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Description
What people are capable of when pushed to the limits?
In an ultimately frozen world, people develop steam-powered technology to oppose the overwhelming cold. The city ruler has to manage both the inhabitants and the infrastracture the citizens live in.
Source: The Game Website.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment:
pos 14 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–16 of 16
Video UR6LpiUfahg
Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 113861 · mention_pk 325692
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fascinating system design.
- Brutal and incredibly challenging gameplay.
- High replayability due to randomized elements and scenarios.
- Satisfying progression as players improve.
- Shorter playtime in solo variant (2-3 hours vs. 3-4 hours multiplayer).
- Events provide narrative snippets and choices.
- The core game experience is maintained in the solo variant.
- Excellent for solo gamers who enjoy the multiplayer experience.
Cons
- The board setup in solo can feel 'all over the place' and require a lot of physical management.
- Can be physically uncomfortable to manage all the tracks in solo, especially when recording.
- The timing of event cards can sometimes be suboptimal.
- Limited ways to acquire new 'rise cards' (citizen cards) were noted.
Thematic elements
- Survival in a post-apocalyptic, frozen world where players manage a city and its citizens.
- Scenario-based with emergent stories from event cards (dust cards, morning cards).
Comparison games
- This War of Mine
Mechanics (from transcript analysis)
- event cards — Random events (Dust Cards, Morning Cards) present challenges and choices that impact the game.
- Lawmaking — Players pass laws, with a set of standard laws and four random ones that influence gameplay.
- Resource Management — Players must manage various resources, including food and coal, to keep their city alive.
- Technology tree — Players research technologies that unlock new buildings and abilities.
- Track management — Multiple tracks (weather, round, hope, despair, sickness) need to be monitored and adjusted.
- Worker Placement — Citizens are assigned to various tasks and buildings to generate resources or perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- at this game's core it almost feels like it was meant to be solo
- it's a lot for one person to manage
- it really is just like this war of mine like I don't imagine most people win this a lot
- it's such a brilliantly designed system
- immense replayability
- so on a scale of one to ten I'm gonna give frostpunk solo varied a 9 out of ten it's it's fantastic
- I love this multiplayer and I love it solo it's it's phenomenal this game is so good
References (from this video)
No references stored for this video.
Video 3szc_Z2jqJ4
Meeple University Top 10 List at 10:40 sentiment: positive
video_pk 88545 · mention_pk 343451
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- It's a fun game, a fun cooperative game.
- Not that heavy to play once you get down to it.
Cons
- Very heavy to beat.
Thematic elements
Comparison games
- Robinson Crusoe
Mechanics (from transcript analysis)
- cooperative play — The only cooperative game mentioned so far on the list.
- phases — Each round has nine phases: eight upkeep and one action phase.
- Worker Placement — A typical Euro worker placement, but cooperative.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are going to rank our top 20 heaviest games that we have played according to BGG rating whether we agree or not we'll tell you later
- delving into that ever controversial ever amorphous topic that is BGG heaviness ratings what do they mean no one knows no one can explain
- the fact that you can ruin your game very early on and this is is one of them
- it was hard to feel like you were achieving anything as well
- that's a real signal of how tough the entry point to this game is
- the bass rules are so dense and adding dog Arts Academy to it adds a whole extra thing to do
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw
UndeadVikingVideos Discussion at 3:23:43 sentiment: positive
video_pk 88186 · mention_pk 339950
Click to watch at 3:23:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The game is well-designed.
- It's enjoyable even for those unfamiliar with the video game.
Cons
none
Thematic elements
- City building survival
- Post-apocalyptic
Comparison games
- Apex Legends
- Daylight
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I feel like Cthulhu could still be milked
- the cases are really solid
- the writing's really good it's a little wordy but I can edit that down
- Origins is garbage it was just absolute garbage
- he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
- I hate the theme
- I'm agreeing to this is if it's overpowered
- that damn Joshy balancing lame who needs that in the game
- it's a super broken busted card
References (from this video)
No references stored for this video.
Video WMfhwmMbL5c
UndeadVikingVideos Discussion at 3:56:45 sentiment: positive
video_pk 87915 · mention_pk 340346
Click to watch at 3:56:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the simplest design and it's so freaking great
- it's freaking so much fun because it's simple
- it's easy to teach it's fun it's it's silly it's stupid
- oh that sounds ridiculous it is really oh it sounds ridiculous
- the suit of the boss eliminates that power for that round
- was overwhelmed and I I understand that that's part of the reason I want to play with cuz I was overwhelmed trying to play all five at once
- I couldn't see the overall strategy
- I like frost punk
- the Minis they have for the the the player pieces like the characters you play are awesome looking sculpts but I really don't like them because they have other characters on the thing with them
- it's parkour it's zombies with parkour
- capitalism is the worst idea ever but it's the best idea that we have now
- art is art only sounds like a product it isn't because I have discussions with artists a lot
- we are very picky and choosy when it comes to what bothers us and what doesn't
- it's like we all seem to we all want to say oh well you know it's like we need to nobody nobody complains that they're getting a t-shirt for $10 because it's being made in a sweat shop in Malaysia
References (from this video)
No references stored for this video.
Video a3NVftbhPkE
The Broken Meeple Discussion at 58:56 sentiment: positive
video_pk 85935 · mention_pk 306674
Click to watch at 58:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Insert allows for consolidation into fewer boxes
- Nice insert
Cons
- Original Kickstarter box was a mistake
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Ark Nova is my favorite game of all time.
- Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
- So, inserts I think are worth it.
- The money you get in those two games is garbage.
- I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
- Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
- People don't respect wood enough. Wood pieces are great.
- I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
- The Folded Space insert for Civilization and New Dawn is a thing of genius.
- Do bling your games is good, but remember that you're paying a lot of money for it.
- Live comedy these days has suffered a lot because of all the political correctness nonsense.
- The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
Video UspzO7QewOU
Rahdo Runs Through Top List at 1:43:07
video_pk 85764 · mention_pk 339657
Click to watch at 1:43:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- survival
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is absolutely my number one for games you could play forever because I have played many games of this this game.
- This is basically Scrabble meets Dominion.
- It is brutal, it is harrowing, it beats you up, and it requires near-perfect precision play.
- It is maybe the greatest board game of all time.
- the puzzle here never gets old.
- Wonderland's War is so good.
- Forge War is the game Isaac Childres put out before Gloomhaven.
- Billy says it's a crafting game. That makes sense as you are forging Are you forging wars or are you forging swords or are you forging dwarves? Are you dwarves who forge the swords in a war? Maybe maybe all of them. Maybe all of it. Oh, cool. That sounds cool. I'll have to keep Is it still in print, Billy? Do you know? I don't know if if it's still in print or not.
- Unfortunately, Richard, the masses have spoken and it is Everdell that is better than Wondrous Creatures in a 58% of the vote win.
- If I had a top 12 people list of who I would want to play games with forever, Ruel would be my numbers 1 to 11. The 12th spot is still open, so I am taking applications, but you better get in quick because Ruel's very charming and he's very handsome, too. And I like not looking at the board game, but looking into his beautiful, beautiful eyes.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM
Gaming Rules! Interview at 1:21:56 sentiment: positive
video_pk 84719 · mention_pk 341416
Click to watch at 1:21:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- Survival
- Post-apocalyptic icy world
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I don't think Project L should have the video theme category applied to it. I don't think so.
- my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
- you only score points for your tracks if you have completed at least one of your missions.
- Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
- I have news. I am not allowed to share that news. I am under um effectively an NDA.
- Marvel Champions is a fantastic, fantastic game.
- The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
- Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
- Monopoly is in that situation where it's popular because it's popular.
- It's still a terrible game. It is. It is a terrible, terrible, terrible game.
- The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
- You can't. There's too many games coming out every week.
- If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
- The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video -Ct_ab4bRiw
Board Games UnLocked Top List at 53:52 sentiment: positive
video_pk 83017 · mention_pk 318676
Click to watch at 53:52 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Incredibly challenging but rewarding cooperative experience
- Strong thematic integration
- Engaging scenario-based gameplay
Cons
- Very difficult, with a high chance of failure
- Many things to keep track of
Thematic elements
- Survival, societal management
- Post-apocalyptic, frozen wasteland
- Scenario-based
Comparison games
- Robinson Crusoe
- Don't Starve
- Apex Legends (video game)
Mechanics (from transcript analysis)
- building — Players build various structures, with insulation being a key factor for proximity to the heater.
- Law enactment — Players can enact laws, such as child labor or martial law, which have pros and cons.
- Resource Management — Players must manage heat, hunger, disease, and the death of workers.
- scenario play — The game is scenario-based, with different objectives and starting conditions.
- Worker Placement — Players manage individual roles and workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this one um I've said this before when this has come up.
- Um, this one's modern day and you are um actually you have like a you know it's you have a ocean um it's like a science building kind of thing. You're in the open ocean and you're like exploring the ocean. You're doing different stuff like that.
- This one is a scenario-based game as well.
- This is pretty to look at.
- It has a good solid solo mode as well
- I love that.
- this would be a game though if we did the two top 100s and average it out be higher for me.
- one of the best, if not the only game that I can think of where you're actually meant to sneak in and not actually fight uh the the enemies.
- one of the coolest things about this game is the the sheer amount of scenarios that you pick based off of the corporations.
- The way it handles the enemies is very very clean.
- So uh this game and stalker I think do do NPC movement very very well.
- the brass mags were an awesome addition to this. too to give that 3D effect.
- Burn Cycle is a fantastic game. Very unique uh from a lot of games that are out there.
- The network board was always a cool little mini game because that was like a mini game itself.
- this was my favorite game of of the uh Garfield games and that is Raiders of the North Sea.
- this one is one of the first games I played back in the day that had that interesting worker placement because you have there's three colored workers out there, uh, black, white, and gray.
- You get two actions every round.
- But you have to be weary about what you're picking up because you may be opening up something for somebody else, you know.
- This one also has the solo variant.
- it's so simple to set up and play and it's just it's an easy teach.
- Um, and uh, and yeah, I mean, that's cool.
- Madara is is a very interesting game because it's one that I absolutely love the story and it's the epitome of like the best kind of character build game um in my opinion for campaign games.
- But its dice system and its bosses are so bad.
- But really why this game why I love this game is is the story and just the sheer amount of items and uh ways to actually build your character.
- There's nothing out there that's like that's that really even comes close to this.
- So the writing is superb for this one.
- So, that is my 41.
- This is what I want every time I'm a campaign game comes out and it's like you can build your characters it's like right but can I or can I have two items equipped and that's it, you know,
References (from this video)
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Video G7Kkrd6zE60
Meeple University Rules Teach at 0:04 sentiment: neutral
video_pk 69952 · mention_pk 343185
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- survival by managing a society, population, buildings, and warmth
- frozen post-apocalyptic steampunk universe
- scenario-driven card-based storytelling
Comparison games
none
Mechanics (from transcript analysis)
- Advisor and law dynamics — advisor cards grant benefits at cost of hope; laws chosen at setup become permanent
- Automaton and advanced actions — automatons can be used for actions, but costs one call; automatons don’t eat or get sick
- Building and upgrade system — buildings can be constructed/upgraded; resources and spaces determine heating and effects
- Cooperative Game — players share resources and meeples on a common supply board and act as a team
- Cooperative play with shared resources — players share resources and meeples on a common supply board and act as a team
- Expeditions with beacons — deploy Scouts and Expeditions; beacons and expeditions move along tracks with options to explore or skip
- Heat and generator management — a generator heats the map; you fuel it with coal; heat markers affect buildings and can cause failure
- Population management and sickness — citizen types (workers/engineers/children) track sickness and potential deaths, affecting hope and hunger
- Round-based nine-phase system — rounds consist of nine phases (dawn, morning, generator, weather, preparation, dusk, hunger, night) with actions often in the action phase
- Scenario cards and dusk deck — scenario cards drive story; dusk deck contains consequences from actions and social disputes
- Simultaneous Actions — automatons can be used for actions, but costs one call; automatons don’t eat or get sick
- Variable Phase Order — rounds consist of nine phases (dawn, morning, generator, weather, preparation, dusk, hunger, night) with actions often in the action phase
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Frostpunk is a Cooperative scenario driven Survival game set in a frozen post-apocalyptic steampunk universe
- the game is fully cooperative and you have a supply board which shows all of your team's shared resources and shared meeples that you'll use to take actions
- one player will have the leader marker in each round and this player can decide any ties between decisions
- frostpunk is scenario driven you'll use a deck of cards for your scenario to unfold the story
- you win the game when you encounter the words you are victorious
- you lose by maxing out any track that has a red skull and crossbones
- the game is played in rounds and each round is played in a total of nine phases
References (from this video)
No references stored for this video.
Video 15QzKOnUoyg
Totally Tabled Top 10 List at 10:27 sentiment: positive
video_pk 39543 · mention_pk 348907
Click to watch at 10:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Nails the bleak setting and hard decisions
- strong solo experience
Cons
- Sympathetic to fan of hard choices, not for casual players
Thematic elements
- moral decisions, societal survival, engineering under pressure
- Bleak, post-apocalyptic city-building struggle
- grim, story-driven through city management
Comparison games
- This War of Mine
- Mage Knight
- Sleeping Gods
Mechanics (from transcript analysis)
- city-building with resource management — Core engine involves building and maintaining a city under constraints.
- role/duty assignment — Tasks are divided among players, creating a sense of shared leadership and responsibility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the puzzle is so light I'd personally rather just make the decisions myself
- it's all about Adventure and exploration
- I want to have the time to be able to think out each turn
- I want to be in control and chart my own path
- the buck stops with me
- these are great solo experiences they feel complete
References (from this video)
No references stored for this video.
Video S0kms86hZng
Totally Tabled Top 10 List at 4:23 sentiment: positive
video_pk 36612 · mention_pk 348734
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- deep systemic understanding once you learn the rules
- high tension and dramatic finishes that make each session memorable
Cons
- hard to win consistently, can feel punishing
- heavy rules complexity for newcomers
Thematic elements
- survival under extreme conditions and societal management
- desolate icy city in a frozen world
- drama-driven, crisis-driven with heavy morale influence
Comparison games
none
Mechanics (from transcript analysis)
- crisis / event cards — randomized challenges that require adaptive strategy
- Morale tracking — keep the populace engaged and stable while pushing for progress
- Resource Management — balance food, coal, fuel, and other needs to avoid collapse
- Worker Placement — allocate workers to improve infrastructure and city operations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- very cool it means there's very little downtime you're always excited about what everyone is rolling
- Windrose system it's such a brilliant mechanism where dice are rolled and you're going to pick two of the dice
- I wish that windrose system was used in other games designer steal that please
- winning is not necessarily the best measure of how good you are at the game
- this might be the only game that I think that I'm actually good at
References (from this video)
No references stored for this video.
Video ogm8HxO8aNk
Totally Tabled Top 10 List at 12:19 sentiment: positive
video_pk 30667 · mention_pk 348782
Click to watch at 12:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tight thematic cohesion
- meaningful, consequential decisions
Cons
- very heavy and punishing at times
- long play sessions
Thematic elements
- societal organization and resource management under crisis
- icy apocalypse, survival in a harsh new world
- grim, morally challenging decisions
Comparison games
none
Mechanics (from transcript analysis)
- cooperative engine-building — build a societal machine to drive collective survival
- Engine Building — build a societal machine to drive collective survival
- event-driven decisions — rounds present moral choices impacting morale and stability
- Events — rounds present moral choices impacting morale and stability
- Resource Management — wood, coal, food, etc. must be allocated to keep the city warm
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the edge between medium heavy and heavyweight
- the combination of hand tuning with deck building creates this cool engine building feel
- there's just so many different paths to Victory
- the solo is a little off for me but I still really love Spirit Island
- I just absolutely adore it frost Punk was my game of the year for 2022
- Robinson Crusoe is a masterpiece and it's easily my number one heavyweight solo game of all time
References (from this video)
No references stored for this video.
Video SfmJai0NZEA
Totally Tabled Top List at 5:21 sentiment: positive
video_pk 28436 · mention_pk 83474
Click to watch at 5:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Incredible thematic integration
- Excellent solo experience and strong theming
Cons
- Anticipation stemmed from initial skepticism about converting video game into board game
Thematic elements
Comparison games
- Robinson Crusoe: Adventures on the Cursed Island
- This War of Mine
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I still absolutely love this design
- the AI system is so smart
- it's on the totally table Todo list
- Frost Punk is incredible
- I absolutely plan to get to the table this year
- the slide puzzle mechanism I love
- Weather Machine remains one of my favorites
- Sleeping Gods no reason to believe that I won't love this one as well
References (from this video)
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Video N4mpCrrJw0c
One Stop Co-op Shop Top List at 0:06 sentiment: positive
video_pk 7016 · mention_pk 20794
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- strong variety in gameplay across different societies and difficulties
- diverse tech and dusk cards create emergent play each game
- progressive build-up with rising tension and meaningful upgrades
- cool core heated action mechanic adds strategic depth
- tight resource management and survival theme
Cons
- cooperative options can feel like a variant of solo play rather than true co-op
- advisor cards are expensive and may see little use
- repetition in buildings and laws can lessen variety over time
- most scenarios are riffs on the main survival core
- game can be long and heavy to learn; depressing/dour theme may not suit all players
Thematic elements
- grim, oppressive survival under extreme cold and moral strain
- A frozen, post-apocalyptic city facing a collapsing future and dwindling resources
- emergent, card-driven moral choices shaping the world and outcomes
Comparison games
- Dawn of the Zed's Third Edition
- Robinson Crusoe
Mechanics (from transcript analysis)
- dusk deck — Card-driven effects that influence events and law interactions each round
- heated vs non-heated actions — Coal can heat areas to improve action outcomes but increases risk of sickness and death if misused
- laws and advisor roles — Advisor sheets and city laws steer strategy; many effects are one-time or ongoing
- morality/moral dilemmas — Morning cards present ethical choices that ripple into future events and world-building
- scarcity/resource management — Core tension comes from scarce coal, food, and other resources as conditions worsen
- Worker Placement — A limited pool of citizens assigns to actions, forcing tough prioritization
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you might enjoy frostpunk if you like other survival games with really tight Resource Management things like Robinson Crusoe come to mind
- this is a harsh challenging and morally gray type of game
- the heated actions is the core unique mechanic of the game
- you start out with almost nothing on the board you're barely making ends meet but the game does a nice job of letting you slowly get more powerful master your environment
- the game builds itself as one to four player co-op but it's actually more like games like dawn of the Zed's Third Edition which I love but which is kind of like a solo game where you just sort of divide things up
- these different societies at different difficulty levels that will really drastically change like your worker allotment and your starting resources
References (from this video)
No references stored for this video.
Video jsVkwdoTLtY
The Broken Meeple Top List at 18:48 sentiment: positive
video_pk 5964 · mention_pk 17694
Click to watch at 18:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Excellent board game adaptation of video game source material
- Story cards create memorable narrative moments
- Great solo experience
- Dark, gritty setting enhances immersion
- Good cooperative gameplay
Cons
- Base game difficulty settings can be very challenging
- Setup is large (huge box)
Thematic elements
- Survival and leadership in extreme conditions
- Post-apocalyptic frozen wasteland
- Emergent narrative through card-driven events and player decisions
Comparison games
none
Mechanics (from transcript analysis)
- morning and dusk cards — Decision cards with consequences that affect the dusk deck
- Story cards — Events create memorable narrative moments throughout the game
- Worker Placement — Assign workers to various action locations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- good mechanics will make a game good but a good theme will bring me back for the second play
- Luke's law: theme makes a game a lot better for me
- immersion is not just a case of oh the game has a good theme but it's how immersed in the world am I
- there is a little bit of a difference between the two [thematic and immersive]
- it doesn't matter how rich that story you make it would still suck as a game
- I feel like I'm just basically telling my own MCU movie
- the world feels alive and therefore I'm going to get immersed in it
- when I'm playing the game I don't feel like I'm just playing a bunch of mechanics I feel like I'm telling my character story
- I am invested in what people are doing I am role playing my character
- this is a very dark game okay and not for the fainthearted not for the easily triggered
- I have never sweated in a card game so much before
- you will be sucked into this world and you will care about the characters
- the king of all campaign story driven games that I know of
- some of the best writing I have seen in any campaign game to date
- regardless of what kind of world you'd find yourself immersed in remember to come back to reality at some point and still remember it's only a game
References (from this video)
No references stored for this video.
Video LWOMVS8IKx0
The Broken Meeple Top List at 10:56 sentiment: positive
video_pk 868 · mention_pk 2485
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Immersive thematic experience
- Ambience enhanced by soundtrack
- Strong solo play options
Cons
- Setup can be heavy
- Game length can be long)
Thematic elements
- sacrifice for the greater good and tough moral choices
- grim post-apocalyptic city-building with steam-punk aesthetics
- grim, thematic, storytelling through configuration
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative Game — Players manage resources and policies under harsh conditions.
- cooperative/competitive city-building — Players manage resources and policies under harsh conditions.
- Events — A deck of events introduces variable challenges.
- Resource Management — Balance housing, heating, and production under stress.
- resource management / worker allocation — Balance housing, heating, and production under stress.
- scenario-based events — A deck of events introduces variable challenges.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Carpet bombing 25 solo games that you should be checking out if you're a solo player like me.
- This is the life. Ark Nova.
- Dripping with theme. You're a monster.
- Regardless of whether you're a sad loner like me who has to play games in this fashion, it's still only a game and it's still fun.
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