Game Info
Year
1986
Collection
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Description
Drachenfels is a fanciful game of knights, princesses, rainbows and dragons. Designed by Alex Randolph and Leo Colovini, produced by Schmidt Spiele.
The game is for 2 to 4 players, ages 8 to 88 years.
The components are:
1 game board
36 Spell cards
4 rainbows with 12 small plastic pieces
a large red plastic piece - a tower
a large green plastic piece - bottom of the tower
4 black wooden maidens
4 wooden knights with 4 plastic shields and swords,
4 green dragons
2 small grey wooden stands
4 green small plastic stands for the end of the rainbow
1 rulebook in German
-- Schmidt Spiele Catalog #01077
Alex Randolph's 1991 game Jagd der Vampire is partly based on Drachenfels.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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Video ZQsUfadlDVM
Top 10 List at 9:44 sentiment: positive
video_pk 81287 · mention_pk 290392
Click to watch at 9:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fantastic because there is so much more to consider on any given turn
- Simple design decision adds a beautiful layer of engagement
- Interaction without direct conflict adds immense depth
- Elevates it above the rest
- Has my favorite worker placement mechanic
- Game is asking you to consider a lot on any given turn
- Love adding in every expansion
- Feels like you're creating magic at the table
- Easily the best worker placement game
Cons
- Not an elegant game
- Not for new gamers
- Likely won't get high praise from someone who has only played it once or twice
Thematic elements
- Rival stage illusionists strive for fortune and fame by managing resources and performing tricks.
- In the context of rival stage illusionists and a competition hosted by a legendary magician.
Comparison games
- Vida Culture
Mechanics (from transcript analysis)
- Individual Worker Powers — Has individual worker powers. Three different specialists that dictate how well you can perform an action and have abilities that assist in various actions.
- Resource Management — Magicians strive for fortune and fame by managing resources.
- Worker Placement — Heavy worker placement game where players take on the role of rival stage illusionists. Placement is pre-programmed, meaning you have to select where you want to put your workers at the start of the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hey, you. I see you lurking in my bushes, watching them through my window, seeing me eat my tiny donuts, and playing board games.
- I should call the cops on you. But you know what? I'm going to reward your impatience.
- Now, let's not waste any of my time or your time and just jump right into it with the best push your luck board game, which has to be Clank Catacombs.
- This really is the hardest choice to make because Arknova is brilliant.
- And my dad, despite the fact that I still can't swim, but at least I'm a highly skilled terraforming Mars player, and I'm I'm sure he would be very proud of that.
- And the best area control game is likely one that many of you have never played and given its length may never play.
- It has chocolate inside.
- Oh, wait a second. Did you remember to subscribe to this video?
- This is going to be the biggest upset on this list, but it's a hard truth for you lovers to swallow.
- Hit me up in the comments section and find me.
- Plus, how many games have rope as a resource?
- The best negotiation game is one I promise you've never heard of.
- Oh, it looks like you're about to experience a bit of chaos yourself. Sweet dreams, YouTube video skipper. Sweet dreams.
- You didn't think I'd reward such deviant YouTube behavior, did you?
- Mikey, no likey. Mikey angry.
References (from this video)
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