Game Info
Year
2018
Players
1-10
Age
10+
Playtime
120 min
Complexity
1.3/5
Collection
Your Tier
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Mechanic profile
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Description
Blood and Treasure is a dungeon crawling simulation for 1 or more players using a standard 52 card deck of cards, kill or capture monsters while collecting treasure
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video 9hgw4bgyg6s
Zilla Blitz Other at 4:47:24 sentiment: positive
video_pk 81619 · mention_pk 203552
Click to watch at 4:47:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Interesting topic
- Clever elements regarding bidding for contracts
- Fascinating topic
- Great start to the weekend
Cons
none
Thematic elements
- Companies bidding for military contracts from the US government
- Afghanistan
Comparison games
none
Mechanics (from transcript analysis)
- bidding — Players bid on contracts to gain victory points.
- reputation management — Players must maintain their company's reputation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There's a lot of designers and company representatives that are there, like GMT Games is there, uh Uwe from Sound of Drums was there coming in from Europe.
- So, if you're looking at a chance to play up-and-coming games with some of the designers that are designing on them, it's quite an experience.
- You really get some insight into the design process, into how historical board games are created as you're playing them and giving feedback to the designers.
- In this game, you take on the role of companies that are trying to win military contracts uh from the US
References (from this video)
No references stored for this video.
Video 9hgw4bgyg6s
Zilla Blitz Other at 47:54:00 sentiment: positive
video_pk 81619 · mention_pk 203584
Click to watch at 47:54:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- Companies trying to win military contracts
- US
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There's a lot of designers and company representatives that are there, like GMT Games is there, uh Uwe from Sound of Drums was there coming in from Europe.
- So, if you're looking at a chance to play up-and-coming games with some of the designers that are designing on them, it's quite an experience.
- You really get some insight into the design process, into how historical board games are created as you're playing them and giving feedback to the designers.
- In this game, you take on the role of companies that are trying to win military contracts uh from the US
References (from this video)
No references stored for this video.
Video i3K1OIkVJF4
Beyond Solitaire Interview at 23:02 sentiment: positive
video_pk 28752 · mention_pk 84416
Click to watch at 23:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong potential for deep strategy with a known publisher
- development progress and playtesting described as productive
Cons
- transcript provides limited detail on core mechanics
Thematic elements
Comparison games
- In the Shadows
- Twilight Struggle
Mechanics (from transcript analysis)
- card-driven or hybrid resolution — Mechanics revolve around resolution choices that influence outcomes.
- multiplayer interaction — Direct player negotiation and interaction across a shared strategic space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the nice thing about being this size, doing it smaller
- As designers, we're setting the table
- I want combat in these games to be something that the defender feels too has a decision space
- it's all about tension
- There are opportunities to get people involved in these projects to do development
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3