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Dragonheart box art

Dragonheart

Game ID: GID0102943
Game Info
Year
2010
Collection
Ratings
Creator Score
Mechanic profile
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Description

Dragons, knights, trolls, princesses, dwarves, and other fantasy characters make up the world of Dragonheart. Dragons are searching for treasure, of course, but they're being pursued by dragon hunters, and those are the two sides that face off in this game. On a turn, a player plays one or more cards with the same motif, then refills his hand to five cards. The cards are always played onto the part of the game board that has the same motif. By laying out cards, a player collects point cards that are already present. This is how the dragon collects treasure cards, for example, but the third dragon hunter defeats the dragon, while a second knight protects the princess. Other combinations await the players, and whoever collects the most points wins.

Description

Dragons, knights, trolls, princesses, dwarves, and other fantasy characters make up the world of Dragonheart. Dragons are searching for treasure, of course, but they're being pursued by dragon hunters, and those are the two sides that face off in this game. On a turn, a player plays one or more cards with the same motif, then refills his hand to five cards. The cards are always played onto the part of the game board that has the same motif. By laying out cards, a player collects point cards that are already present. This is how the dragon collects treasure cards, for example, but the third dragon hunter defeats the dragon, while a second knight protects the princess. Other combinations await the players, and whoever collects the most points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video Tu2927MJSPU The Dice Tower Top List at 5:20 sentiment: positive
video_pk 151810 · mention_pk 425498
The Dice Tower - Dragonheart video thumbnail
Click to watch at 5:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intriguing gameplay
  • Lots of ways to score
  • Fun strategic decisions
Cons
  • Can feel like you're setting up your opponent to score big.
Thematic elements
  • Collecting cards to trigger scoring of other cards on the board.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Playing cards onto a central board to gain points or trigger effects.
  • Hand Management — Playing one or multiple cards of the same type to trigger scoring.
  • Push Your Luck — Deciding whether to trigger scoring that might benefit the opponent.
  • Set Collection — Collecting sets of cards (e.g., four dwarves) to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Iwari is gorgeous, and on top of that, it's an incredibly solid game.
  • If you like slick rolling right games, check this one out.
  • This is one that Camilla introduced me to, and I think it's a phenomenal game.
  • The goal of the game is to do this kind of Sushi Go style set collection for points, but then also to not set up your opponent, your next opponent, for a that good of a move.
References (from this video)
No references stored for this video.
Video 5E9FNY84bBU Tabletop Tokki Top 10 List at 2:50 sentiment: positive
video_pk 88882 · mention_pk 235196
Tabletop Tokki - Dragonheart video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, compact gameplay with a unique capture mechanic
  • Short rounds
Cons
  • Early teach-in may be challenging due to rules interaction
Thematic elements
  • capturing cards through placement and limits
  • Fantasy dragon-themed card placement game
  • clever, tactical
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement — Players place cards in sequences with per-card play limits, triggering rewards when decks are completed.
  • Hand Management — A special dragon statue can increase hand size and modify play dynamics.
  • hand-size management — A special dragon statue can increase hand size and modify play dynamics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BGA is my favorite online gaming platform and it's one that I use on a weekly basis if not multiple times a week to play with friends online
  • this video is not in any way shape or form sponsored by BGA
  • there you have it those are my top 10 filler games from board game arena
References (from this video)
No references stored for this video.
Video zDPKlYwnA20 The Dice Tower Top List at 17:11 sentiment: positive
video_pk 80011 · mention_pk 193944
The Dice Tower - Dragonheart video thumbnail
Click to watch at 17:11 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying feeling of progression
  • Tremendously powerful at max level
  • Unique mechanic of upgrading the hero card itself
  • Cards like 'photon beam' and 'flyover' offer impactful actions
  • Feels like a race against the villain
Cons
none
Thematic elements
  • Superhero progression
Comparison games
none
Mechanics (from transcript analysis)
  • Card upgrading — The character's main card upgrades through different versions (one, two, three) by placing progress counters.
  • progress counters — Used to level up cards and character abilities.
  • push-your-luck — Implied by the 'racing the villain' mechanic.
  • set collection / tableau building — Cards in hand and played cards contribute to character progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game I very much adore.
  • It's my top 10 characters I enjoy playing. I feel good while I'm playing them. It has nothing to do with how powerful they are, how weak they are.
  • They feel good to me. They feel like they're characters in many ways, the the the the comic characters they're attempting to represent.
  • It feels broken a little bit.
  • This is my top 10 heroes in Marvel Champions.
  • It is just These are characters I very much enjoy bringing to the table, shuffling up and playing. They feel good to me.
  • I love the idea of progression in Marvel Champions. That That feeling of your character getting better and better at whatever it is that they do.
  • Ironheart, my number two, literally does this by upgrading her card, the card that represents you in the game, by taking her card here from version one of the Ironheart suit to version two, to eventually version three, which is tremendously overpowered basically.
  • You're you're racing the villain to see who can outpace the other.
  • The characters that play risky tend not to be my favorites. The characters that really tow the line where you're living dangerously for lack of a better term.
  • My number one is the character that I guess the exception that proves the rule, let's call it, and it is also happens to be one of my favorite, thematically one of my favorite characters in the game, and that is Wolverine.
  • Wolverine has an ability here where at the beginning of your round you get to heal two damage, which is tremendous, but the reason for that is because you're going to be taking a whole bunch of damage with your claws.
  • this whole paying for cards things, that's for the birds. I'm going to live dangerously by spending my life total to be able to drop this card that costs four for free, and I still have all my cards left.
  • It's insane, it feels tremendous.
  • My favorite character in the game. That is Logan i.e. Wolverine.
References (from this video)
No references stored for this video.
Video 0Pjj5C0etu4 Discussion at 2:15:21 sentiment: mixed
video_pk 73224 · mention_pk 174988
Dragonheart video thumbnail
Click to watch at 2:15:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a very RP-heavy adventure.
Cons
  • One player tends to punch people in the face, even in a bar setting, leading to repercussions.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Role-playing — The game is described as very RP heavy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you guys remember the Hasbro when they did the crowdfunding for that
  • all the stuff that came with it though is junk I hate them all the little extra figures that are like Silver Surfer and stuff they're like super junky
  • you may get [ ] or you may get like you may is a gambling basically
  • I sold all my cards played for decades and decades and decades
  • Rotten Tomatoes it's miracle I never even heard of the number one stre
  • I feel like these are not properly rated these don't make sense
  • the ref the ref the ref is [ ] awesome
  • this list sucks
  • I feel like this list is not good there's way better movies than this
  • I feel like Christmas movies are not they used to be good and now now they're not
  • like when's the last good Christmas movie I mean is it just because we're older or you know maybe or we all the good ones are made and they don't want to make anymore
  • well I mean there's tons but it's a wonderful life was the the reason why it became so well known and everything was because um it basically became free they they forgot to re-up their trademark for it or whatever
  • I was just astounded by it's like so yeah I bought it and it didn't it didn't it didn't show up
References (from this video)
No references stored for this video.
Video i-kkR9w049I Board Game Replay Playthrough at 0:00 sentiment: positive
video_pk 6294 · mention_pk 18612
Board Game Replay - Dragonheart video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and accessible to learn
  • Crunchy, threshold-based decisions
  • Engaging interaction and push-your-luck feel
Cons
  • Some reliance on luck due to card draws
  • Endgame threshold can feel abrupt
  • Possibly abrupt end-game sequencing
Thematic elements
  • Discipline, collection, and rival actions to gain honor and points in a dragon-centered fantasy war
  • Fantasy realm with a great dragon defender; players are disciples of the dragon fighting to free him against a wizard's minions
  • Light, humorous, quick-play fantasy adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement on spaces with thresholds — Players place cards onto board spaces; once a space's threshold is met, its action triggers.
  • Drawing and hand management — Turn structure: play cards, collect, then draw up to hand size; hand size can increase via certain cards.
  • End Game Bonuses — Victory points are accumulated in piles; at game end, points are tallied from these piles.
  • End-game trigger by ship thresholds — Ending occurs when a third ship space action is triggered; last-turn is granted to the next player.
  • Hand Management — Turn structure: play cards, collect, then draw up to hand size; hand size can increase via certain cards.
  • Push Your Luck — Players trade off trying to draw advantageous cards while controlling risk.
  • Push-your-luck drawing — Players trade off trying to draw advantageous cards while controlling risk.
  • Scoring piles and end-game piles — Victory points are accumulated in piles; at game end, points are tallied from these piles.
  • Sorceress and theft effects — Certain cards (sorceress) can steal opponents' cards or wipe other cards.
  • Threshold-based actions and collection — Actions trigger when enough cards are in a space, and players collect the cards from that space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a fast game.
  • There are a lot of little tactical choices to make.
  • Push-your-luck elements.
  • The game starts with us drawing five cards.
  • The game is basically about getting as many points as possible.
  • We play this game a lot.
References (from this video)
No references stored for this video.
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