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Description
From the game box:
The winds fail. Ships stand still, unable to fill their sails. The world races to its end. Unless a handful of heroes can protect the remaining crystals, the world will fall into ruin.
Individual credits:
Hironobu Sakaguchi: Director
Nobuo Uematsu: Music
Yoshitaka Amano: Character & monster design
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video CQHprKlWozE
Drive Thru Games Top List at 87:04:40 sentiment: positive
video_pk 81660 · mention_pk 289929
Click to watch at 87:04:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Amazing game with tons of cool stuff.
- Wasted so much time playing with class combinations and grinding.
- Has a vibe similar to deck building in board games.
- Allows players to use their brains to beat bosses.
- Fun to ease back into, with ways to blow through monsters and fight bosses differently.
Cons
- Was not available in the US when the host was younger, requiring them to play it years later.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Combo Building — Emphasis on building effective combos with party members and job combinations.
- Job system — Features a robust job system with many combinations to explore.
- Strategic combat — Combat requires understanding boss attack patterns and party composition to find the 'right way' to win, rather than relying solely on stats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The car combat and upgrades are really satisfying.
- It's like a ballet of death.
- You're constantly managing your resources in the middle of combat.
- The difficulty is the main talking point, but it's fair.
- It's just so addictive.
- It's a game about connection in a world that wants you to be isolated.
- It's definitely not for everyone, but it's a unique experience.
References (from this video)
No references stored for this video.
Video CQHprKlWozE
Drive Thru Games Top List at 118:54:00 sentiment: positive
video_pk 81660 · mention_pk 289930
Click to watch at 118:54:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Has the coolest dungeon design because it's so seamless.
- Naturally progresses through the narrative into the next dungeon.
- Strikes a perfect balance between linear and exploratory gameplay.
- Visually natural progression without distinct overworld/dungeon divides.
- One of the early games that felt like a natural dungeon.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Dungeon Design — Praised for its innovative and seamless dungeon design that blends naturally with the game's narrative progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The car combat and upgrades are really satisfying.
- It's like a ballet of death.
- You're constantly managing your resources in the middle of combat.
- The difficulty is the main talking point, but it's fair.
- It's just so addictive.
- It's a game about connection in a world that wants you to be isolated.
- It's definitely not for everyone, but it's a unique experience.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2