Game Info
Year
2012
Players
2-12
Age
14+
Playtime
120 min
Complexity
3.4/5
Collection
Your Tier
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Description
A 10mm-scale science fiction miniatures wargame set on a war-torn future Earth where four factions battle for ruined cities using fast atmospheric dropships and combined arms tactics.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video i-KVHBPD2fg
Watch It Played Review at 0:34 sentiment: positive
video_pk 92489 · mention_pk 248573
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly tactical gameplay with significant depth.
- Drop ship focus allows for fast-paced and strategic movement.
- Well-developed lore and setting with multiple factions.
- Easy to learn once the core mechanics are understood.
- Modular cityscape scenery available for purchase enhances gameplay.
- Rules for new models are released online quickly, often before the models are available.
- The core rulebook is well-written and clear.
Cons
- Requires a specific mix of unit types to play effectively.
- Mistakes in unit placement can lead to severe punishment.
Thematic elements
- Sci-fi mass battle with a focus on humanity's struggle for survival and expansion.
- Humanity expands into the galaxy and encounters alien races, leading to conflict and assimilation.
Comparison games
- Epic
Mechanics (from transcript analysis)
- Commanders and Cards — Commanders can be placed in vehicles and influence gameplay through command cards, affecting hand size, cards played per turn, and play radius.
- Drop Ship Deployment — A core mechanic where units are transported by drop ships, making the entire army air mobile from the start and emphasizing speed.
- Drop Zone Focus — The game is drop ship focused and emphasizes speed, with units needing to be deployed tactically.
- Objective-based gameplay — Objective-focused buildings are important for gameplay.
- Turn activation — The game uses turn activation based on battle groups rather than unit by unit, meaning players activate chunks of their army at a time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We launched um we we first showed the range back in salute last year um that was just uh here's what we're here's what we're doing and we we shipped in early August okay last year so we're still very new
- The flavor you've got Humanity expands and grows out into the Galaxy um it develops fold space technology which is FTL faster than light drive okay as it does the shaari and alien race decide that then's the time for contact
- Then next day The Scourge invade okay these guys they destroy well they don't destroy they absorb and assimilate pretty much but take over Earth all these cradle worlds all of Humanity's best planets all gone
- A lot of people have described it as wargaming chess
- The drop ships are the key thing really and objective Focus buildings are really important too
- This is something that you can sell you can buy with a game right yeah
- The rules are always available usually before the day of release so you can check the rules out before buying yes
- We believe in showing off real Miniatures rather than created stuff that isn't actually real yet
References (from this video)
No references stored for this video.
Video YBXqAiCyVPc
Watch It Played Discussion at 0:50
video_pk 92478 · mention_pk 248537
Click to watch at 0:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Once you've bought the game it's yours to do with as you see fit there aren't any rules police that are going to come knocking at the door if you don't abide by the rule book
- At the end of the day if there's a rule that's just getting in the way of you being able to enjoy that game that you spent your money on then why not change it and get on with enjoying the game
- I realized that I started this video in the original table talk episode being a little more staunchly against house rules and as this discussion went on and you guys provide these different responses I had to reconsider my position I think I actually am a little more open to host rules than I first imagined myself being
References (from this video)
No references stored for this video.
Transcript Navigation
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