Skip to main content
Don't Mess with Cthulhu Deluxe box art

Don't Mess with Cthulhu Deluxe

Game ID: GID0099640
Game Info
Year
2018
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Don’t Mess with Cthulhu is a social deduction game with secret identities. Players are either Investigators trying to keep Cthulhu from waking and controlling the world, or Cultists that want to bring the world to a disturbing end.

The game takes place over four rounds. The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered.

Before each round players receive a number of Investigation cards, which they look at but then shuffle and put in front of themselves so they know what cards they have, but they don't know which card is which. Each round has a number of actions equal to the number of players in the game. Players take actions to reveal Investigation cards, and gather all unrevealed cards are shuffled an redistributed evenly among the players.

Reveal Cthulhu, and the Cultists win instantly. Reveal all the Elder Signs, and the Investigators win. If you want to play multiple rounds (it's highly recommended), the losers in each game get Insanity tokens. Get three tokens, and the night is over with the winner(s) being those most sane.

Don’t Mess with Cthulhu Deluxe is a new edition of this game with the Necronomicon and Objects of Power that allows for play with 4-8 players.

Description

Don’t Mess with Cthulhu is a social deduction game with secret identities. Players are either Investigators trying to keep Cthulhu from waking and controlling the world, or Cultists that want to bring the world to a disturbing end.

The game takes place over four rounds. The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered.

Before each round players receive a number of Investigation cards, which they look at but then shuffle and put in front of themselves so they know what cards they have, but they don't know which card is which. Each round has a number of actions equal to the number of players in the game. Players take actions to reveal Investigation cards, and gather all unrevealed cards are shuffled an redistributed evenly among the players.

Reveal Cthulhu, and the Cultists win instantly. Reveal all the Elder Signs, and the Investigators win. If you want to play multiple rounds (it's highly recommended), the losers in each game get Insanity tokens. Get three tokens, and the night is over with the winner(s) being those most sane.

Don’t Mess with Cthulhu Deluxe is a new edition of this game with the Necronomicon and Objects of Power that allows for play with 4-8 players.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video Hc6rzJUSFRs watch it played Rules Teach at 0:25 sentiment: positive
video_pk 64988 · mention_pk 158592
watch it played - Don't Mess with Cthulhu Deluxe video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The ability to lie and bluff is a fundamental part of the gameplay.
  • The tension of deciding who to give the flashlight to is a challenge.
Cons
none
Thematic elements
  • cultists trying to bring terror onto the world, investigators trying to stop them
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players take turns selecting a facedown card from another player to reveal.
  • bluffing — Players can lie about their roles and the cards they hold.
  • deduction — Players must deduce who is who based on their declarations and actions.
  • hidden roles — Players are secretly assigned the role of either a cultist or an investigator.
  • set collection — Investigators win by revealing all Elder Sign cards, and cultists win if the Cthulhu card is revealed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't mess with an elder god but some people refuse to listen
  • you'll never be sure exactly how many cultists are at the table
  • you can say anything you want at any time and it does not have to be true
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek