From the publisher's website:
Two hundred years of bloody battles, deadly feuds and constant raiding have turned the Scottish Borders into a virtual no mans land. Every clan raids, battles and pillages its neighbors, regardless of national ties, and the crowns of England and Scotland turn a blind eye to the chaos. Clan loyalties are all that matter, every opponent has a grievance and anything you can steal is yours if you can get it home. You play a Border clan, warring with and raiding your neighbors, fortifying your borders and taming the landscape as you try to establish your dominance of the Borders through the 15th and 16th Centuries. Use economic, military and subterfuge strategies to thwart the neighboring clans and advance your clan to eminence.
Border Reivers is a game of strategy, warfare and chance for 2 to 4 players, aged 12 to adult. Games last 30 to 90 minutes.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
- I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
- if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
- universally okay
- don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
- a reprint of ground floor would be great so I can get a copy of it
References (from this video)
- Really good game
- Enjoyed the historical aspect
- Spectacular singing opportunity
- raiding and sheep theft
- 16th century Scotland/England border
- historical simulation
- Seven Wonders
Mechanics (from transcript analysis)
- Raiding — Players conduct raids across the border.
- Sheep theft — The game involves stealing each other's sheep.
Video topics + discussion points
Quotes (from this video)
- I love half the that game I think half that game is as good as anything in the hobby period and the merger mechanism I actually had this conversation with Yun back at uh the Gathering of friends I think it was last year and I was like how has nobody taken that merger mechanism in Indonesia and then used it in their game he goes it surprises me and yours all the time that nobody has blows me away no idea
- Bonanza is my number 10 game of all time
- The juice the juice wasn't worth the squeeze
- F James you know he's not getting it he's not doing anything to the point where it was just I was like why don't you just bring your your hat
- I think the game the manual even says like don't go too close to each other on setup and we were all just like oh that looks like a really good spot it's like yeah that does look like a really good spot I'm going there too