The galaxy just got a whole lot smaller...
Two mighty empires are about to collide. Play your cards right and become the ultimate ruler of this microcosm!
Eminent Domain: Microcosm is a quick-playing two-player card game which brings you all the thrill of building a space empire in just 15-20 minutes. Each turn you take a card into your hand from the supply, then you either play a card and carry out its instructions, or pick up your discard pile to refill your hand. Each card also has a scoring condition on it, and to win you'll want to maximize those conditions.
As in the grandfather game Eminent Domain, actions you take can be "boosted" by revealing other cards sharing the same icon. Colonize and attack planets, do research, and take advantage of politics to score the most influence by the end of the game!
Eminent Domain: Microcosm - How To Play
- Cards provide points at the end of the game.
- Planets provide influence points and potential endgame scoring.
- Technology cards can be acquired for points.
- Various scoring conditions offer different strategies.
- Warfare against face-down planets is risky due to unknown defense values.
- Two mighty empires clash over control of the entire cosmos.
- Eminent Domain
Mechanics (from transcript analysis)
- Area Control — Players take turns gaining new actions, attacking or colonizing planets, and acquiring technologies to gain points.
- card drafting — Players draw cards from a supply or deck, looking for specific icons, planet types, actions, and scoring conditions.
- hand management — Players can choose to play cards from their hand or return cards from their discard pile to their hand.
- set collection — Most cards gained during the game give points based on collected sets at the end.
- take that — Some actions involve forcing opponents to discard cards or attacking their colonized planets.
Video topics + discussion points
Quotes (from this video)
- hello and welcome to watcha played
- my name is Pep McDonald
- so come join me at the table and let's learn how to play
- and that's the setup in microcosm
- now you need to determine who will go first in this game so I like to start off my micro game with the ultimate micro game rock paper scissors
- now that we've covered that action let's check out the next one as I show you how to colonize
- if you didn't have enough Warfare to conquer the planet leave it face up in the supply where it can be colonized or attacked again later
- so as you've probably noticed Warfare against a face down planet is a little risky because you don't always know beforehand exactly what kind of Defense value it has
- now let's look at the rest of the action cards
- for this reason when you use the option to return any number of cards from your discard pile to your hand you may end up choosing to leave these behind
- and that's everything you need to know to play eminent domain microcosm
- if you have any questions don't hesitate to put them in the comments below and I'll answer them as soon as I get a chance but until next time thanks for watching
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- My name is Rodney Smith.
- I wanted to make sure Dungeon Saga got onto the channel and it's up now if you want to learn how to play that game.
- But now that those things are resolved, I'm back to creating the content on a more regular basis.
- Thank you guys so much for helping me reach that goal. That was really really significant to me.
- So again, you guys are making that possible and I think it will make the channel here uh better and healthier for it.
- So just I would say primarily keep an eye on the updates.
- But until the next episode, thanks for watching.