In the world of Dusk Runners, the post-apocalyptic future is intertwined with the ancient past. In the shattered world, the night advances slowly but unstoppably, hiding bloodthirsty monsters in its darkness. The survivors defy the night in various ways, but the bravest are constantly on the move, fighting on the edge of day and night to unravel the secrets of the ancestors. They are called Dusk Runners.
Dusk Runners is a campaign-based fully cooperative survival-adventure game in which players take on the role of a character and face the monsters of the night as a team. It offers a persistent world with an emergent narrative.
Each player creates a deck of 14 unique cards which that they are using as a resource or for their abilities. For each challenge you must push your luck to succeed with the least cost. If you spend too much cards you will be exhausted soon, and the night advances.
During each game you are exploring the sights and secrets of the map, trying to advance your situation, collect food and loot and try to avoid injuries, while fighting with the monsters. Decide wisely how long you are staying, pride is the deadliest foe of Dusk Runners!
Develop your hero from game to game, find companions and change the world as you face the darkness and unravel the secrets of the ancestors!
- varied vehicle options
- compact, promo-friendly design with thematic flair
- vehicular pursuit with bandits
- post-apocalyptic road adventure
- action-driven, Mad Max–like skirmish on a run
Mechanics (from transcript analysis)
- Deck Building — build vehicle configurations from vehicle cards and modifications
- deck-building — build vehicle configurations from vehicle cards and modifications
- difficulty_adjustment — tracker card increases the difficulty of runs
- Hand Management — use exploration and modification cards to navigate runs
- hand-management — use exploration and modification cards to navigate runs
Video topics + discussion points
Quotes (from this video)
- this is kind of a sneaky way of enticing people to buy all of your games
- I'm not cynical about that at all because this game comes with a whole bunch of stuff that I find useful
- Iron Helm I am super excited for because you get one old card and 20 new cards this is a really great expansion for Iron Helm
- Dust Runner is this little tin game, very much kind of a Mad Max Fury Road Style game where you are taking these little mini cars and trying to get from point A to point B before the bandits catch you and destroy your car or before it blows up from some unforeseen circumstances
- seven all new cards so none of these cards have been previously released
- you will get three new enemies for each of the Waves, right wave one two and three so we get the Gloom skull we get the swine witch and the claw bone
- this Oracle deck now this Oracle deck is really interesting because it's not really for any of his games you could probably use this to maybe add a little bit of an RPG feel to games like telm or what's the new one that's coming out 10 the Overland crawl I was a backer on that on the crowd sale on gamecrafter