Game Info
Year
2019
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Are you ready to become the masters of the nine Muses?
In Dance of Muses you will guide the Muses to perform the perfect dance and fulfill the will of Apollo.
Every time a Muse performs a dance step, the value of their die increases.
Use Muse skills to change the values of adjacent dice!
The game ends as soon as the die on a Muse reaches the value 6.
The die on each Muse who has executed the will of Apollo (keeping its die on the indicated value) automatically becomes a 6.
Compare your dice with other players and find out who did the best dance!
Dance Of Muses is a 2-4 abstract strategy game, designed by Marco Baglioni and David Trambusti and illustrated by Sara "Sbilemi" Marino.
—description from the publisher
Featured Videos
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 0 ·
mix 0 ·
neu 1 ·
neg 1
Showing 1–2 of 2
Video V3cJWSBUadA
The Dice Tower Review at 0:14 sentiment: negative
video_pk 79970 · mention_pk 279974
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
- Not really interesting at all
- Not a lot of exciting actions or movements
- Scoring is convoluted and doesn't feel connected
- Movement restrictions
Thematic elements
- Muses and Greek lore
Comparison games
none
Mechanics (from transcript analysis)
- dice manipulation — you're going to pick up the dice. And the goal is to basically have all of these move around and one to eventually reach the the magical six over here.
- tile laying — the actual game itself is this tile laying game.
- Tile Moving — basically, you lay out all of these tiles. It's a tile moving game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- three games that were sadly disappointments.
- It's just not really interesting at all.
- the scoring super convoluted and doesn't feel connected to the rest of the game.
- It's just very not interesting. It's very disappointing.
- Cats Versus Cucumbers. Uh, this one is by Levity Game Studio
- the actual main dice mechanism is something that I'm really disappointed in.
- It doesn't bring that excitement.
- So, I just think this combination um is greatly disappointing.
- So, I'm going to give this one a five.
- So, let's pull out the last game. This is Lunar Crearyy.
- I have questions. So many questions like where's the rest of the game?
- This is actively just missing massive chunks of explanations to rules.
- I don't know where the game is. So, this is a two for me.
- Those are the three disappointing games that I have to share with you today.
References (from this video)
No references stored for this video.
Video d02OK5mWYsA
The Board Gaming Doctor Discussion at 4:36 sentiment: neutral
video_pk 37353 · mention_pk 296126
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- Elegant abstract design with thematic overtones
Cons
- Abstract nature may limit accessibility for some players
Thematic elements
- abstract dice manipulation around performance
- mythic muses and Apollo's will
- thematic, performative
Comparison games
none
Mechanics (from transcript analysis)
- Deck Manipulation — adjust dice values through strategic maneuvers
- dice manipulation — adjust dice values through strategic maneuvers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Next Station Paris now fully released.
- Cartographers now in beta testing.
- Mojo is now a fully released game.
- Seven Nights Bewitched is a 2023 asymmetrical cooperative logic puzzle game.
- Kaa a 2024 game where players take on the role of Savvy Merchants...
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2