Skip to main content
Flyin' Goblin box art

Flyin' Goblin

Game ID: GID0130535
Game Info
Year
2020
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Attack! Catapult your goblin soldiers, and plunder the riches of the castle! Gold and diamonds reward the best shots, but each room is full of surprises...not all of which are pleasant!

To win, you will have to fully build you totem first OR accumulate the necessary amount of diamonds!

In a round, you will perform the following actions in sequence:
- Everyone catapults their goblins

Then, each players takes turn and:
- Retrieve their goblins and apply the effects of the rooms they fell into.
- Check if a player fulfilled an end game condition.
- Recruit new goblins from their Army board.

From round to round, spend your earnings, buy extra troops and go back to battle! The bravest will build their totem on top of the castle! It will prove your superiority... if it survives the attacks, of course.

Description

Attack! Catapult your goblin soldiers, and plunder the riches of the castle! Gold and diamonds reward the best shots, but each room is full of surprises...not all of which are pleasant!

To win, you will have to fully build you totem first OR accumulate the necessary amount of diamonds!

In a round, you will perform the following actions in sequence:
- Everyone catapults their goblins

Then, each players takes turn and:
- Retrieve their goblins and apply the effects of the rooms they fell into.
- Check if a player fulfilled an end game condition.
- Recruit new goblins from their Army board.

From round to round, spend your earnings, buy extra troops and go back to battle! The bravest will build their totem on top of the castle! It will prove your superiority... if it survives the attacks, of course.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video J8YEwhb6C5w Meeple University Analysis at 1:30 sentiment: mixed
video_pk 91157 · mention_pk 244344
Meeple University - Flyin' Goblin video thumbnail
Click to watch at 1:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Plays quick
  • Plays fun
Cons
  • Plays only four players, not meeting the minimum for a party game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Catapult — Players use catapults to shoot goblins into the game box.
  • Coin Collection — Players collect coins to get more goblins or more coins, which are worth points.
  • Set Collection — Players collect gems and coins which are worth points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if it can't accommodate at least five it's not a party game
  • your definition of party game is a game that place sadness fine please have to be at least 5 yep
  • and then what has to be simple enough in componentry to be played easily at a party hmm and it has to be simple enough that you can explain it I'm inside probably 10 minutes yep and have it be understood by gamers and non-gamers I think those are the hallmarks of a genuine party game
  • if the game isn't generating laughter naturally through playing it then it's not really a party game
  • there's a lot of chaos element often that's what causes the the humor
  • it really depends on the people that we're playing with as well
  • it can read like party on paper but then it people aren't quick enough to like make it fun party or they're not happy enough to just throw a caution to the wind and wind and lose and have it be funny and it becomes really understand
References (from this video)
No references stored for this video.
Video QXsjsdxfh_0 Meeple University Discussion at 18:10 sentiment: positive
video_pk 91103 · mention_pk 244196
Meeple University - Flyin' Goblin video thumbnail
Click to watch at 18:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Family-friendly and approachable
  • Engaging dexterity-based play
Cons
  • Can feel chaotic with larger groups
Thematic elements
  • dexterity-based fantasy skirmish with buildable totems
  • goblins, goblin towers, gems, and totem pole
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — knocking down the tower yields scoring opportunities
  • dexterity flicking — flick goblins with a catapult-like device to affect targets
  • Flicking — flick goblins with a catapult-like device to affect targets
  • Gem and coin collection — collecting gems and coins from successful flicks
  • Totem rotation — rotating the totem to outmaneuver opponents
  • Tower knock-down scoring — knocking down the tower yields scoring opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a neat little game
  • it's elegant, it's smooth, there's not clunky bits in there
  • I really like it because it has plane interaction
  • it's a real-time tile laying game
  • the tiles ... represent the color
  • it's not chaotic it's fun
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek