This game is played on a 9×9 board. Each player starts with fourteen pawns, arranged one square apart on the first three rows on his side of the board.
Each piece has a different colour head, which denotes its rank (in ascending order: blue-green-red-yellow). The colour influences its movement options and its combat strength.
Whenever a piece attempts to capture an opposing piece, both players roll a die. The numbers on the die depend on the colour of the piece:
blue:
1,2,3,4,5,6
green:
3,3,4,4,5,6
red:
4,4,5,5,6,6
yellow:
5,5,5,6,6,6
The highest score wins. The losing piece is removed from the game. The other piece is increased one rank by switching its head for a new head one colour higher. (Yellow pieces are not promoted).
The player who eliminates all opposing pieces wins the game.
- Real-time strategy, base-building
- Dune universe, Arrakis
- story-driven
Mechanics (from transcript analysis)
- Real-Time — resource gathering, base construction, battle units
- Real-time strategy — resource gathering, base construction, battle units
Video topics + discussion points
Quotes (from this video)
- This Crash Bandicoot feels really good. Like, I am so impressed. It's running fairly smoothly.
- Wolfenstein 3D. Love it. The controls leave a lot to be desired, but it's still a good deal of fun.
- >> This is Dune 2000 on PlayStation.
- I picked two random teams to play as. And my pitcher's name is J. Epstein.
- Super Mario Bros. 3 feels good.
- Twisted metal is fun after an hour.
- Resident Evil 3 and then it stopped working.
- This is incredible that this is all packed in here.