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Fairground box art

Fairground

Game ID: GID0121130
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Description

From publisher blurb:

This is a 48 x 30 inch Battlemap of a Fairground, it has Hex, Square and No Overlays, it also includes the VTT files for online play.

“Welcome to the fair. Enjoy the rides, races, games, shows, and food!”

Fairground is an external map of an amusement park or state fair. Interiors are provided for half the park’s features except for a few tents and the helter skelter or skyslide ride.

Fairground is intended for pulp, horror, or modern games. Fairground was made to be a companion to our Big Top adventure and map.

Fairground has good scope as it can be used as part of a state fair or as a part of an amusement park.

Description

From publisher blurb:

This is a 48 x 30 inch Battlemap of a Fairground, it has Hex, Square and No Overlays, it also includes the VTT files for online play.

“Welcome to the fair. Enjoy the rides, races, games, shows, and food!”

Fairground is an external map of an amusement park or state fair. Interiors are provided for half the park’s features except for a few tents and the helter skelter or skyslide ride.

Fairground is intended for pulp, horror, or modern games. Fairground was made to be a companion to our Big Top adventure and map.

Fairground has good scope as it can be used as part of a state fair or as a part of an amusement park.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video Yy2i9g0ykqA JestaThaRogue Discussion at 3:26 sentiment: positive
video_pk 38054 · mention_pk 297288
JestaThaRogue - Fairground video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • theming and mechanisms synergize to build points
  • encourages expanding and combining areas
  • prototype looks promising
Cons
  • prototype release timing unclear
  • may require table space to manage areas
Thematic elements
  • carnival/park management and spatial scoring
  • a bustling fairground with rides, scenery, shops
Comparison games
none
Mechanics (from transcript analysis)
  • area scoring by tile types — scenery tiles score by tile, ride tiles by tile and adjacency, shops by coins, etc.
  • Tile Placement — place tiles in an area; activate one of the color-coded sections to place a worker
  • tile placement and area activation — place tiles in an area; activate one of the color-coded sections to place a worker
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Just play anything.
  • Ink was probably my game of the convention.
  • UK Games Expo gets a rating of 8 out of 10.
References (from this video)
No references stored for this video.
Transcript Navigation
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