From the publisher:
The Campaign Creator deck aids in the creation of campaign and quest structures. Randomly generate concepts and themes by drawing cards when writing up a new campaign or story. Quest, Interlude, Theme and Story cards can be laid out and connected to create unique campaign concepts. Roll six sided dice and place them on the cards, and flip coins, to add even more nuance to each card drawn.
The Campaign Deck can be used in multiple ways. Shuffle and draw cards, placing them beside one another, to create a string of events that will guide you when planning gaming sessions. Once you have drawn and placed your cards, try to think how adjacent cards can flow together and affect one another. The titles of the cards can be taken literally, or simply used as inspiration for campaign content.
- Excellent for creating large campaigns.
- Generates three major chapters of a story.
- Provides interludes between quests.
- Easy to use with brief instructions.
- Helps track campaign elements like secrets, objectives, and lore.
Mechanics (from transcript analysis)
- Card drawing — Users draw cards from different decks (quest, interlude) to build a campaign structure.
- Table lookup — Quests have subtables that require d6 rolls to determine outcomes.
Video topics + discussion points
Quotes (from this video)
- And hey, sometimes you need a deck of cards and uh that is something that I have told myself quite often and over the years I have amassed quite a collection of different decks of oracle cards and cards used to generate things to generate quests and encounters.
- So, let's get into my top 10 decks of fantasy oracle and generator cards.
- And I think that the deck of notices and quests is a really good one.
- I just love this for spice. I just love this to add some some weirdness to a game.
- And with just those two decks, you could have a really interesting little RPG.