Game Info
Year
2026
Collection
Your Tier
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Description
Its a busy night at Club Spooky and you’re trying to assemble the coolest group of ghouls. Here’s hoping your Rivals don't steal them... and they actually stick around...
Each round you’ll be using your “Talking Point” tokens to bid for the attention of the Creatures entering the Lobby. One-up your rivals long enough and you’ll get to add them to your clique. Each creature has a set of traits and a goal. If your clique meets their goals at the end of the game, you’ll score points. Whoever has the most points at the end of the game, wins.
—description from the designer
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video hzSF15tS45s
kovray Review at 7:20 sentiment: positive
video_pk 84269 · mention_pk 290961
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Vibrant VIP cards with strong personality and flavor
- Engaging bidding dynamic for recruiting creatures
- Table talk and interaction add to the theme
- Beautiful artwork and thematic fits with the club/spooky vibe
Cons
- Requires careful management of talking points and timing
- Can be chaotic depending on player interaction and pacing
Thematic elements
- recruitment, social interaction, party planning
- club/social gathering with ghouls
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players place talking points on creatures; you must place one more than an opponent to recruit them.
- lobby and dance floor dynamic — Creatures move from lobby to dance floor and then to your click based on talking points.
- round-based drafting and scoring — Rounds involve drafting and recruiting; at round end you score based on meeting goals and keeping picky creatures.
- social recruitment — Players use talking points to recruit creatures to their click to meet goals.
- talking points bidding — Players place talking points on creatures; you must place one more than an opponent to recruit them.
- token-based economy — Talking points are replenished between rounds and spent to recruit or influence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The first one being the obvious one, the hidden trader aspect.
- The timer is five minutes.
- You cannot lie if asked a question through an ability.
- That's the spirit.
- Build a bubble.
References (from this video)
No references stored for this video.
Video 9LNzad3V9m8
Good Time Society Discussion at 11:30 sentiment: positive
video_pk 84206 · mention_pk 284964
Click to watch at 11:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Wildly affordable
- Two games for $35
Cons
none
Thematic elements
- Spooky/Halloween theme
Comparison games
none
Mechanics (from transcript analysis)
- Auction — Club Spooky involves auction and bidding mechanics.
- Set Collection — The game utilizes set collection as a mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is episode 75 of Good Morning Society. Believe that?
- USA Today besteller in the house.
- Praise be.
- This is the star of the show, the actual turntable that Yes, it does turn.
- It's not Jenga.
- Oh, Dino.
- This is officially the hardest game uh of all time for me not to
- One freaking point.
- Becca Park is the best. We said it and we meant it. Come to your park for best park.
References (from this video)
No references stored for this video.
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Showing 1–2 of 2