Game Info
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
from the Foreword:
This is a short adventure for trolls. It takes place more than a mile beneath the surface of Trollworld, and it is part of the secret war between Trolls and Dwarves that is completely unknown to dwellers of the surface world. Your character must be a rock troll, and it should be a powerful one—or your adventure will be very short indeed. To play Deep Delving, you should either make a character using the T & T 7.5 rules or look at the appendix and choose one of the sample trolls…
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 1
Showing 1–1 of 1
Video v0RBnReHoeY
UndeadVikingVideos Discussion at 38:04 sentiment: negative
video_pk 38906 · mention_pk 298313
Click to watch at 38:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- potential for emergent storytelling
- thematic concept of a road-trip narrative
Cons
- clunky user experience with mechanics
- puzzles and obstacles described as not fun
- art/production values criticized as poor
Thematic elements
- Story-driven survival with negative events that cards mitigate
- Cross-country road trip; modular, journey-driven setup
- Emergent storytelling; single-player vantage of perseverance
Comparison games
none
Mechanics (from transcript analysis)
- card play to mitigate penalties — Players use cards to remove or reduce negatives that hinder progress
- Narrative Choice — An emergent narrative unfolds as players encounter obstacles on the road
- Pattern Movement — Fuel and movement costs influence progress through the journey
- resource/movement pacing — Fuel and movement costs influence progress through the journey
- Story/Narrative progression — An emergent narrative unfolds as players encounter obstacles on the road
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- one of the least fun games I've ever played.
- The box is the board. You unfold the box and the insert is clear plastic. It stays on the board and it becomes the vent system.
- Blood on the Clocktower relies so much on a good moderator though.
- Keep Driving was the least fun I’ve had; the UI was exceedingly lacking, and the puzzles were not engaging.
- Eternal Decks is a co-op card game and it's very, very cool.
- Traitors of Carthage? The old game. It was really good.
- Gathering Glim is really fun. The villagers are awesome.
- Urban Cowboy is a classic movie; Beowulf lineage showed up in a lot of playful talk about myths and legends.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–1 of 1