As the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. Steam has started emerging from one of the test tubes, and they've all gotten dizzy to the point of passing out. When they awaken, they discover that the door is locked and no other way out seems possible. Only a notebook and an enigmatic spinning code dial seem to offer any clues for how to escape the lab...
In Exit: The Game – The Secret Lab, players must use their team spirit, creativity, and powers of deduction to crack codes, solve puzzles, collect objects, and earn their freedom bit by bit.
Extra material: It is highly recommended that you have pens/pencils, writing paper and scissors at hand when you play the game.
Note: There is a printing error in the first English Edition on the 2nd 'Star' clue card. Please refer to the forums if you are confused after using that clue card.
- Immersive puzzles and tactile components
- Strong for group play
- Typically single playthrough per pack
- Puzzles and immersive physical components
- Escape room-in-a-box
- Unlock!
Mechanics (from transcript analysis)
- puzzle solving / escape room — Cooperative puzzle solving using physical components with a single-use puzzle flow.
Video topics + discussion points
Quotes (from this video)
- I can't wait to chat to you all again at next year's Expo or Essen in October
- this is easily the best game that I played all weekend and it wasn't even a board game
- meeting the actual viewers... I had so much fun chatting to you all about your favorite board games
- I make these videos in this flat on my own and it makes it so much better to get out there and meet people