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Fine Sand box art

Fine Sand

Game ID: GID0127017
Game Info
Year
2018
Players
1-4
Age
10+
Playtime
30 min
Collection
Ratings
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

You are at the beach during your vacation. Everything is peaceful and in harmony. Out of a pure love of life, you start to build a sand castle. Wait...what are your neighbors doing? Everywhere, sand castles rise up, but it was you who wanted to build the best, highest, biggest sand castle. Suddenly, everybody is in the middle of a competition.

Everybody builds by themself with the materials on hand. Who will deplete all their materials and win the sand castle competition? Every player for themself, and all against each other, that's what's going on here. Frequently, you can "off-load" on your neighbors some unwelcome materials, but ultimately you are your own builders and only the player who uses their options best wins!

Deck-building is over; Fine Sand is deck deconstruction!

Fine Sand uses the "Fable Game System" introduced in Fabled Fruit, and in addition to a stack of starting cards, each player receives a presorted stack of Fable cards. With these cards, you change your card stack from game to game. Continue to play, or reset and play the game again with the same or different groups. Fine Sand includes an addictive solo campaign!

Description

You are at the beach during your vacation. Everything is peaceful and in harmony. Out of a pure love of life, you start to build a sand castle. Wait...what are your neighbors doing? Everywhere, sand castles rise up, but it was you who wanted to build the best, highest, biggest sand castle. Suddenly, everybody is in the middle of a competition.

Everybody builds by themself with the materials on hand. Who will deplete all their materials and win the sand castle competition? Every player for themself, and all against each other, that's what's going on here. Frequently, you can "off-load" on your neighbors some unwelcome materials, but ultimately you are your own builders and only the player who uses their options best wins!

Deck-building is over; Fine Sand is deck deconstruction!

Fine Sand uses the "Fable Game System" introduced in Fabled Fruit, and in addition to a stack of starting cards, each player receives a presorted stack of Fable cards. With these cards, you change your card stack from game to game. Continue to play, or reset and play the game again with the same or different groups. Fine Sand includes an addictive solo campaign!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video Hze92FLs0og The Dice Tower Top List at 8:19 sentiment: positive
video_pk 99994 · mention_pk 278062
The Dice Tower - Fine Sand video thumbnail
Click to watch at 8:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Effective deck deconstruction mechanism.
  • Dynamic Fable system that evolves the game over plays.
  • Smooth simultaneous play with a clear
Cons
  • Not widely played or recognized as a 'hidden gem'.
Thematic elements
  • building sandcastles and getting rid of bad cards
  • beach
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Construction/Deconstruction — Building sandcastles by getting rid of bad cards from your deck to make actions stronger.
  • Fable System — A modified Fable system where new cards are added and old ones removed after each play, gradually changing the deck.
  • Simultaneous action selection — Players play simultaneously, indicating readiness with a disc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not being possessive about this whole thing. What I want you to pay attention to is this game room part of the sign. What kind of room is it? A game room. Got it? Okay, come with me.
  • If you're a deck building fan, it's worth digging into those pyramids with Valley of the Kings.
  • The packaging alone earns a bunch of bonus points.
  • It is silly, fun, great for a crowd, Hot Streak.
  • Thematically, this one really really grabbed me.
  • It is a dense game, not one that was easy to pick up at first... but rewarding once you get there.
  • I think this is a hidden gem hidden under the sand.
  • I mean, they won me at the title. This is This is an odd duck.
  • There's something very charming about the speed of Jump Drive.
  • No, this is pretty darn cutthroat.
  • Flying whales hauling cargo. I was absolutely in on this game.
  • If you make a move in your first turn that's not good and it ruins your game, um, that's your fault.
References (from this video)
No references stored for this video.
Video nFNxwnG0OpU Foster the Meeple Discussion at 15:00 sentiment: positive
video_pk 2536 · mention_pk 7440
Foster the Meeple - Fine Sand video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful kind of story
  • you need to play with the right group
  • it's not cute
  • it's like comfort food games
  • the rules are simple
  • oh my god it's so good
  • it's a ramp... chaos
  • this is an easy one to just flick some discs around
References (from this video)
No references stored for this video.
Video zD_qiW67avc Foster the Meeple Discussion at 9:53 sentiment: positive
video_pk 2025 · mention_pk 5787
Foster the Meeple - Fine Sand video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very unique mechanic
  • engaging with the right group
Cons
  • may require explaining to new players
Thematic elements
  • Resource management and sculpting with sand-like cards
  • Desert landscape with sand-based architecture
  • abstract/resource-deconstruction
Comparison games
  • Libertalia Winds of Galecrest
  • Crystal Caverns
Mechanics (from transcript analysis)
  • Deck deconstruction — hand cards are spent to perform actions in a way that reduces your hand over time
  • Passing cards to neighbors — certain actions allow passing a card to a neighbor
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a deck deconstruction game where you have a bunch of cards in your hand with differing values
  • it's mean but like the funny thing is it's mean but like you don't necessarily get a Target so somebody usually ends up being the punching bag
  • we did a video on the new iteration of libertalia Winds of galecrest from stonemeyer games you can go check that out
  • this is one of those games where it's like a badge of honor if you win and we've just had such a great time with it
  • it's a really cool experience I think that's the best way this is a really cool experience of a game to play
References (from this video)
No references stored for this video.
Transcript Navigation
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