DC Deck-Building Game: Rebirth introduces movement to the DC Deck-Building Game universe through eight Standees, including Batman, Superman, Wonder Woman, The Flash, and Aquaman. Movement and spatial relations is an important part of the game. Protect your city! Move around 10 spaces of the "board" to buy the cards you need and to intercept Villains before they cause all sorts of trouble at their Destination.
The game features both competitive and cooperative modes. In both modes, Villains do not go into a player's deck when defeated, but instead grant a one-time reward. In competitive play, defeated Villains give players victory points, then go under their superhero cards.
The main way to play is the Co-op Campaign: 8 Scenarios, each in a resealable packet. Character progression and record-keeping offers legacy style play, but without any permanent changes. Replayable! Solo Mode! And more!
- Adds new dynamic to a crowd favorite
- Campaign scenarios add story and carry-over effects
- Movement mechanic adds narrative and strategic depth
- Dual currency system adds complexity
- Flexible cooperative or competitive play
- DC Comics
Mechanics (from transcript analysis)
- Campaign scenarios — Features eight campaign scenarios that carry over effects, upgrades, and story elements between them.
- Deck Building — This is part of the DC deck building game line, where players build their decks.
- Dual currency — Uses two currencies: power for buying cards and movement for player and villain actions.
- legacy-like campaign — While not a true legacy game as components aren't marked up permanently, the campaign mode features elements that carry over between scenarios.
- Movement — Introduces movement as a mechanic, requiring players to be at a location to buy cards and allowing villains to move and gain power.
- Threat track — A threat track that can be flipped to alter game modes between cooperative and competitive.
Video topics + discussion points
Quotes (from this video)
- We're really excited to add a new dynamic to a crowd favorite and this is it.
- It does have a little bit of campaign play almost like a legacy game almost yes that's a bit like like a light legacy yes
- This creates a very narrative game experience at least when I played with my friends like the villains will also move and if they reach their location they become more powerful
- Wow there's a lot to this game I thought we were done and you guys had movement in there and location slots and that that's actually really cool