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Dropzone Commander box art

Dropzone Commander

Game ID: GID0104655
Game Info
Year
2012
Players
2-12
Age
14+
Playtime
120 min
Complexity
3.4/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A 10mm-scale science fiction miniatures wargame set on a war-torn future Earth where four factions battle for ruined cities using fast atmospheric dropships and combined arms tactics.

Description

A 10mm-scale science fiction miniatures wargame set on a war-torn future Earth where four factions battle for ruined cities using fast atmospheric dropships and combined arms tactics.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–3 of 3
Video i-KVHBPD2fg Watch It Played Review at 0:34 sentiment: positive
video_pk 92489 · mention_pk 248573
Watch It Played - Dropzone Commander video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly tactical gameplay with significant depth.
  • Drop ship focus allows for fast-paced and strategic movement.
  • Well-developed lore and setting with multiple factions.
  • Easy to learn once the core mechanics are understood.
  • Modular cityscape scenery available for purchase enhances gameplay.
  • Rules for new models are released online quickly, often before the models are available.
  • The core rulebook is well-written and clear.
Cons
  • Requires a specific mix of unit types to play effectively.
  • Mistakes in unit placement can lead to severe punishment.
Thematic elements
  • Sci-fi mass battle with a focus on humanity's struggle for survival and expansion.
  • Humanity expands into the galaxy and encounters alien races, leading to conflict and assimilation.
Comparison games
  • Epic
Mechanics (from transcript analysis)
  • Commanders and Cards — Commanders can be placed in vehicles and influence gameplay through command cards, affecting hand size, cards played per turn, and play radius.
  • Drop Ship Deployment — A core mechanic where units are transported by drop ships, making the entire army air mobile from the start and emphasizing speed.
  • Drop Zone Focus — The game is drop ship focused and emphasizes speed, with units needing to be deployed tactically.
  • Objective-based gameplay — Objective-focused buildings are important for gameplay.
  • Turn activation — The game uses turn activation based on battle groups rather than unit by unit, meaning players activate chunks of their army at a time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We launched um we we first showed the range back in salute last year um that was just uh here's what we're here's what we're doing and we we shipped in early August okay last year so we're still very new
  • The flavor you've got Humanity expands and grows out into the Galaxy um it develops fold space technology which is FTL faster than light drive okay as it does the shaari and alien race decide that then's the time for contact
  • Then next day The Scourge invade okay these guys they destroy well they don't destroy they absorb and assimilate pretty much but take over Earth all these cradle worlds all of Humanity's best planets all gone
  • A lot of people have described it as wargaming chess
  • The drop ships are the key thing really and objective Focus buildings are really important too
  • This is something that you can sell you can buy with a game right yeah
  • The rules are always available usually before the day of release so you can check the rules out before buying yes
  • We believe in showing off real Miniatures rather than created stuff that isn't actually real yet
References (from this video)
No references stored for this video.
Video YBXqAiCyVPc Watch It Played Discussion at 0:50
video_pk 92478 · mention_pk 248537
Watch It Played - Dropzone Commander video thumbnail
Click to watch at 0:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Once you've bought the game it's yours to do with as you see fit there aren't any rules police that are going to come knocking at the door if you don't abide by the rule book
  • At the end of the day if there's a rule that's just getting in the way of you being able to enjoy that game that you spent your money on then why not change it and get on with enjoying the game
  • I realized that I started this video in the original table talk episode being a little more staunchly against house rules and as this discussion went on and you guys provide these different responses I had to reconsider my position I think I actually am a little more open to host rules than I first imagined myself being
References (from this video)
No references stored for this video.
Video CVFgsxVhuk4 Tabletop Minions Discussion at 5:56 sentiment: neutral
video_pk 86699 · mention_pk 225308
Tabletop Minions - Dropzone Commander video thumbnail
Click to watch at 5:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please explain painting Optical camouflage on spaceships I know rule of cool I don't know it just looked neat I guess that's the same thing
  • all the stls that you buy or whether you buy the stuff through uh only games like if you get them printed like if you don't have a printer yourself they can do print on demand as well with those with those same six figures basically it's a 50/50 split
  • it's literally you take off the little silicone kind of cover that goes over the whole nozzle thing so you don't burn yourself on it I guess you take that off you pop off the plastic thing there's a little clip little metal clip you uncp it and then you pull the nozzle out and the nozzle is magnetized so it doesn't like fall out as soon as you uncp it
  • I saw a thing on Facebook about a machine that you just dump all your old pla into and it'll melt it all down and then create a new pla spool which I'm like well that sounds like an awesome idea
  • I think they're that scared of 3D printing I think they don't want to do it
  • I don't think that's really that's not the point is to to beat Games Workshop
  • you create a game like Vince and I do or like fat dragon games does or like lots of different companies you create a game because you want to do it you're not out there to be like the best you're out there to put out a game that you enjoy and then hopefully people will pick up and enjoy as well
References (from this video)
No references stored for this video.
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