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Dark Omen box art

Dark Omen

Game ID: GID0085254
Game Info
Year
2024
Players
2-4
Playtime
180 min
Collection
Ratings
Creator Score
Mechanic profile
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Description

A cooperative role-playing board game with a moving board set in a dark-humoured Nordic mythology across four campaign chapters

Description

A cooperative role-playing board game with a moving board set in a dark-humoured Nordic mythology across four campaign chapters

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video q5FKJPIRRv0 Board Stupid Product Presentation at 1:15 sentiment: positive
video_pk 41099 · mention_pk 313318
Board Stupid - Dark Omen video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High production quality and components
  • Strong replayability due to dynamic board and content variety
  • Rich narrative world and quests
  • Clear, ambitious scope for a single-box experience
Cons
  • Potentially long play sessions could deter casual players
  • Complex rule set may have a learning curve
Thematic elements
  • mythic gods, fate, cooperative exploration
  • Ancient Nord world
  • rich, scenario-driven with world lore and player-driven outcomes
Comparison games
  • Dungeon Crawler (solo Mission add-on)
Mechanics (from transcript analysis)
  • chapter-based structure — Each chapter is a contained session, contributing to an ongoing narrative.
  • Cooperative Game — Players work together to overcome scenarios and threats.
  • cooperative play — Players work together to overcome scenarios and threats.
  • Destiny handicaps — A handicap system controlled by rune ruins affecting player abilities.
  • Dynamic obstacle system — The board changes during play, ensuring a different board experience each game.
  • Hero boards and progression — Each player controls one hero with personalized talents and world-item progression.
  • Mini-Games — Individual quests with setup, mission, and win/lose conditions.
  • Mini-quests — Individual quests with setup, mission, and win/lose conditions.
  • Narrative-driven campaigns — A rich world with gods and lore guiding scenarios.
  • Trade and combat options — Players can win, fight, or trade during play.
  • Trading — Players can win, fight, or trade during play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dark Aran is a Cooperative roleplaying game taking place in the ancient Nord.
  • During the game play the board actually changes and every single time that you play Dark Omen you will have a completely different experience.
  • over 60 70 hours of gaming experience
  • 75% board game and 25% RPG
  • launch it in Q1 next year
  • the game is fully developed
  • not prefunding our development
References (from this video)
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