Description from the publisher:
DOOM: The Board Game is strategy board game of tactical combat for 2-5 players based on Bethesda and id Software's video game of the same name. Featuring two distinct player roles, the game brings the epic battle between elite marines and Hell's most threatening monsters to the tabletop.
DOOM immerses players in a fierce battle between legions of demons — which are controlled by one invader player — and a cooperative team of up to four marines. The game guides players through two cohesive operations, during which the marines strive to achieve objectives like restoring power to the United Aerospace Corporation's facilities or manning expeditions right down into the pits of Hell. Meanwhile, the invader commands their demons to slaughter the soldiers time and time again in an attempt to protect their fiery domain and destroy all of humanity.
The game features custom dice, double-sided map tiles, and thirty-seven detailed plastic miniatures representing four marines and thirty-three demons. It includes two operations, Black Bishop and Exodus, consisting of six missions each.
- Nostalgia and ambition for its time
- Long setup, balance issues, dated design by modern standards
- First-person shooter style dungeon exploration
- Sci-fi dungeon crawl (marine vs demon threats)
- Campaign-like, enemy escalation
- Descent
Mechanics (from transcript analysis)
- Campaign progression — Introduces campaign-like progression that influenced later dungeon crawls
- Cooperative dungeon crawl with dice — Marine protagonist, ammo management, big boss final encounter
- Dungeon Crawl — Marine protagonist, ammo management, big boss final encounter
Video topics + discussion points
Quotes (from this video)
- "The concept of jumping out at the right moment, I think it's amusing"
- "Doom was the precursor. Doom the board game, which was 83 for me in 2005, fell off the list instantly"
- "Waterfall Park has better components. It's brighter"
- "It's a very strategic, very fun game"
References (from this video)
- demonic invasion and sci-fi horror
- Doom video game universe
- cooperative dungeon-crawl with sci-fi horror flavor
Mechanics (from transcript analysis)
- cooperative dungeon crawl — players cooperate to survive against waves of foes
- Dungeon Crawl — players cooperate to survive against waves of foes
Video topics + discussion points
Quotes (from this video)
- the most expensive one was the deluxe version of outrage which we did not know anything about did not and did not pick but that one goes for $36,000
- I am outraged and outrage
- the smart Scrabble goes for 30 grand
- there's one copy of this game and it has the actual jewels in it
- the Black Lotus card went for 3 million
References (from this video)
- Fast-paced gameplay
- Action-oriented mechanics
- Easy respawn system
- Chainsaw mechanics
- Thematic to video game
- Potentially quick game session
- Unclear if demo represents full game
- First-person shooter video game adaptation
- Demon-infested environment
- Action-packed combat
- Original Doom video game
Mechanics (from transcript analysis)
- card-driven gameplay — Hand management and deck building
- Glory kills — Killing enemies in specific conditions
- Miniature tactical movement — Players move and attack across game board
Video topics + discussion points
Quotes (from this video)
- it doesn't feel like it feels like both sides are kind of evenly matched
- you don't have to play safe
References (from this video)
- Fun dungeon crawler vibe
- Solid solo potential discussed
- Feeling of overpowered elements for later stages
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I absolutely adore Raiders of the North Sea
- Massive Darkness is the best Dungeon Crawler I've got
- the story was pants in all honesty
- I love space Hulk and so that one will always be staying
- Bloodborne the board game is terrible