Game Info
Year
2025
Players
1-6
Age
8+
Playtime
30 min
Complexity
1/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
A visual-perception game where players order abstract cards by how much of a single colour each one holds
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment:
pos 3 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–5 of 5
Video 1wBRLX4HNyI
kovray Rules Teach at 3:26 sentiment: positive
video_pk 85906 · mention_pk 323490
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cooperative play fosters teamwork
- Interesting use of confidence tokens
- Color perception theme is engaging and deceptive in fun ways
Cons
- Can be challenging and mentally taxing
- Reliant on color interpretation which may be tricky for some players
Thematic elements
- color perception and confidence
- five-round cooperative color-ordering puzzle
- puzzle-solving
Comparison games
none
Mechanics (from transcript analysis)
- confidence markers — Score is influenced by confidence tokens reflecting certainty.
- Cooperative Game — Players work together to arrange cards by color values across rounds.
- cooperative play — Players work together to arrange cards by color values across rounds.
- pattern/sequence ordering — Players place a card relative to the pink value to build an ascending sequence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is like a crowd pleaser it gets everybody involved
- it's a crowd pleaser
- eyes can be very deceiving
- don't let it deceive you
- you gotta focus you gotta put your mind to it
References (from this video)
No references stored for this video.
Video -6eMcARHRh8
The Dice Tower Analysis at 3:35 sentiment: positive
video_pk 81603 · mention_pk 323446
Click to watch at 3:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- still pretty good
Cons
- dislike the CMYK magenta boxes
- co-op is not as fun as the competitive version
Thematic elements
- Remake of Illusion
Comparison games
- Illusion
Mechanics (from transcript analysis)
- Cooperative — It's co-op which is not as fun, I think, as the competitive version of it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hey everybody, I'm Tom Vassal and welcome to look back where I take a look at uh reviews that I did last year, five years ago, 10 years ago, and 20 years ago this very week and tell you what I think about the games now if I think about them at all.
- Thanks for watching Look Back on the Dice Tower. I'm Tom Vassal. We'll see you next time.
- Hey. Uh thanks for watching another video here on the Dice Tower. Uh we really appreciate you stopping by and checking our things out. Thanks so much for joining us today.
- And hey, if you really like what we're doing here at the Dice Tower, then there are different ways to support Dice Tower. One of those ways is through Patreon. We have links in the description to this video.
References (from this video)
No references stored for this video.
Video w_7HhaM_RAs
The Dice Tower Discussion at 3:16
video_pk 81138 · mention_pk 323398
Click to watch at 3:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This game rips.
- I wish my wallet was full of fat stacks like this.
- So, we're going to be playing this game hypothetically.
- My filming assignment was to capture the essence of sadness, and I did.
- Tom, I will always travel with you and not with Eric Supper.
- I don't know if that man has had a single flight not get canceled.
References (from this video)
No references stored for this video.
Video 5AePrh3uTP8
Man vs Meeple Preview at 5:39 sentiment: mixed
video_pk 69141 · mention_pk 323485
Click to watch at 5:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Cooperative gameplay encourages discussion
- Unique mechanic based on color percentages
Cons
- Can be visually challenging and lead to frustration
- May not have high replayability for some
- Players might struggle with the core mechanic of estimating percentages
Thematic elements
- A dragon powered by imagination (though this is stated as a different concept than the game it resembles)
Comparison games
- Imagination
- Illusions
Mechanics (from transcript analysis)
- cooperative play — All players work together towards a common goal.
- Pattern Recognition — Identifying color proportions on cards to place them correctly.
- Sequence building — Laying cards out in a sequence based on color percentages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Everyone seems to be chasing this new card game fascination.
- As a person who really enjoys when a game comes with great packaging and great graphic design, they really did, I think, a good job setting this product apart.
- This is one of those quiet games at the table. It's very thinky.
- This is like one of those rockus party games where everybody's going to be yelling at each other.
- I'm a sucker for packaged sets of games. I really am.
- Until next time though, make sure everyone has fun at the table, and we'll see you then.
References (from this video)
No references stored for this video.
Video SCNBz-af6lA
Board Game Animal Discussion at 4:44 sentiment: positive
video_pk 31603 · mention_pk 93131
Click to watch at 4:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Innovative cooperative puzzle
- Strong solo option
- Clear mood and presentation
Cons
- Can be divisive or slow for some groups
- Visuals may not appeal to everyone
Thematic elements
- Aesthetic, cooperative deduction
- Abstract color-deduction puzzle
- Conversational and collaborative
Comparison games
none
Mechanics (from transcript analysis)
- color-percentage sequencing — Place cards to arrange color percentages in ascending order
- Cooperative decision-making — One player leads with final placement and the line is driven by consensus
- solo mode — Optional solo play listed on the box
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Fives is a really spectacular balancing act of feeling like a traditional card game.
- Duos is quick to teach, quick to play, but it's still a really satisfying experience.
- Figment is the most non-gamelike game in the bunch.
- Fruit Fight is fast, frantic, and really entertaining.
- CMYK's Magenta series, I think that this is a slam dunk experience.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–5 of 5