sir Thecos Analysis at 7:52 sentiment: positive
video_pk 85278 · mention_pk 218219
Click to watch at 7:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- really funny
- Very fun.
- really like this.
- This is really stupid and I hardly get it to the table, but I would give it an A.
- It's just always fun to play it.
- I just really like this.
- now with the expansion, it's also good as a two-player count.
- if you get this game, also get the expansion.
- the game's even better.
- It's a very mean game, but it's a very nice tactical game.
- love this.
Cons
- hardly get it to the table
Thematic elements
- counting game
Comparison games
none
Mechanics (from transcript analysis)
- Counting — Count to 20.
- mistake avoidance — Try to make as few mistakes as possible.
- Rule Modification — Every round a new card is revealed that tells you a rule for one of these numbers. You only see the latest rule, but all of them are still in play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is clearly um an Srank game.
- This is an amazing game that definitely deserves an S rank.
- Can you give a really simple game an S? Yeah, I think you can if it works well and it does work really well.
- I know almost all the cards by now. It's not that exciting anymore.
- Azul is amazing. I love this.
- This is one of my most favorite dungeon crawlers to be honest, and it's not very wellnown, I think.
- It's just really luck based.
- I like this a lot.
- Cluster is like where you put like magnets in like um a circle made out of um some string and you are trying to like place magnets so they don't are not attracted to other magnets otherwise you have to take them into your hands and when you have no magnets left you win.
- It's not a bad game but it's more like an activity right and not everybody likes it.
- The theme sells it for me, right?
- This is like Yatsi just a little bit more interactive because you have like uh you have like specific cards in the middle like 16 cards in a 4x4 grid in the middle with like the things you need to reach with your five dice by rolling three up to three times but you like put your token on it when you reach that so you block it for other players.
- This was one of the most positive rankings within the last I don't know a few months because we don't have one single D title and we have only one title in C and this one is like nice curve here right so actually if you ignore C and D we have a nice curve here how it should be in a tier list just very positive
References (from this video)
No references stored for this video.
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Showing 1–3 of 3