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Circus Maximus box art

Circus Maximus

Game ID: GID0068304
Game Info
Year
1979
Collection
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Description

From Battleline, the original publisher:

"The grandeur and decadence of ancient Rome in your living room! Thrill to the dust of chariot races, or the skillful bloodshed of gladiatorial combat. Circus Maximus is really TWO games in one. In the Chariot Race game you pick your team of horses, driver, and chariot car, each of which have special characteristics . . . In Gladiator, you pick up your weapons and step onto the bloodstained sands, simultaneously maneuvering, striking, and waiting for that fatal step that puts you inside your opponent's guard."

Battleline's Circus Maximus would later be developed by Don Greenwood and published in 1980 by The Avalon Hill Game Co as separate titles: Circus Maximus and Gladiator.

Violent and bloody, Circus Maximus details the chariot races that occurred in ancient Rome. Eight teams race around the track three times to determine victory. Players prepare for the race by selecting the composition of their team of horses, their rider's skills, and the type of chariot that will be driven. Once the race begins the players are free to do as they wish to hamper the other racers including whipping the rider, ramming chariots with scythed wheels, smashing into horses, and running over crashed opponents. A campaign game of multiple races, in which players have to manage their teams and can increase their income by betting on races, is also possible.

Description

From Battleline, the original publisher:

"The grandeur and decadence of ancient Rome in your living room! Thrill to the dust of chariot races, or the skillful bloodshed of gladiatorial combat. Circus Maximus is really TWO games in one. In the Chariot Race game you pick your team of horses, driver, and chariot car, each of which have special characteristics . . . In Gladiator, you pick up your weapons and step onto the bloodstained sands, simultaneously maneuvering, striking, and waiting for that fatal step that puts you inside your opponent's guard."

Battleline's Circus Maximus would later be developed by Don Greenwood and published in 1980 by The Avalon Hill Game Co as separate titles: Circus Maximus and Gladiator.

Violent and bloody, Circus Maximus details the chariot races that occurred in ancient Rome. Eight teams race around the track three times to determine victory. Players prepare for the race by selecting the composition of their team of horses, their rider's skills, and the type of chariot that will be driven. Once the race begins the players are free to do as they wish to hamper the other racers including whipping the rider, ramming chariots with scythed wheels, smashing into horses, and running over crashed opponents. A campaign game of multiple races, in which players have to manage their teams and can increase their income by betting on races, is also possible.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–3 of 3
Video AjVWZo9rI34 Meeple University Discussion at 1:08 sentiment: positive
video_pk 91146 · mention_pk 244325
Meeple University - Circus Maximus video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic chariot racing concept with dice-driven movement
  • Tactical choice between outer and inner lanes
Cons
none
Thematic elements
  • chariot racing on an oval
Comparison games
none
Mechanics (from transcript analysis)
  • position_choice — Strategic considerations between outer vs inner track positions.
  • roll_to_move — Movement determined by rolling a die (d-10) around the oval.
  • Roll/Spin to Move — Movement determined by rolling a die (d-10) around the oval.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's cycling game and it utilizes a deck not deck thinning but a deck weakening yes mechanic and it lets everyone's got the same cards
  • it's all about the tactics of trying to conserve your energy and utilize drafting
  • Road racy
  • you accelerate one or deselect one per turn
  • neither of us have played downforce
  • you changed into gear and then it depends on what idea that's dictate what you use
  • Mississippi Queen yeah we got the re-release
  • you can turn one turn
  • you have to stop twice on the race to pick up coal properly twice because sometimes your opponent's can take away your coal
  • Snakes and ladders is a race it's just a roll
  • one was our Alan Jones's Formula One Challenge
  • to move onto a two you have to discard it
  • and somewhere in the deck was a card called crash and if you picked it up you're out
References (from this video)
No references stored for this video.
Video pXJ8dPybKrA The Dice Tower Discussion at 12:07 sentiment: neutral
video_pk 81964 · mention_pk 205280
The Dice Tower - Circus Maximus video thumbnail
Click to watch at 12:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Duck & Cover is a fantastic filler family game.
  • Pentago is one of the best abstract games of all time.
  • What is this in the middle of all the board games on BoardGameGeek?
  • This game truly is mid.
References (from this video)
No references stored for this video.
Video 1KBh7Q-sUBQ BoardGameGeek Discussion at 20:00 sentiment: positive
video_pk 2100 · mention_pk 6163
BoardGameGeek - Circus Maximus video thumbnail
Click to watch at 20:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • historical theme with accessible rules for 1960s design
  • tight competition and clear win conditions
Cons
  • older production aesthetics may feel dated
  • iconography can be a bit cryptic to new players
Thematic elements
  • Competition for the public favor and glory through chariot racing
  • Ancient Rome and chariot racing circuits
  • Competitive, clean-yet-flashy abstraction of a chariot race
Comparison games
  • Riata
  • There are hints of similar abstract competition in both
Mechanics (from transcript analysis)
  • area_control — Players strive to control sections of the track by placing chariots and resolving races.
  • simultaneous_actions — Players decide actions with hidden/face-down plates that resolve in sequence, adding tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We broke a record. We broke a record, I think.
  • Comfy and relaxing. People in Sweden said they love watching our show and relaxing.
  • We earned it. We earned it. We earned it.
  • Jackbox.tv and the room code: join us live, be part of the audience.
  • The audience is a player now. It’s super fun when the audience participates.
  • We’re close to the goal, and it’s amazing how much support this year has brought us.
  • To the East Coast, to the West Coast, and wherever you are—Happy New Year.
  • Trivia Murder Party is a chaotic, hilarious Jackbox classic.
  • 365 Adventures is a seasonal curiosity that brings people together for daily gaming.
  • Riata surfaces as a compact, strategic racer that rewards careful planning.
  • Circus Maximus feels nimble and readable despite its old-school design.
References (from this video)
No references stored for this video.
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