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Council of Verona box art

Council of Verona

Game ID: GID0076798
Game Info
Year
2013
Collection
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Description

The citizens of Verona have grown tired of the constant quarrel between the houses of Capulet and Montague. As ruler of the region, Prince Escalus has formed a council to help mediate the conflict and bring lasting peace to Verona.

In Council of Verona, players take on the role of influential citizens of Verona and act to use their influence to either add characters to the council or cast them into exile. Through thoughtful hand management of their cards and clever placement of influence tokens, players gain victory points based upon the agendas of the characters at the end of the game. The player with the most victory points wins!

We've all heard the story of Romeo and Juliet – now is your chance to steer the story and determine who will rule Verona once and for all!

Description

The citizens of Verona have grown tired of the constant quarrel between the houses of Capulet and Montague. As ruler of the region, Prince Escalus has formed a council to help mediate the conflict and bring lasting peace to Verona.

In Council of Verona, players take on the role of influential citizens of Verona and act to use their influence to either add characters to the council or cast them into exile. Through thoughtful hand management of their cards and clever placement of influence tokens, players gain victory points based upon the agendas of the characters at the end of the game. The player with the most victory points wins!

We've all heard the story of Romeo and Juliet – now is your chance to steer the story and determine who will rule Verona once and for all!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video s0tEzng5bYQ Watch It Played Discussion at 6:34
video_pk 92498 · mention_pk 248589
Watch It Played - Council of Verona video thumbnail
Click to watch at 6:34 · YouTube ↗
Pros
  • fifth player expansions
  • upgraded components
  • poison expansion
  • player mats
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • angel thank you so much for saying this to me it's going to look great on the table i can't wait to use it again again thank you so much
  • why not make it every week every week you're going to post some kind of update even if it's just to say nothing's happening
  • kickstarter is a glorified pre-order
  • you know what um this project is not going to go through we've taken the money and we basically spent it all uh good luck to you
  • is there hope for humanity i i don't know
  • i don't think big established companies should be allowed to use it
  • this ship has sailed kickstarter is a tool at the end of the day
  • i would only support a kickstarter board game campaign for the extras and the exclusive content
  • important to me is the stretch goals they don't have to be exclusive but give me bonuses for helping fund your game
  • the stretch goals need to be something that adds value to the game
  • i don't need another t-shirt
  • if the campaign fails to hold your interest and that's something campaign runners really need to keep an eye on
  • you don't get to see the rule books in games at a store before you buy it so you know is having the rules included really that important
  • one of the things that's currently in gaming culture i believe is that rulebooks are made publicly available to download without you having to purchase the game first
  • it concerns me when a kickstarter campaign doesn't provide the rules because in a way it suggests to me that they're a little bit out of touch with the gaming community itself
  • i have to say i seriously doubt i'd ever invest in a crowdfunding project
  • if a game is really good if it's a good quality then it will be available beyond the kickstarter and it will be reprinted because that popularity will will keep it in print
  • i think that's mostly true i actually agree with tom on that but i do think it's a little easier for the toms and the rodney's of the world to kind of feel that way about it when we have collections that kind of grow and grow because of the nature of the work that we do
  • i'm not going to give money i don't have to someone i don't know for something that doesn't exist yet
  • kickstarter is kind of like throwing your money into a pit and hoping eventually something good is going to pop back out of it
  • i rarely watch kickstarter videos as they often contain no useful information about the project and instead are just marketing fluff
  • honestly i don't mind the fluff that's typically what will draw me into a game
  • if you want my money what you're going to need to do beyond that is actually show me something of substance
  • if you do not have a review or preview video with your kickstarter day one or at least week one it also suggests you're not really prepared
  • yes rodney please do not become a kickstarter preview channel
  • kickstarter is becoming a big part of how board games are made
  • no matter what angle i've approached it from i just have not found a way that i'm comfortable with that i feel like fits the context of the series as it was created
  • i will warn you there is a kickstarter project that i know about that i will probably be making a video for this year
  • my preference as well is for published games that are already available that you guys can then go up by yourselves
  • i have backed an indiegogo project called watch it played season 3
  • listen right now we do have a fundraiser over at indiegogo for season three of watch it played
  • why do i back kickstarter projects i tend to back games that i think i'm really going to enjoy that need help to be made or games that tend to have a wow factor
  • i'm still feeding that monkey on my back at this point but he's getting less treats than normal
  • it needs to be said today after the project uh the cthulhu monopoly one they officially said today that uh it's over the dream has ended they shall be refunding their kickstarter backers
  • if you're going to rip off a board game you might not want to pick on hasbro they have a legal department
  • have i kick-started anything no will i kick start something maybe
  • i thought what a fantastic game it appeals to me in so many levels
  • i didn't feel like getting a tile an extra ship here and there and and then changing the currency into real metal was worth that money that 120 euros
  • i'd rather go out and buy galaxy truckers with agricola with cosmic encounter so i get three different games for the same amount of money
  • but you've got to justify the means of that money
  • and that is a justified means to an end
  • maybe the next zombie side i might look into
References (from this video)
No references stored for this video.
Video rTvxNVvP9GA Watch It Played Discussion at 1:41 sentiment: positive
video_pk 92330 · mention_pk 248054
Watch It Played - Council of Verona video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fancy second edition
  • now in a magnet box
  • has engraved acrylic tokens
  • includes the poison expansion
Cons
  • disappointed to miss out on the poison expansion before
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My name is Rodney Smith and one of the best things about coming to these kind of events is I get to talk to fun publishers and friends like Patrick, very good friend.
  • So our our newest uh game is Dead Drop by uh Jason Petarski. Uh he's a very talented designer. And Deadrop is a memory deduction game.
  • Yardmaster was uh the 2014 ion award winner uh in the light games category and Yardmaster has been uh performing exceptionally well.
  • Yardmaster is almost out of print. So Yardmaster, if you have it, great. If not, get it soon or it's going to be gone.
  • So, David Short, who's an phenomenally talented designer, ground floor, skyline, uh, planes by AEG, uh, was one of my developers on yard master.
  • So Yardmaster Express is a very quick game part of my pub series like Council of Verona. It's a 5 to 7 minute drafting game.
  • Tory Neman is the famed designer of Alien Frontiers. And Peter um is performing very well in distribution.
  • You know why I came back? It's because this game is familiar to me.
  • So, we broke ground. We did break ground.
  • Patrick, thanks again for taking the time to show me all this stuff and showing all you guys.
References (from this video)
No references stored for this video.
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