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Cultist Chaos

Game ID: GID0081486
Game Info
Year
2022
Players
2-6
Age
14+
Playtime
25 min
Complexity
1.5/5
Collection
Your Tier
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Mechanic profile
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Description

Lead your cult against others to collect magical artifacts and summon powerful deities to become the one true cult.

Description

Lead your cult against others to collect magical artifacts and summon powerful deities to become the one true cult.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video W42vaGvrxfo The Board Game Garden Rules Teach at 1:33 sentiment: positive
video_pk 39247 · mention_pk 118200
The Board Game Garden - Cultist Chaos video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compact, travel-friendly box with a quick 15–30 minute play time.
  • Accessible and easy-to-learn rules, making it friendly for new players.
  • Strong card-drafting mechanic with satisfying decision-making similar to Seven Wonders and Sushi Go Party.
  • Vibrant, quirky art by Dakota Cates that reinforces the cult-theme humor.
  • Replayability across rounds and the option to shorten the game to a single round.
Cons
none
Thematic elements
  • Cult-themed world with deities, sacrifices, and card-based rituals.
  • A quirky, occult-themed card game where rival cults compete to control altars across a compact box.
  • humorous, colorful, tongue-in-cheek.
Comparison games
  • Seven Wonders
  • Sushi Go Party
  • Planted
Mechanics (from transcript analysis)
  • Card Drafting — Players start with a hand of 13 cards, pick one, and pass the rest to the cultist on their left, creating a continuous draft flow across three rounds.
  • direct inter-player interaction via spells — Spell cards allow acts like swapping, copying, or discarding cards in opponents’ altars, creating direct disruption and strategic counterplay.
  • Hand Management — Strategic decisions about which card to keep, play, or pass, guided by the altar composition and opponents’ displayed choices.
  • sacrifice and deity mechanic — Sacrifices unlock powerful deities; players must meet sacrifice requirements and eventually sacrifice those items to activate deity effects for points.
  • set collection / altar building — Points are earned by placing cards into your altar, with scoring based on the types of cards (items, zones) and how they interact with deity goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am so excited about this game; I think it is such a great little compact game that you can bring anywhere you can teach anyone it's such an easy one to play
  • Dakota's art is also like just so fun and so quirky
  • I love the theme; you typically don't see cult-themed games; I think it is so cool and colorful
  • I have a second copy of Cultist Chaos to give away to one of you
References (from this video)
No references stored for this video.
Video 521GqUAkLtA The Board Game Garden Discussion at 12:02
video_pk 34526 · mention_pk 102795
The Board Game Garden - Cultist Chaos video thumbnail
Click to watch at 12:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — draft cards to assemble a cult board with thematic humor
  • card drafting / tableau — draft cards to assemble a cult board with thematic humor
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am a crazy board game gal
  • we are going to Mexico for like a Christmas vacation
  • I am so, so excited to play all these
  • I would love to know other ones for us to pick up and try
References (from this video)
No references stored for this video.
Video GNhguz-WFTI The Board Game Garden Discussion at 3:03 sentiment: positive
video_pk 28842 · mention_pk 84660
The Board Game Garden - Cultist Chaos video thumbnail
Click to watch at 3:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • straightforward rules
  • family-friendly mischief
Cons
  • not a heavy strategy title
Thematic elements
  • mischief, magic
  • two to six players, cultish mischief
  • lightly thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — draft cards and place in front; pass some to either left or right
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so excited for this one I did read the instructions or the rules for it it seems like a pretty straightforward game
  • this is a game that I've been wanting for a very long time because obviously the theme really speaks to me
  • I'm so excited to try this out
  • On Tour is a roll and write and I am a huge fan of Roll and Write
  • the art is fantastic it is for two to four players
  • holy crap this is a big monstrous box
  • I feel like we have so many new games to play
References (from this video)
No references stored for this video.
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