Colonialism is a game of 19th Century imperialistic struggle. In this game, each player assumes the role of a nondescript colonial power. Players proceed to struggle for influence in the unindustrialized regions of the world, and the subsequent resources such influence entails.
Each turn is divided into action phases and colonization phases. During action phases, players use cards to secretly bid influence in the six regions of the game board. During colonization phases, all cards in play are revealed, the placement of influence is resolved, and conflict occurs.
Whenever all native influence is eliminated from a region, that region's resources are collected. The amount of resources collected by each player depends on each players' influence in the region. At the end of the game, the player who collects the most resources wins.
- never had a desire to play it
- will never have the desire to play it
- not a positive thing
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- So many games and we can't play them all because we're not robots. We have to eat and sleep and do other things as well.
- I really enjoyed the concept of this. It's a co-op game. This we got even before I started going to say hating co-op game, but understanding they weren't for me.
- It sounds okay, but it also big and we don't need it.
- This is actually not sad. It's actually a positive thing getting these out of the house so we can get more games into the...