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Cairn box art

Cairn

Game ID: GID0057269
Game Info
Year
2019
Collection
Your Tier
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Expansions & Family
Cairn: Adv: The Door in Murex Canyon Cairn: Adv: Cairnevale
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Description

Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them!

In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory!

Do you have the soul of a shaman?

A game of simple mechanics
A great depth of play
An intense duel where each move counts

Description

Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them!

In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory!

Do you have the soul of a shaman?

A game of simple mechanics
A great depth of play
An intense duel where each move counts

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 6 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–7 of 7
Video p3IwgN4DD-A Tantrum House Discussion at 22:11 sentiment: positive
video_pk 85641 · mention_pk 220008
Tantrum House - Cairn video thumbnail
Click to watch at 22:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays very quickly (5 minutes)
  • Simple rules, easy to learn
  • Scales to a high player count (2-10)
  • Can be used as a party game or filler
Cons
  • Relies heavily on luck of the draw
  • Can be frustrating if predictions are consistently wrong
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw cards to reveal numbers and suits.
  • Prediction — Players predict the outcome of the next card draw (higher, lower, same suit, fairy).
  • Set Collection — Collecting fairies is a win condition.
  • Simultaneous action selection — Players make their predictions at the same time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, in the game, uh, regardless of your player count, you're going to draw four cards off the deck each round.
  • Basically, what's going to happen is if they kill if one army kills anybody from the other army, it makes our lives more difficult because we don't actually want these guys to die.
  • The game features four different We've only got two of the heroes out on the board, but the game features additional he Let me just throw that on. Uh, additional heroes as well.
  • On your turn you're going to be rolling dice to basically meet requirements on the planet to pass that planet and then you can continue on
  • You can only have two crystals in your supply and you can spend them to do special powers.
  • Basically, you just stay here. What's your What's your What's your gem do? Uh, my gem lets me keep a green and then if you fail, I can restart my turn.
  • This is the Sakura Slam edition. It's uh basically everything from the original polished and finessed into this brand new crazy version.
  • This game features corners this time. Don't That's not you. That's me. It's my superpower. Good. This is your superpower.
  • Basically, each turn, you're going to take your launching platform and you're going to pick one of the corners of the board to come into.
  • This is like a super small box game.
  • Players can see the score that you're on zero. Sorry. Don't worry about it.
  • If you get it correct, um, there's a certain number of points based on your goal. If you get it wrong, you lose a point.
  • So, the way the game is going to work, super easy. We're each going to reveal one of our cards on the table.
  • The idea is that you build a three-letter word. Can't be abbreviations. Can't be a name. Can't be a short version or or whatever.
  • And all we're trying to do is find that word first? Okay? And then the player with the most cards at the end of the game wins.
  • This is a trick taking dice game.
  • So, you have to guess how many tricks you're going to win based on the dice that you have, but you don't know what you've rolled yet because you rolled them each after each round.
  • So, the scoring pad that tells you what happens with your bets. So, um, no one actually made their no one made their bet. So, no one's getting positive points.
  • Basically, all the cards just stack into one deck. They fill up the whole thing.
  • Whoever has the most will get four points. Whoever has the least will get negative two.
  • All kinds of crazy stuff. So, it's definitely a like take that style, make connections, but there is some puzzle solving to try to be able to achieve these new ones as these come out throughout the course of the game.
  • In this game, we will have some competitors and some modifiers, and we will secretly give one player the impostor card.
  • It's more about the sales pitch afterwards than it is lying up front because now we're going to be like the reason I picked these two cards.
  • This one you can claim. I mean, he literally should have been like, 'You guys won't believe my cards.'
  • So, the other thing is we would play um eight rounds. Mhm. So, so the last round we would be rolling eight dice. If that zero bet is an 80 point, right?
  • And so it's like, am I gonna spell, you know, I remember where the W is and the A and the R. Do I remember where that T is?
  • I think I would be terrible at this because I don't have I don't see things in my mind.
  • It's basically memory but spelling words.
References (from this video)
No references stored for this video.
Video AcR00ZHbVKU The Dungeon Dive Analysis at 1:00 sentiment: positive
video_pk 84760 · mention_pk 215908
The Dungeon Dive - Cairn video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful and expanded second edition box set
  • Thoughtful design with multiple player guides
  • Excellent value for the content
  • Great generative tools for maps and dungeons
  • Useful for solo play
  • Includes multiple adventures and an anthology
Cons
  • Tight binding on books can be difficult to use
Thematic elements
  • Exploring a dark and mysterious wood
  • A dark and mysterious wood filled with strange folk, hidden treasure, and unspeakable monstrosities.
Comparison games
  • Rune Karen
  • We Deal in Lead
  • The Dark Tower
Mechanics (from transcript analysis)
  • Adventure game — Kairen is described as an adventure game about exploring a dark and mysterious wood.
  • Bestiary — Includes a bestiary with cool art and stats for monsters, plus randomizers for creating monsters on the fly.
  • Dungeon generation — Features a dice drop system for building dungeons, connecting rolled dice to create rooms and fleshing them out with tables.
  • Map Generation — Includes a dice drop system for creating topography and maps, dividing terrain into regions and using tables for specifics.
  • Point Crawl — Offers a point crawl system for building and navigating forests.
  • Solo rules — While traditional adventures are included, the game is noted as easily playable solo due to its simplicity, and many tools within the box set are highlighted as useful for solo play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, uh, back in the day when I was first getting into smaller indie RPGs, there seemed to be three games, kind of the three pillars of the whole kind of uh, new school renaissance.
  • These simple games had uh rules that were mostly player focused where the players rolled all of the dice.
  • These three games kind of reset the reset the table for tabletop RPGs
  • This is the glowup that inspired this episode because I recently purchased the complete second edition box set.
  • I believe that this contains kind of all of those elements from the Zen in a single hardback collected volume.
  • And man, if you want a great second edition, definitely check out Karen the complete second edition.
  • But uh just one of my favorite things about this hobby is spending time with these games of getting to know them. Uh seeing them grow in popularity and seeing these new additions that come out and just add to it while still keeping things simple but just giving more variety.
References (from this video)
No references stored for this video.
Video rvJ8Ymkylf4 Chairman of the Board Discussion at 4:46 sentiment: positive
video_pk 82174 · mention_pk 206342
Chairman of the Board - Cairn video thumbnail
Click to watch at 4:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • true efficiency puzzle
  • notable twists for an otherwise simple resource-management frame
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — two resources with a flip mechanic; a tight, efficient action economy for contract fulfillment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's quite unlike any other Feld
  • mishmash of kind of that felian euro and mechanical excellence kind of blends well with a more in-your-face bombastic Euro... meatrashy style game
  • mechanically pretty straightforward but there are some interesting twists on the bidding mechanism
  • older school roll and right style game
  • I quite like that little trade-off
  • it's a very simple resource management contract fulfillment game which is not normally my jam, but this one has some cool twists
  • overproduced in a good way
  • the initiative system where all of the different pieces are put in this column and only the ones in the top half can be used to move
References (from this video)
No references stored for this video.
Video xulqJmNdNSM Chairman of the Board Unboxing at 4:59 sentiment: neutral
video_pk 80809 · mention_pk 198078
Chairman of the Board - Cairn video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Praetor was going for really cheap. This is like an old-school Euro that again, I never got a chance to play. Kind of from my era of of Euro gaming.
  • This was one that has always evaded me, but I remember Rado raving about it many, many years ago.
  • Wispwood, which is one of those kind of puzzly um, you know, pattern building style games with different things going on.
  • And um, to be honest, I've got so many games here to play and to talk about that um, I'm going to be tied up for quite some time.
References (from this video)
No references stored for this video.
Video VL9yy8NPHN8 The Dice Tower Top List at 12:49 sentiment: positive
video_pk 80093 · mention_pk 194355
The Dice Tower - Cairn video thumbnail
Click to watch at 12:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels absolutely like rampant gambling
  • Turns conservative players into resolute fairy-grabbing gamblers
  • Amazing, so fun when you see the excitement of people lighting up
  • Good amount of logic and card counting
  • Very silly
  • Nice approachable theme for everybody
  • Pure ridiculous unadulterated gambling
Cons
none
Thematic elements
  • Fairies, colors, higher/lower
Comparison games
none
Mechanics (from transcript analysis)
  • Card Counting — There is a 'good amount of logic and card counting' that can be applied to the predictions.
  • Card guessing — Players can also predict if the next card will be the same color or if it will be a 'fairy' card.
  • Higher or Lower — Players predict if the next card will be higher or lower than the current card.
  • Point scoring — Correct guesses gain points (2, 4, or 7), while incorrect guesses lose points, with an instant win condition for reaching 24 points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everyone, I'm Chris and I'm here to talk about my top 10 favorite in gambling games.
  • But, I've got 10 games here that weren't included on theirs.
  • If you like pure ridiculous unadulterated gambling, you should play Fairy. And that's my number one pick.
  • Share your favorite gambling games below. Uh these are of course board games that give the feel of gambling. I didn't include anything that's just actually like a gambling game.
References (from this video)
No references stored for this video.
Video iDERMczIJqc The Board Game Garden Discussion at 40:19 sentiment: positive
video_pk 40535 · mention_pk 122859
The Board Game Garden - Cairn video thumbnail
Click to watch at 40:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute and light
  • easy to pick up in a group
Cons
none
Thematic elements
  • fantasy whimsy
  • Fantasy realm with fairies
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — large group activity with simple mechanics
  • group/party game — large group activity with simple mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I bought six copies of Bird Bingo and we can pass out Bingo sheets and we can pull some birds out and make weird noises
  • the box for this one is absolutely stunning you literally creating the hanging gardens of Babylon
  • Layers by KTBG it's actually a two-player only game
  • Barcelona with the new expansion which unfortunately Bor and dice weren't able to get their copies here in time so the expansion is only for pre-sale
  • No One Ever Knows what cards you have in your hand nor do they know what you have discarded
References (from this video)
No references stored for this video.
Video Lf_miMqIu7c Board Game Animal Top 10 List at 4:34 sentiment: positive
video_pk 33941 · mention_pk 222469
Board Game Animal - Cairn video thumbnail
Click to watch at 4:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to grasp
  • silly, enjoyable time if you know what to expect
Cons
none
Thematic elements
  • quirky, lighthearted fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Card play / hand management — quick, humorous interactions with a light scoring dynamic
  • Hand Management — quick, humorous interactions with a light scoring dynamic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the greatest card game they've ever played
  • Last Lighthouse was one of my favorite games period of 2024
  • button shy is one where you are likely going to find a game or two that you will enjoy
References (from this video)
No references stored for this video.
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