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Do De Li Do box art

Do De Li Do

Game ID: GID0098286
Game Info
Year
2016
Collection
Ratings
Creator Score
Mechanic profile
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Description

You have to think fast in the speedy card game Dodelido! The player whose turn it is places the top card from their hand face up on one of the three discard piles, then calls out the characteristic which is seen most frequently in the center: animal species, color, nought, or Dodelido! It sounds easier than it is, especially since the slow tortoise and the snappy crocodile tend to contribute variety. If you play faultlessly, you win! After all, a mistake is a mistake…

Description

You have to think fast in the speedy card game Dodelido! The player whose turn it is places the top card from their hand face up on one of the three discard piles, then calls out the characteristic which is seen most frequently in the center: animal species, color, nought, or Dodelido! It sounds easier than it is, especially since the slow tortoise and the snappy crocodile tend to contribute variety. If you play faultlessly, you win! After all, a mistake is a mistake…

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video mVsrj_lOYIo Actualol Top List at 5:51 sentiment: positive
video_pk 9168 · mention_pk 83004
Actualol - Do De Li Do video thumbnail
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple rules, easy to teach
  • works well for drinking game contexts
  • short rounds keep momentum
Cons
  • requires quick reflexes and fast thinking
  • rules memory can vary between groups
Thematic elements
  • silly timing, verbal cues, and quick reactions
  • center table; quick, social atmosphere
  • humorous; instructional
Comparison games
  • Cockroach Poker
Mechanics (from transcript analysis)
  • bluffing — Players must say a specific word or phrase when adding cards, often under pressure.
  • speed_play — Rounds move rapidly with immediate feedback and drinking incentives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's meant to be you make a mistake and you drink, the game gets easier to make as you get more drunk
  • the social lubricant—the game is happening and people can drop in and out
  • this is the perfect opportunity to drink
  • it's almost a definition of the tent—it's fun and chaotic in a good way
  • Anomia is a lot like Jungle Speed in spirit
  • the rules can be learned quickly, which is ideal for a festival tent
References (from this video)
No references stored for this video.
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