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Gaia Project box art

Gaia Project

Game ID: GID0136947
Game Info
Year
2017
Players
1-4
Age
12+
Playtime
150 min
Collection
Your Tier
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Expansions & Family
Gaia Project: The Lost Fleet Exp
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher

Description

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 107
This page: 50
Sentiment: pos 41 · mix 3 · neu 3 · neg 0
Mentions per page
Showing 1–50 of 107
Video toNrNljQBNg Rolling Dice & Taking Names Discussion at 3:35 sentiment: positive
video_pk 93529 · mention_pk 253209
Rolling Dice & Taking Names - Gaia Project video thumbnail
Click to watch at 3:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fixes the main sticking points of Terra Mystica.
  • The whole purpose is to get benefits from the tech tree.
Cons
none
Thematic elements
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Benefits from Tech Tree — The entire purpose of Gaia Project is to get benefits from its tech tree.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When a 4G connection is better than a fiber optic connection is that a problem
  • Holy cow I am about ready to string up AT&T u-verse
  • I'm not sure if I've stressed the fact that I don't have internet
  • if you want to go search our our Twitters speaking of Gaia project last week I got online to play Terra Mystica
  • This is why we couldn't get it down to five minutes
  • Wow I just felt like there is bored over here I need to get my guys up that track because it's just worth victory points
  • What is old is new again
  • They tried to kill us back in the 70s they brought it back out to try to kill our kids here in the 2000s
  • Mattel turned down the license to Star Wars and they've been kicking themselves ever since
  • I assumed that he man toys were generated from the cartoon I didn't know that the cartoon came after the toys
  • It's been exposed that some Magic the Gathering judges are actually convicted pedophiles
  • Great Western Trail actually reached number 10 overall on the BGG rank
  • My first prediction is PAX unplugged will beat all other cons
  • I think we're gonna start seeing a changing of the guard on media creators
  • BGG poll that's going on right now is just a an annual or biannual poll they have and they ask what's your age the biggest age bracket is still 35 to 40 something
  • It's not about the money just offset some of the the costs that we currently had that we didn't have before
References (from this video)
No references stored for this video.
Video kfoEnFAoXKM Getting Games Discussion at 38:27 sentiment: positive
video_pk 92054 · mention_pk 247150
Getting Games - Gaia Project video thumbnail
Click to watch at 38:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engine building feel
  • asymmetry between factions
Cons
none
Thematic elements
  • space empire expansion
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • your videos are great I love your YouTube channel especially your playthroughs
  • Lisboa is a beautiful game
  • this was the funnest moment that I had at the convention
References (from this video)
No references stored for this video.
Video No_zh1ZQrVg Getting Games Top 20 List at 17:48 sentiment: positive
video_pk 92022 · mention_pk 247074
Getting Games - Gaia Project video thumbnail
Click to watch at 17:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined terraforming feel
  • mechanics integrate well
Cons
none
Thematic elements
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • area control / planet colonization — players expand influence via building and terraforming, with asymmetric races
  • engine-building / tech tracks — technology tracks upgrade capabilities and enable faster actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is amazing
  • it completely blew me away
  • Gaia Project... I enjoyed it more than Terra Mystica
  • Masters Trials did a good job of combating the number one issue of cooperative games
  • it's a really good card game version of a previous game
References (from this video)
No references stored for this video.
Video Uu3CZV0LU7g Getting Games Discussion at 9:52 sentiment: neutral
video_pk 91361 · mention_pk 245145
Getting Games - Gaia Project video thumbnail
Click to watch at 9:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I finally decided that it's something that I should try to see how much money I'll actually make
  • it's something I've been putting off for years like literally since I very first started this channel
  • 80% is still well and good enough for me to go ahead with this
  • sound is a bit magical in my old career that I've been doing for like 12 years
  • I am planning on leaving them on as they are right now for the foreseeable future
  • I don't want to flood people's timelines with all these little five to ten minute videos
References (from this video)
No references stored for this video.
Video liEYJ92gObA Getting Games Playthrough at 0:00 sentiment: positive
video_pk 91264 · mention_pk 244728
Getting Games - Gaia Project video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Focus on round-based bonus points to drive scoring
  • Planetary Institute and Academy provide high-scoring opportunities
  • Early technology and federation expansion enable strong endgame scoring
Cons
  • Opponent Federation strategy was weaker and allowed a late comeback
  • Tight resource management and potential late game money issues
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • focus more on the bonus points that you get in the different rounds of the game
  • we built out our planetary Institute as well as an academy on the turn where we got 5 points each
  • that right there is 15 points that we got for free for building those things in those specific rounds
References (from this video)
No references stored for this video.
Video J5yDCiUHyQU Getting Games Discussion at 2:27 sentiment: positive
video_pk 91303 · mention_pk 244851
Getting Games - Gaia Project video thumbnail
Click to watch at 2:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Two-player playthrough (planned) — Host mentions planning a two-player playthrough
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games make me so happy
  • I try to be happiness focused
  • I don't speed up my playthroughs
References (from this video)
No references stored for this video.
Video J5yDCiUHyQU Getting Games Discussion at 38:24 sentiment: positive
video_pk 91303 · mention_pk 244854
Getting Games - Gaia Project video thumbnail
Click to watch at 38:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games make me so happy
  • I try to be happiness focused
  • I don't speed up my playthroughs
References (from this video)
No references stored for this video.
Video 3tUl8rcUx-4 Meeple University Discussion at 5:11
video_pk 91137 · mention_pk 244307
Meeple University - Gaia Project video thumbnail
Click to watch at 5:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we don't script it through
  • it's part of the process of doing a how to play video as well
  • I hate learning and playing right away or learning and teaching you right away because I know it won't come out in the right order
  • a lot of work goes behind that
References (from this video)
No references stored for this video.
Video 6W1z7J6uwIQ Meeple University Discussion at 23:42 sentiment: positive
video_pk 90974 · mention_pk 243664
Meeple University - Gaia Project video thumbnail
Click to watch at 23:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a race game to fulfill these different tasks
  • we've played Gaia Project a few times and that was really exciting
  • Isle of Skye and you know had hidden information
  • Planet Unknown ... implemented really well
  • I've played about 200 games of it
  • Paladins is heavier than Architects
  • Toy Story Obstacles and Adventures cooperative
  • Harry Potter Hogwarts Battle
  • Seven Wonders
  • carcassonne's also on bokeh marina
  • I've been playing Everdell on tabletopia
  • Code Names which is now recently available at Czech Games
References (from this video)
No references stored for this video.
Video T0cxqXI_2Tw Getting Games Discussion at 5:22 sentiment: positive
video_pk 90871 · mention_pk 243286
Getting Games - Gaia Project video thumbnail
Click to watch at 5:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would heavily recommend you start with the expansion right away
  • oracle delphi is probably my favorite feld game overall
  • i would love an expansion to Gaia Project that lowers the complexity
  • i don't want an expansion to Gaia Project that dumbs it down
  • Adventureland is incredibly simple to teach
  • Consistency is key when building an audience
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 1:02:45 sentiment: mixed
video_pk 90494 · mention_pk 241848
3 Minute Board Games - Gaia Project video thumbnail
Click to watch at 1:02:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • heavy game with a colossal decision space
  • many options on what you can do each game
  • rewards long-term planning and decision making
  • seven different player colors and starting worlds, each with two factions
  • best thing about this game is sitting down to play and thinking where the hell do I start
Cons
  • a lot going on, not a game you can casually pick up and play easily
  • definitely rewards repeated plays and system mastery
  • not a quick jolly party time game
Thematic elements
  • Terraforming worlds to unlock technological powers and form federations
  • across the galaxy
  • Different species vie for interstellar control through technological advancement and expansion
Comparison games
  • Terra Mystica
  • Space Corp
Mechanics (from transcript analysis)
  • Engine Building — this is a game for people who love engine building
  • network building — building sets of connected planets is key to winning
  • Resource Management — managing your power expenditure
  • Tech Trees — the tech trees are important and determine a lot of your strengths
  • Variable player powers — each faction has different home worlds and different powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 9xzHbNqunl8 Shelfside Discussion at 2:30 sentiment: positive
video_pk 90106 · mention_pk 240297
Shelfside - Gaia Project video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong solo play
  • flavorful theme
Cons
  • heavy rules, long playtime
Thematic elements
  • Terraforming/engine-building, faction development
  • Space, post-Terra Mystica era; civilization expansion
  • Strategic, systemic
Comparison games
none
Mechanics (from transcript analysis)
  • Area interaction/majority influence — Players influence regions to achieve strategic goals.
  • Area Majority — Players influence regions to achieve strategic goals.
  • Engine Building — Players develop actions that generate ongoing benefits.
  • engine-building — Players develop actions that generate ongoing benefits.
  • Resource Management — Managing multiple resource tokens to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the empire just doesn't know where the rebel base is
  • it's not really cheating if you're playing by yourself
  • i would just love to try gaia project one day
  • i probably could play this by myself
  • the resistance the solstice another great solo
  • spirit island just came in
References (from this video)
No references stored for this video.
Video qJt2BW1cTO4 Allies or Enemies Top 10 List at 23:24 sentiment: positive
video_pk 90099 · mention_pk 240267
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 23:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep asymmetry
  • High replayability
Cons
  • Steep learning curve for newcomers
Thematic elements
  • High degrees of asymmetry among factions
  • Sci-fi terraforming era with planetary conquest
Comparison games
none
Mechanics (from transcript analysis)
  • area control / engine building — 14 factions with unique powers, engines and boards.
  • Multi-board strategy — Tech board, planet board, personal engine board, and scoring board.
  • Player Board | Main Board — Tech board, planet board, personal engine board, and scoring board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have come to the end of our top 100 favorite board games countdown
  • our top 10 favorite games are going to be more likely to be ones that we both really enjoy
  • it's a sandbox and it has asymmetry and different fantasy races
  • the expansion adds one of our favorite elements which is asymmetrical player powers
  • it's cooperative and so it's super nice to have a relatively light cooperative game
References (from this video)
No references stored for this video.
Video BECEUQMWP_Q Allies or Enemies Top 100 List at 28:10 sentiment: positive
video_pk 90115 · mention_pk 240391
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 28:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, asymmetric play
  • Excellent solo mode
Cons
  • Steep learning curve for newcomers
Thematic elements
  • Asymmetric colonization and production scaling
  • Terraforming planets with alien species
Comparison games
  • Gaia Project: Awakening of the Ancient Powers
Mechanics (from transcript analysis)
  • Engine-building with asymmetric factions — Each alien faction plays differently and has unique powers.
  • Solo-mode depth — Strong solo mode with competitive play against a designed AI.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a flip and write you each have your own individual sheets that you're filling in to build your community
  • the scores are always really close
  • it's just such a simple system but with like a little bit of surprising complexity
  • the app adds a lot to being able to do a full tour of races
  • as soon as someone's finished the whatever the thing is you're immediately stabbing them in the back
References (from this video)
No references stored for this video.
Video dg3_Ka35M2c 3 Minute Board Games Discussion at 11:18:40 sentiment: positive
video_pk 90107 · mention_pk 240324
3 Minute Board Games - Gaia Project video thumbnail
Click to watch at 11:18:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Anacrony is a cooperative game for one to four players. So it's a cooperative game where you're working together to stop that end game timer.
  • You're constantly making choices about how you're gonna spend your next X turns, and you've got to have enough resources.
  • You've got to plan for months ahead. You've got to plan how you're gonna spend your next X turns.
  • This is a really good cooperative game. I've played it a couple of times.
  • It's a very thinky game. So you've got all these different tracks and your different workers and your different ways to score points.
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 9:53 sentiment: positive
video_pk 89113 · mention_pk 236228
Shelfside - Gaia Project video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Science Fiction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video fsK9aCdubBw Ryan and Bethany Board Game Reviews Top 10 List at 14:33 sentiment: positive
video_pk 88638 · mention_pk 234140
Ryan and Bethany Board Game Reviews - Gaia Project video thumbnail
Click to watch at 14:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, rewarding euro-style space game
  • Reimplementation of Terra Mystica with refinements
Cons
  • Complex and heavy to learn live
  • Bit of a learning trap for new players
Thematic elements
  • Territorial expansion, resource management, and empire building
  • Space-themed civilization expansion on terraforming-inspired framework
  • Heavy strategy with deep planning and engine-building focus
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Engine Building — Develop systems to produce and convert resources into points.
  • engine-building / resource conversion — Develop systems to produce and convert resources into points.
  • Positive Player Interaction — Compete for shared goals, track advancement, and score multipliers.
  • Rivalry and competition with terraforming echoes — Compete for shared goals, track advancement, and score multipliers.
  • Territory expansion / area control — Players expand influence and build on a modular map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of those classic uh you know Market train style games I think that everyone should play it's fantastic
  • the new Lincolnshire editions have you know really evocative art and that age of Industry style uh art and oh it's great
  • it's still the same idea you're still building your Tableau but it's different at the same time like this definitely deserves it's different enough for it to vote for both of these games to be honest they're completely different games in terms of the drafting of cards
  • it's basically aliens the board game without the IP
  • the alien is ultimately reproducing and moving around in the ship and you don't know exactly how it's getting around
  • this is one of those games that when you are just developing your collection this is this is one of the games that you want to own
  • it's a heavier one it's a pretty involved game
  • it's a space themed game as opposed to the more like fantasy themed themed game but they play pretty similarly
  • Through the Ages is the same dang game it's just got slightly different box art
References (from this video)
No references stored for this video.
Video 3szc_Z2jqJ4 Meeple University Top 10 List at 21:19 sentiment: positive
video_pk 88545 · mention_pk 233701
Meeple University - Gaia Project video thumbnail
Click to watch at 21:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a great game.
  • It does justify being heavier.
Cons
  • The map works is not as immediately intuitive.
Thematic elements
  • Space Exploration
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Action limitation — Players have a limited number of actions.
  • Area Control — Players can cut through space, making direct blocking harder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to rank our top 20 heaviest games that we have played according to BGG rating whether we agree or not we'll tell you later
  • delving into that ever controversial ever amorphous topic that is BGG heaviness ratings what do they mean no one knows no one can explain
  • the fact that you can ruin your game very early on and this is is one of them
  • it was hard to feel like you were achieving anything as well
  • that's a real signal of how tough the entry point to this game is
  • the bass rules are so dense and adding dog Arts Academy to it adds a whole extra thing to do
References (from this video)
No references stored for this video.
Video CUIxUkSMsqA BoardGameBollocks Analysis at 10:53 sentiment: neutral
video_pk 88417 · mention_pk 233000
BoardGameBollocks - Gaia Project video thumbnail
Click to watch at 10:53 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Haven't played it extensively
Thematic elements
  • Interstellar civilization expansion
  • Space
  • Reimagining of Terra Mystica
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Area Control
  • Resource Management
  • Terraforming
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Castle burgundy is a dice game you're rolling a cut of dice you'll be using the result to take different actions to expand your Province to send Goods off to different markets and all that sort of stuff you know typical themeless affair that Stephen Feld will always always offer you but that doesn't mean anything it's still a fantastic experience I still love playing castles of Burg today and is still a fascinating romp even if you do want to push that gun out of the window
  • it's a game by Jamie stigmar stonar games it's side yeah this game changed the landscape with their Kickstarter campaign it created its own unique Universe with some fantastic artwork and it's wrongly regarded as a war game it's the threat of war that is the more concerning thing in this game
  • it's a fine game but it's just not as good as everybody tells you that it is
  • Love Twilight Struggle it's a great two player only game there's a lot of debt fear it's not perfect there's a few problems with the way that the cards come in and out of the game and it can be long if you take your time and you're going to have to do that if you want to win so yeah Twilight Struggle we don't play this all the time even though I love the maybe we should play a little bit more yeah
  • Vlad sh's Rule books turn my brain into soup
  • it's a space themed reimagining of Terror mystica
  • Spirit Island it's overrated piece of trash
References (from this video)
No references stored for this video.
Video 5k3PFe-Qrn4 UndeadVikingVideos Discussion at 2:23:04
video_pk 88069 · mention_pk 231152
UndeadVikingVideos - Gaia Project video thumbnail
Click to watch at 2:23:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Peter Piper oh oh yeah is correct yes
  • It's not a problem it's who cares it's just it's just drop in the bucket doesn't matter these people's ratings doesn't matter at all
  • I think that person would just go pound sand
  • It's like you know you know who I am me it's just like you know I am like no [ __ ] no no I was I was quoting Quint
  • I think the fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
  • You're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • It's like you can't create anything without without yes there's warts I Make Some somebody say that you suck right
  • I think it's cool I think it's a cool idea think it's a cool system I think it make the board game geek rating that much better and more reputable
  • You know it's like it's like you know you say hey look this is [ __ ] you'd be like okay fine it's [ __ ] but if like I went in there and I was like oh well you know it's like if somebody said play it played R to three played this game way too random
  • You know it's like you can’t create anything without without yes there’s warts I Make Some somebody say that you suck right
  • I think the rating system I I don't know what I would change for that one but there there's definitely other things I would change
  • I think you're just not looking at from the perspective of a really small I guess that's my perspective I'm thinking of a firsttime Kickstarter who actually is on board game geek
  • I think you're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • The idea is you want to make the ratings you want to see and that'll be what I mean I get it
  • The fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
References (from this video)
No references stored for this video.
Video vmm4OoqMZhE UndeadVikingVideos Discussion at 3:02:23 sentiment: positive
video_pk 87890 · mention_pk 230386
UndeadVikingVideos - Gaia Project video thumbnail
Click to watch at 3:02:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Achieved highest score ever on the platform
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I never I still haven't gotten my shipment well so that's weird man
  • the Catalyst games Peterson games like uh buyou like fell through and nobody knows exactly what happened it's just it's a big giant um C fuffle that
  • the path to us for finally completing and delivering the gods War I is coming into view in the next few weeks we are going to have a major announcement on this thank you for your continued patience in t that we realize it's been a frustrating journey
  • hyperspace is you know we'll get to it eventually
  • I think I got my highest score ever on H Gaia project the other day 100 and something
  • when people go silent like completely silent and they don't say anything for months it's because they have no interest zero interest zero interest of actually completing what they're doing
  • I hate forgetting [ ] I hate it I hate you st lits you're getting old I know but I hate it
  • you know they they say if you're afraid of homosexuals that means that deep down inside you're homosexual and that worries me because I'm afraid of dogs
  • Growing up I never would have believed that one day i' need a computer just to masturbate
  • he did that so he'd have something if you're one of those people that complains that their CVS receipts are too long oh man you're gonna [ ] hate books
  • it's good it's a perfect movie
References (from this video)
No references stored for this video.
Video bMGs6Ixawqc Allies or Enemies Review at 0:16 sentiment: positive
video_pk 87661 · mention_pk 229455
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant, thematic art on each map, attributed to Vincent Dutrait.
  • Strong replayability due to multiple maps and location-based twists.
  • Tactile components and thematic flavor (boxes, gloves) that enhance immersion.
  • Satisfying puzzle when the group collaborates well and coordinates resources.
Cons
  • Standard difficulty can be too easy for some groups; recommended to escalate to hard after a run-through.
  • A noticeable amount of randomness from dice rolls; mitigation is possible but luck still plays a role.
  • Group dynamics can lead to quarterbacking or indecision at higher player counts.
  • Gameplay is highly group-dependent and may not suit all playgroups.
Thematic elements
  • Cooperative international art theft prevention using a VW van, dice, and card-driven actions.
  • Global locations with thematic touches per map (Japan, Egypt, Scandinavia, Polynesia, Rio, US).
  • Puzzle-driven cooperative mission structure with map-specific flavor.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Each round, players choose one card to play and discard the other; cards are played top-to-bottom with cost, location effects, and icons resolved in order.
  • Card drafting/selection — Each round, players choose one card to play and discard the other; cards are played top-to-bottom with cost, location effects, and icons resolved in order.
  • Combat: Dice — Players spend gas to move around the board and use weapons and allies to defeat thieves.
  • Map-based, variable replayability — Six maps with distinct twists offer varied setup and pacing for each game session.
  • Movement and combat using dice, weapons, and allies — Players spend gas to move around the board and use weapons and allies to defeat thieves.
  • Resource Management — Play sequence reveals cost, add-ons, and icons; three matching icons trigger a box being added to the corresponding location.
  • Resource management and icon matching — Play sequence reveals cost, add-ons, and icons; three matching icons trigger a box being added to the corresponding location.
  • Solo mode with pace reduction — A solo variant uses two of three cards to shorten the timer and provides an NPC ally to face the thieves.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Art Project is a Cooperative game for one to six players all about stopping a ring of international art thieves with nothing but your trusty VW van and a handful of dice
  • With the right group it's really satisfying
  • the art in this game is terrific and it is Vincent Dutrait's art comes as no surprise
  • there is a solo mode that has you playing two of your three cards; it shortens the timer and gives you a kind of NPC Ally to take on the thieves; actually fun
  • If you have a few friends who work well together this is a fun experience that brings something slightly new to the co-op realm
References (from this video)
No references stored for this video.
Video SWIOMy0JBCI Meeple University Interview at 8:54 sentiment: positive
video_pk 87438 · mention_pk 228505
Meeple University - Gaia Project video thumbnail
Click to watch at 8:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember really enjoying trying to find all those new card types for Sushi Go Party
  • I really love the game it's it's a type of game I really enjoy
  • Forest Shuffle which I really liked
  • I would love to see Coimbra expansion
  • I would probably bring Race for the Galaxy because it's the game I've been playing for the longest
References (from this video)
No references stored for this video.
Video 9eQ9sVz9Ys8 Chairman of the Board Discussion at 15:45 sentiment: positive
video_pk 87232 · mention_pk 227531
Chairman of the Board - Gaia Project video thumbnail
Click to watch at 15:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly recommended.
  • Entire project is luckless.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Games that are purely strategic with no thematic elements or randomness.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I'd have slight concerns about the replayability of the game, but please do correct me uh on that.
  • Maybe a little bit maybe a bit oversaturated in terms of how many there are out there.
  • Unfortunately, I'm not familiar with either of those.
  • Um I also thought that there wasn't enough mitigation in terms of activating the spots that you wanted.
  • Um and pretty much the uh the cards not doing anything terribly interesting either.
  • Um but I just like it in every way. But I'm a big sucker for really good Dawn games. I think he's a brilliant designer.
  • Um hopefully I'll get copies of those for for sale relatively soon.
References (from this video)
No references stored for this video.
Video BjnCdzU3M9s Shelfside Top 10 List at 0:44 sentiment: positive
video_pk 86690 · mention_pk 225264
Shelfside - Gaia Project video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big brain, deep strategic experience
  • Strong sense of asymmetry and theme
  • Not tied to an IP, broad appeal beyond a specific franchise
Cons
  • Potentially hard to relate to non-sci-fi or non-board-game audiences
  • Complex learning curve may deter casual players
Thematic elements
  • Array
  • Space/colonization in a modular astro-ecosystem
  • Abstract/technical
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete to control planets and sectors on a modular map.
  • Engine Building — Players build up their engine of actions over the course of the game for more efficient play.
  • Resource Management — Players manage multiple resource types to fuel actions and project progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these aren't 10 games for smart people
  • the deeper we go the more it sounds smart
  • to sound smart you can talk about how it's a civilization game
  • this is probably one of the biggest big brain games on this list
  • sound smart when talking about anything just explain it well or drop jargon
References (from this video)
No references stored for this video.
Video a3NVftbhPkE The Broken Meeple Discussion at 59:24 sentiment: positive
video_pk 85935 · mention_pk 221273
The Broken Meeple - Gaia Project video thumbnail
Click to watch at 59:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Insert saves a lot of time on setup
Cons
  • Has a lot of stuff that needs storing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova is my favorite game of all time.
  • Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
  • So, inserts I think are worth it.
  • The money you get in those two games is garbage.
  • I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
  • Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
  • People don't respect wood enough. Wood pieces are great.
  • I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
  • The Folded Space insert for Civilization and New Dawn is a thing of genius.
  • Do bling your games is good, but remember that you're paying a lot of money for it.
  • Live comedy these days has suffered a lot because of all the political correctness nonsense.
  • The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
Video Jwj3xPNUzhM Gaming Rules! Other at 43:49 sentiment: positive
video_pk 85160 · mention_pk 217702
Gaming Rules! - Gaia Project video thumbnail
Click to watch at 43:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game, always enjoyable.
  • Offers complex but manageable gameplay.
  • Host prefers it over Age of Innovation and Terra Mystica.
  • Good with the expansion.
Cons
  • Host was late to discover the game's appeal.
  • Can be complex for some players.
Thematic elements
  • Space
Comparison games
  • Age of Innovation
  • Terra Mystica
Mechanics (from transcript analysis)
  • Area Control — Players expand their presence on the board to control territories and gain resources.
  • Resource Management — Players manage various resources to develop their factions and expand.
  • Technology tree — Players advance on technology tracks to unlock new abilities and bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm actually going to be doing a little bit of rulebook work for Wizards of the Coast, which is quite exciting, but it meant I had to go back and play Magic the Gathering, which still has exactly the same problems as it did back then.
  • It's my number one favorite game and I don't get a chance to play it. So, I'm doing a solo playthrough of Mage Knight on Thursday the 3rd of July, which is my actual birthday.
  • And then on Friday, we are having a Games Workshop themed day. We are playing a fourplayer game of Forbidden Stars in the afternoon. And then to end the week, we are doing the thing which I said would never happen. I'm going to be playing Talisman.
  • Nanolith. It's a cyberpunk themed cooperative narrative driven adventure game, I think, from what I know about it.
  • The funny story about this is Dirt and Dust is being published by Albi. Albby are a Czech publisher, and they they've done a number of other games in the past. Last year, they did Tea Garden for one of them. And guess who works in the marketing department at Albi? It's Peta himself.
  • Now, it's a Euro game. So, don't let the fact that it's Dungeons and Dragons put you off. It is a Euro style game. It is very much a Euro style game, but it has the D and D Baldersgate theme.
  • I'm super excited about next week. You can't imagine just my my joy at at taking a week off work and getting to play games which I really want to play.
  • The patron support is fantastic. But if you want to support me, you are you are more than welcome.
References (from this video)
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Video dkViBAwawoY The Brothers Murph Top List at 11:34 sentiment: positive
video_pk 84712 · mention_pk 215619
The Brothers Murph - Gaia Project video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Built on Terrammystica and perfected the form.
Cons
none
Thematic elements
Comparison games
  • Terrammystica
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video QSfchWu3cVA Gaming Rules! Discussion at 20:48 sentiment: positive
video_pk 84561 · mention_pk 214974
Gaming Rules! - Gaia Project video thumbnail
Click to watch at 20:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing game
  • Top 10/20 contender
  • Expansion is highly recommended
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's very clever in the way that it works between rounds because in between rounds, once you've played most of your cards, one of them passes to the player to the right, and then you will pick up the stacks of cards, but you will keep them in the order in which they are.
  • my initial impression was that I was disappointed.
  • So, yeah, it's a light card game. It plays really well. I have some minor concerns about replayability just because there's not that many cards in the shared deck, but having played three times now, and every game did play differently for me, yeah, it's fine for for what it is. It's fine.
  • It is a little bit more complex than your normal trick taking game, but not so much that it's going to be a problem.
  • Agamonia, it's still fantastic.
  • I absolutely love this game and I love what they've done with this game.
  • But that feels non-theatic and also a bit too punishing.
  • Life is short. I have limited time and if we were to play Primal with the official rules, then that campaign playthrough won't be 12 parts. It will be 25 parts and it will take us two years to do it.
  • I think this game is a little bit special.
  • It'll be good to go to Essen for a for a rest.
References (from this video)
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Video OaA4okJK2ns Allies or Enemies Top 100 List at 2:04 sentiment: positive
video_pk 84454 · mention_pk 214593
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 2:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, flexible strategic options
  • Multiple viable paths via tech and upgrades
  • Two-player suitability with modular map tweaks
Cons
  • High complexity and potential AP for some players
Thematic elements
  • space colonization, engine progression
  • Space-themed planetary development with modular map
  • engine-building, abstract
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • modular map — Map layout changes each game, affecting strategy and interaction.
  • tech track / upgrades — Players advance on a tech track and upgrade capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number one of all time is Dwarf Romantic the board game.
  • Gaia Project is my number two.
  • Ultimate Railroads is my number one.
  • It's a cozy, delightful, cooperative game.
References (from this video)
No references stored for this video.
Video H1IjngF8q7c The Brothers Murph Review at 1:47:54 sentiment: positive
video_pk 83613 · mention_pk 211032
The Brothers Murph - Gaia Project video thumbnail
Click to watch at 1:47:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So good
  • All the best of the Terrammystica games.
Cons
none
Thematic elements
none
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Area Control — Mentioned in comparison to Terra Mystica, implying similar mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more we talk about this game, the more divisive I realize that it is.
  • It's just it's it could be frustrating because it's a tugof-war, right? So you're like, "God, just give me this thing."
  • Covenant fell flat for us. Felt like we didn't have enough time to upgrade our dwarves.
  • I didn't do anything in this game.
  • Concordia is such a classic.
  • My short answer is Arcs is the worst game.
  • Oh, Arcs is the worst game I've ever played in my life. Well, not worse. It's my least favorite game. That those are two different things.
  • Star Wars Bounty Hunters. The game is trash.
  • Dude, you should totally make a full Baron Park inspired park in Planet Zoo. That'd be epic, though. Severely on people watch it.
  • Mountain goats is a great game.
  • I love goats. Goats are cute.
  • It's just a living lawn mower.
References (from this video)
No references stored for this video.
Video H1IjngF8q7c The Brothers Murph Review at 1:49:14 sentiment: positive
video_pk 83613 · mention_pk 211036
The Brothers Murph - Gaia Project video thumbnail
Click to watch at 1:49:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still so great.
Cons
  • There's like six tracks up.
Thematic elements
none
Comparison games
  • Terra Mystica
  • Terranova
Mechanics (from transcript analysis)
  • Area Control — Mentioned in comparison to Terra Mystica, implying similar mechanics.
  • Tech Tree — The game has 'six tracks up' which can be advanced.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more we talk about this game, the more divisive I realize that it is.
  • It's just it's it could be frustrating because it's a tugof-war, right? So you're like, "God, just give me this thing."
  • Covenant fell flat for us. Felt like we didn't have enough time to upgrade our dwarves.
  • I didn't do anything in this game.
  • Concordia is such a classic.
  • My short answer is Arcs is the worst game.
  • Oh, Arcs is the worst game I've ever played in my life. Well, not worse. It's my least favorite game. That those are two different things.
  • Star Wars Bounty Hunters. The game is trash.
  • Dude, you should totally make a full Baron Park inspired park in Planet Zoo. That'd be epic, though. Severely on people watch it.
  • Mountain goats is a great game.
  • I love goats. Goats are cute.
  • It's just a living lawn mower.
References (from this video)
No references stored for this video.
Video gCS4TuokEqM Neon Gorilla Interview at 2:16:20
video_pk 81990 · mention_pk 205426
Neon Gorilla - Gaia Project video thumbnail
Click to watch at 2:16:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friendships are more important than games anyways.
  • Board games should be relationally and kind of enjoyment focused.
  • This is intoxicating in a really good way.
  • If I could build this into something that just has a really good rhythm in my life, maybe a little bit of financial support, that would be the dream.
References (from this video)
No references stored for this video.
Video dwFmI7M3Uio Stonemaier Games Discussion at 8:40 sentiment: mixed
video_pk 81956 · mention_pk 205153
Stonemaier Games - Gaia Project video thumbnail
Click to watch at 8:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep engine-building with long-term planning
  • Rich thematic integration with space infrastructure
Cons
  • Complexity and learning curve can be steep
  • Space-themed heaviness may be off-putting for some
Thematic elements
  • Array
  • Space
  • Engine-builder with territory expansion and terraforming-like progression
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Engine Building — Players develop income and capabilities over time by activating buildings and tracks.
  • Tile Placement — Placement of structures and satellites to connect and extend influence.
  • Tile/Planet Placement — Placement of structures and satellites to connect and extend influence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
No references stored for this video.
Video gPfAxKhsrJw Rules Teach at 0:11 sentiment: positive
video_pk 79813 · mention_pk 193372
Gaia Project video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wonderful player asymmetrical territory building civilization game.
Cons
none
Thematic elements
  • Asymmetrical territory building civilization game where players build technology, unite planets, and colonize to become the most developed faction.
  • Terra Mystica galaxy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players take turns performing one of eight available actions until they pass.
  • area control/influence — Players compete to colonize planets and expand their presence across the game board.
  • Federation Building — Players can form federations by connecting seven or more structures, which grants a federation token.
  • Resource Management — Players manage various resources including credits, ore, knowledge, qia, power, and brain stone.
  • round-based play — The game is played over six rounds, each consisting of four phases: Income, Gaia, Action, and Cleanup.
  • Tech Tree Advancement — Players advance on tech research tracks, gaining tech tiles and potentially advanced technology.
  • Terraforming — Players can terraform planets to make them habitable, paying a cost in qia cubes.
  • territory building — Players colonize planets and build structures like mines, trading stations, and academies.
  • Variable player powers — Each player chooses a unique faction with associated structures and starting conditions.
  • Victory point scoring — The winner is determined by having the most victory points at the end of six rounds, with points awarded through various means including round scoring, final scoring bonuses, and resource accumulation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • how to win the game and be the most developed faction is to have the most victory points at the end of six rounds
References (from this video)
No references stored for this video.
Video YJqiNnqJnpk Top List at 4:11 sentiment: positive
video_pk 78287 · mention_pk 190695
Gaia Project video thumbnail
Click to watch at 4:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Prefer it over Terraforming
  • Likes modularity
  • Variety in objectives and tech
  • Well-thought-out
  • Strategic
Cons
  • Heavy game
  • Requires a lot of repetition and thinking
  • Requires a lot more brainpower than I'm usually willing to give it when playing asynchronously
Thematic elements
  • space
Comparison games
  • Terraforming Mars
  • Age of Innovation
Mechanics (from transcript analysis)
  • modularity — I like the modularity of this game
  • Tech Tree — the variety that you have in objectives, and tech
  • Variable objectives — the variety that you have in objectives, and tech
  • Worker Placement — how the worker placement works
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
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Video Meij89QQxc0 Top List at 2:48 sentiment: mixed
video_pk 69590 · mention_pk 166153
Gaia Project video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Olympics may be over so now it's time to do the board game Olympics
  • I've put everything into bracket fights so afterwards you can do this yourself too
  • I've never even heard of Gloomhaven Jaws of the Lion
  • let me know in the comments below what yours came out to be
  • the original brass versus terraforming Mars
References (from this video)
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Video 3SWafSBEjow Top List at 0:16 sentiment: positive
video_pk 67456 · mention_pk 163576
Gaia Project video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh gosh, it's time to rank some board games.
  • I have five games, but I have to put it in its place without knowing what's coming next.
  • It's just dated. Needs to be needs to be redone.
  • Would there be Gaia project without Terra Mystica?
  • What's going to be number two today?
References (from this video)
No references stored for this video.
Video Z1rp6F6irTM Unknown Channel Discussion at 1:59 sentiment: positive
video_pk 66304 · mention_pk 161277
Unknown Channel - Gaia Project video thumbnail
Click to watch at 1:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Complex, tight resource management and engine-building
  • Asymmetry between factions leads to varied playstyles
Cons
none
Thematic elements
  • Resource management, engine-building, and network-building in space
  • Space-based empire expansion with asymmetric factions
  • Abstract Eurogame with deep strategic interaction
Comparison games
  • Brass Birmingham
  • Root
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a lot of asymmetry with different factions and why and how you might play the game
  • it's an incredibly tight Resource Management engine builder Network builder in space
  • the production on the Kickstarter Deluxe copy I got was unbelievable
  • I was really surprised at the mechanics and how fun the resource management was how fun the combat was and then how the story which is I think primary for most people was a really nice secondary compliment to the actual gameplay
  • Network building Resource Management resource production um deck building which I had no idea that there was a deck building element
  • Dwellings of Eldervale but in space and better
References (from this video)
No references stored for this video.
Video DKAg9hDBXgw Allies or Enemies Discussion at 11:30 sentiment: positive
video_pk 66213 · mention_pk 160985
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 11:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight cooperative play with great table dynamics
  • Tiered map variety adds replayability
Cons
  • Requires active discussion; could be slower with quieter players
Thematic elements
  • cooperative heist of stolen art with global scope
  • Global art-recovery theme with maps and two-card resource-discussion
  • co-op planning with discussion
Comparison games
  • Horrified
  • Sky Team
Mechanics (from transcript analysis)
  • Team coordination on map-based moves — Shared discussion dictates where resources and movements occur.
  • Two-card hand drafting with resource allocation — Players choose one card to play and discard the other, coordinating to advance objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's gorgeous"
  • "it's cooperative"
  • "they put everything back in the boxes and dismantle the puzzle"
  • "the dial the spinner for us didn't work great"
  • "Open Season which is about monsters hunting"
  • "Cascadia landmarks this is in both of our top 10 the original of all time"
References (from this video)
No references stored for this video.
Video pf5KL-WrmoM jungkits games Live Q And A at 26:52 sentiment: positive
video_pk 66015 · mention_pk 160378
jungkits games - Gaia Project video thumbnail
Click to watch at 26:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the only constant is change
  • jungkus games is my full-time career
  • i want to make this digest of all games i've talked about on the site
References (from this video)
No references stored for this video.
Video 1CwkjQ5MWQ8 Allies or Enemies Top 10 List at 24:03 sentiment: positive
video_pk 65865 · mention_pk 159928
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 24:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight engine-building and nuanced decision space
  • Excellent two-player and scalable to larger groups
Cons
  • Steep learning curve for new players
  • Takes time to optimize optimal permutations
Thematic elements
  • Space race with asymmetric powers and robust engine building
  • Space-based pipelined empire building with terraforming elements
  • Array
  • Tense, strategic, with a sense of cold-space competition
Comparison games
  • Ark Nova
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Asymmetric races — Factions have distinct powers and end-game triggers.
  • Space terraforming engine-building — Tracks and resources drive planetary development.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are cooperatively trying to fight different monsters
  • each of the monsters have to be defeated in different ways
  • it's so instantly fun it's so likable it's so cool looking
  • the original one the universal monsters
  • this is one of my favorite mechanics
References (from this video)
No references stored for this video.
Video 4xNem0YVQDs Allies or Enemies Top 10 List at 38:59 sentiment: positive
video_pk 65866 · mention_pk 159944
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 38:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly asymmetric paths to victory
  • tight resource interactions
  • strong two-player optimization and AP mitigation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is such a tight package
  • the lazy season really is the star of the show
  • it's like the mittens of board games
  • I love when an expansion really changes the way that you can play a game
  • it's cozy it's like drinking hot chocolate on a chilly day
  • this feels like an enormous sandbox of possibilities
References (from this video)
No references stored for this video.
Video JB4C89D-YL4 Allies or Enemies Discussion at 5:40 sentiment: positive
video_pk 65855 · mention_pk 159904
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 5:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich design space with multiple factions and powers
  • Very satisfying space-EURO puzzle
Cons
  • Similar to Terra Mystica; can be overwhelming for new players
Thematic elements
  • Array
  • Space-themed empire-building and area control
  • grand, intricate
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of hexes on a space map, with diverse factions and powers.
  • Engine Building — Players develop ongoing capabilities to generate resources and score points over the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was really the bell of the ball i think yeah i think this ended up being the favorite game that we played and that we purchased at the convention
  • we immediately bought it
  • it's a track game and and just the combos that you can do
  • the giant t-rex is so worth it
  • gaia project which is one of my absolute favorite of favorite games
  • the look is amazing the fact that they all look like vhs tapes and how it fits together
References (from this video)
No references stored for this video.
Video ru5tav8bpAE Allies or Enemies Top 100 List at 32:40 sentiment: positive
video_pk 65854 · mention_pk 159899
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 32:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High variability and strategic depth
  • Excellent two-player balance
  • Rich tech tree complexity
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Tech tree and faction interactions drive ongoing advancement.
  • Tile Placement — Tiles represent planetary sectors and control areas.
  • Unique Player Powers — Different factions provide unique abilities shaping gameplay.
  • Variable Player Powers / Factions — Different factions provide unique abilities shaping gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're putting out tiles so you're building out the world so every game is a little bit different
  • it's a game that I'll play again and again and again and never get tired of it
  • the end-game scoring is tense because you have to monitor two markers crossing
  • I can build such a cool deck with that
  • Gaia Project is a new number one for me
  • this is everything you will ever need in this box
  • the engine you're building will be different every game
References (from this video)
No references stored for this video.
Video h3hukC2TSyU Allies or Enemies Top 100 List at 5:03 sentiment: positive
video_pk 65850 · mention_pk 159847
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 5:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong asymmetry and depth
  • modular expansions add replayability
Cons
  • very heavy rules and long playtime
Thematic elements
  • asymmetric factions, resource management
  • space empire building with terraforming ambitions
  • dense, highly strategic euro
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • Area Control — control and influence on a modular space map
  • area_control — control and influence on a modular space map
  • asymmetric_factions — different factions with unique powers and asymmetries
  • Engine Building — build up production and actions over the course of the game
  • engine-building — build up production and actions over the course of the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's what I always hope exploration games are gonna be
  • it's the right amount of deep and simple
  • it's so inviting how everything is put together
  • Meadow is gorgeous I mean the artwork is incredible
  • this is a racing betting game
  • the cards for the national parks all look lovely
  • it's basically Jane Austen and Downton Abbey in a satirical form
References (from this video)
No references stored for this video.
Video x_N5PNSmUko Allies or Enemies Top 100 List at 1:28 sentiment: positive
video_pk 65805 · mention_pk 159629
Allies or Enemies - Gaia Project video thumbnail
Click to watch at 1:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, heavy, and strategically engaging
  • rich tech tree and engine-building depth
Cons
  • heavy rule overhead
  • steep learning curve
Thematic elements
  • spacefaring factions and empire-building
  • space, galaxy-wide
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — players optimize actions and resources to create efficient production engines.
  • engine-building — players optimize actions and resources to create efficient production engines.
  • technology tracks — players advance on a modular tech track system to unlock capabilities.
  • tile-board interaction — variable board setup with spatial placement affecting strategy.
  • Track Advancement — players advance on a modular tech track system to unlock capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's just such a light-hearted fun"
  • "This is the coziest of all the coers"
  • "it's a box of toys that I love to get out and mush together"
  • "the Indiana Jones vibes"
References (from this video)
No references stored for this video.
Video e6iCjZzyBz8 Discussion at 2:09 sentiment: positive
video_pk 65746 · mention_pk 159504
Gaia Project video thumbnail
Click to watch at 2:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host really really likes the game and wants to play it again.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh that was a really cool recap but what did you think of the game did you like it
  • those conversations are really boring like really boring
  • I did like the idea of giving my blessing to games I've really really liked
  • I absolutely 100% stand behind and endorse
  • I don't want to put my name and our brand alongside people I don't like or don't respect or who don't like and don't respect me
  • you cannot divorce a game from its publisher and any attempt to do so just feels like a way to excuse pretty crappy behavior
References (from this video)
No references stored for this video.
Video eIz2zP6cqbs Game Night Picks - Pair Of Dice Paradise Top List at 6:42 sentiment: positive
video_pk 65536 · mention_pk 159223
Game Night Picks - Pair Of Dice Paradise - Gaia Project video thumbnail
Click to watch at 6:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are the games that are generating the most traffic and discussion on that website
  • This is a big game with lots of moving parts to track
  • so when it's done it's gone
  • This game is heavy and I'm not just referring to its rules or mechanisms
  • Rising Sun was a phenomenal success on Kickstarter raising 4.2 million dollars
  • setting a new record by being board game geeks hottest game for a fifth month in a row
References (from this video)
No references stored for this video.
Video lB7De5BefpE Meeple University Rules Teach at 0:09 sentiment: neutral
video_pk 64973 · mention_pk 158575
Meeple University - Gaia Project video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • spreading influence through terraforming planets, building structures, and researching technologies
  • the galaxy
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • building structures — Placing structures like mines, trading stations, planetary institutes, research labs, and academies on planets.
  • Endgame objectives — Two variable objectives that award victory points based on player performance (e.g., most structures in a federation, most structures overall).
  • federation formation — Connecting planets with structures totaling seven power or more using satellites to form a federation and gain victory points and resources.
  • Gaia Project Action — Changing uninhabitable purple planets into habitable green Gaia planets using Gaia formers.
  • Power Cycle — A resource system involving gaining, spending, discarding, and charging power tokens across different areas of the player board.
  • research tracks — Players advance on tracks for terraforming, navigation, AI, Gaia forming, economy, and science, gaining bonuses and improving stats.
  • round scoring — Bonus victory points awarded each round for specific colonization actions.
  • Technology Tiles — Acquiring standard or advanced technology tiles for immediate bonuses or ongoing effects.
  • Terraforming — Making planets habitable for a player's faction, with costs varying based on planet type and player's position on the terraforming track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to middle University's
  • how to play Gaea project
  • In this case the player starts the game moving up and gains any resources shown with a glowing outline as part of his or her starting resources
  • Gaea projects allow players to change uninhabitable purple transient planets into habitable green guy employments
  • The game comes with 14 different factions that you can play with and each of them has their rules explained in detail in pages 20 and 21 of the rulebook
  • The orange player would need to pay three or per terraforming step and so the terraform the yellow planet would cost three or whereas the terraform of white planet would cost nine or
  • players will normally want to discard from lower levels first rather than from upper levels because upper levels are closer to being spent
  • Any other players who are within two hexes of the upgraded building can passively charge power
  • The player then flips it to its grey side to show that has been expended if the player does not have a green side federation he or she cannot advance beyond level four
  • The player who is leading in each gains 18 points second-most gains 12 and third most gains 6
References (from this video)
No references stored for this video.
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