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Divvy Dice box art

Divvy Dice

Game ID: GID0097993
Game Info
Year
2020
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description

In the dice-rolling game Divvy Dice — first released as Man muss auch gönnen können ("You have to also grant others something") — players determine their own targets for what to roll by buying cards during the game to build their own score sheet.

All players are involved in the game because if the active player re-rolls their dice, then everyone else can use those results for themselves.

Description

In the dice-rolling game Divvy Dice — first released as Man muss auch gönnen können ("You have to also grant others something") — players determine their own targets for what to roll by buying cards during the game to build their own score sheet.

All players are involved in the game because if the active player re-rolls their dice, then everyone else can use those results for themselves.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 3 · mix 0 · neu 1 · neg 1
Mentions per page
Showing 1–5 of 5
Video q0WP0awz050 Getting Games Discussion at 12:37 sentiment: positive
video_pk 90737 · mention_pk 242758
Getting Games - Divvy Dice video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cool twist on yahtzee mechanic
  • excellent overall with interesting decision points
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — roll up to three times and can save dice between rolls
  • opponent interaction — opponents can copy a die you just rerolled
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
No references stored for this video.
Video n5sKFa_EbJk kovray First Impressions at 72:28:00 sentiment: positive
video_pk 90279 · mention_pk 241021
kovray - Divvy Dice video thumbnail
Click to watch at 72:28:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Inactive players get to participate
  • Interesting dice re-roll mechanic
  • Combo cards add strategy
  • Customizable and replayable
  • Market aspect is engaging
Cons
  • The market cannot be cleared
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — There are two different types of cards: gold cards and combo cards, used to gain advantages and speed up the engine.
  • Dice re-rolling with consequence — Players can re-roll dice, but if they do, opponents can use one of the re-rolled dice.
  • Grid Building — Players build a three-by-three grid, with some spaces giving points and others not, which need to be bought at different points.
  • market — The game has a market-like aspect where players buy cards.
  • Player interaction (inactive players) — Inactive players can still participate by stealing a die or taking an action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is probably one of the most unique roll and writes I think I've ever played.
  • It's got a lot of challenging things in it and it's not a simple roll and write.
  • You're taking tiles out of this central area, you're drafting tiles, and then you're placing those tiles into your grid on your paper.
  • And then the scoring is based on sets of symbols.
  • It uses very minimal components, just a pencil and paper.
  • We're doing a giveaway.
  • We'll be talking about the two games that we're being we'll be giving away actually today so if you're looking to win a copy of silver and gold or sonara then make sure you comment down below and check out our other videos to get even more.
References (from this video)
No references stored for this video.
Video MxrXmoZ4Jkk The Dice Tower Analysis at 2:32 sentiment: neutral
video_pk 81255 · mention_pk 200734
The Dice Tower - Divvy Dice video thumbnail
Click to watch at 2:32 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card scoring — Trying to score different cards.
  • Dice Rolling — Looks like you're rolling dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne: Over Hill and Dale, this is one of those expansions that I just missed.
  • This is a big, grandiose game with a lot going on, and it's too slow and too boring for me to enjoy it.
  • This is my least favorite Carcassonne game. I hate this game.
  • This is one of the biggest, longest games I've ever played.
  • It's the bad quality's bad.
  • This one is fine. Um this one is not as bad as the other one I played was that you go around and you find stuff. It doesn't look very good though, does it?
  • Leaders on the other hand are a great two-player game where you have a bunch of leaders and you're trying to capture your opponent's leader.
  • Of all the games I talked about today, I think my favorite is actually Leaders.
  • Leaders is a very, very excellent two-player game.
  • This is a re-implementation of Survive: Escape from Atlantis.
  • A little auction game. There was just some really neat like there wasn't many games like this. Now, there are many, many, many games like it.
References (from this video)
No references stored for this video.
Video _suwXwl7Uzw Discussion at 3:38 sentiment: negative
video_pk 65997 · mention_pk 160331
Divvy Dice video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • fits rolling rights genre
  • portable quick session
Cons
  • underwhelming compared to clever games
  • not as good as its predecessors
Thematic elements
  • rolling rights (dice drafting) with card grid
Comparison games
  • Clever games
Mechanics (from transcript analysis)
  • Flip/Roll and Write — roll dice and fill in numbers on own grid of cards; score via adjacencies
  • rolling rights — roll dice and fill in numbers on own grid of cards; score via adjacencies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a dungeon building card game
  • I would play Overboss instead to get my fix from that theme
  • this is the only game I'm getting rid of and the only thing I've gotten rid of so far that I have not played
  • it's basically a party game that doesn't look like a party game
  • Mysterium... better with more players
  • tainted grail is just too much of a slog for me to enjoy
References (from this video)
No references stored for this video.
Video APvOpIKJc6I board game spotlight Rules Teach at 0:06 sentiment: positive
video_pk 5625 · mention_pk 16698
board game spotlight - Divvy Dice video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bonus cards provide essential powers to help complete more difficult cards
  • Market board gives meaningful strategic decisions and pacing control
  • Rule explanations are clear and thorough, with actionable tips
  • Encourages diversification to avoid over-committing and maximize scoring
Cons
  • Chasing four-of-a-kind is challenging with only five dice
  • Opponent can steal saved dice, creating interaction and pressure
  • Rule text can be dense; setup requires careful placement of initial cards
Thematic elements
  • dice-driven resource management and card drafting
  • abstract strategy on a dice-and-cards grid
  • procedural/educational tutorial, explaining mechanics step-by-step
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — each player starts with four cards and keeps three; sets up on a 3x3 grid
  • Card drafting/selection — each player starts with four cards and keeps three; sets up on a 3x3 grid
  • dice allocation and saving — you can save dice for later turns; opponents can steal saved dice
  • Dice Rolling — roll five dice each turn to determine actions or purchases
  • diversification strategy — a balanced mix of victory point cards and bonus cards is recommended to maximize points
  • End Game Bonuses — bonus cards modify scoring and purchases; end cards give victory points
  • endgame scoring and bonus cards — bonus cards modify scoring and purchases; end cards give victory points
  • market board — top row contains victory point cards; bottom row bonus cards; purchases from market require dice
  • Risk Management — two-die saves allow risky plays but open the door for opponents to intervene
  • risk/reward timing — two-die saves allow risky plays but open the door for opponents to intervene
  • tile/grid placement — cards must be placed adjacent by edge or corner to form a 3x3 layout
  • turn-based action economy — on each turn you may complete a card, purchase, or both; up to three rolls per turn
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • to start a game one player will roll all five die
  • you can save some of those die for a later turn
  • the opponent or other player now has the opportunity to take one of those die
  • you want to make sure you diversify in this game to really get the most out of it
References (from this video)
No references stored for this video.
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