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Gambit Royale box art

Gambit Royale

Game ID: GID0137605
Game Info
Year
2006
Players
2-6
Age
13+
Playtime
30 min
Collection
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Description

Gambit Royale, first released under the name Ruse & Bruise, is a fast-paced card game in the tradition of Citadels. Magicians and dragons, kings and princesses populate the land and want only one thing: the greatest fame. The players try to use their royal household to cause problems for their opponents and trick them with underhanded chess moves.

In more detail, the game lasts six rounds, and at the start of each round, each player reveals a random goal card worth 1-5 victory points (VPs), each with one of six symbols printed on it. Each player has a deck of influence cards and starts with a hand of three cards. On a turn, a player plays a card face down in front of a goal card, then draws a replacement card; if a face-down card is already present at this goal, the player reveals in and executes the action on it, if any. As soon as all goals have as many cards below them as their VP value, the round ends. Reveal the face-down cards without executing their actions, then carry out the actions of any mercenaries, wizards, witches, and princes/squires in play. Whichever player then has the most influence on a goal (as determined by the values on their played cards) claims that goal, with ties being broken in favor of whichever tied player played on that goal first.

After six rounds, players tally their goal cards to determine their final score; alternatively, if they have a set of six goal symbols, they can sum those six cards, double that value, then subtract 1 VP from that total for each goal card they have that's not part of that set. Whoever has the most points wins!

The 2018 edition of Gambit Royale contains five more cards than the first edition of Ruse & Bruise.

Description

Gambit Royale, first released under the name Ruse & Bruise, is a fast-paced card game in the tradition of Citadels. Magicians and dragons, kings and princesses populate the land and want only one thing: the greatest fame. The players try to use their royal household to cause problems for their opponents and trick them with underhanded chess moves.

In more detail, the game lasts six rounds, and at the start of each round, each player reveals a random goal card worth 1-5 victory points (VPs), each with one of six symbols printed on it. Each player has a deck of influence cards and starts with a hand of three cards. On a turn, a player plays a card face down in front of a goal card, then draws a replacement card; if a face-down card is already present at this goal, the player reveals in and executes the action on it, if any. As soon as all goals have as many cards below them as their VP value, the round ends. Reveal the face-down cards without executing their actions, then carry out the actions of any mercenaries, wizards, witches, and princes/squires in play. Whichever player then has the most influence on a goal (as determined by the values on their played cards) claims that goal, with ties being broken in favor of whichever tied player played on that goal first.

After six rounds, players tally their goal cards to determine their final score; alternatively, if they have a set of six goal symbols, they can sum those six cards, double that value, then subtract 1 VP from that total for each goal card they have that's not part of that set. Whoever has the most points wins!

The 2018 edition of Gambit Royale contains five more cards than the first edition of Ruse & Bruise.

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Video uzB3w9ktbh4 The Dice Tower Review at 2:11 sentiment: mixed
video_pk 79951 · mention_pk 193609
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Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
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Mechanics (from transcript analysis)
  • Card game — A card game where players pursue goals by playing cards or rolling to get cards.
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No key topics recorded for this video.
Quotes (from this video)
  • So, we're going to jump right into these here. I'm going to take a look at them and tell you what I think about them.
  • This game is now 20 years old.
  • It's not nearly as good as made by the people who made War of the Ring.
  • This is my favorite because all the pieces move like rooks sort of and you're trying to take over other people's pieces and each one has a special power and I like the theming of it.
  • Layers expansions bring it up to a nine. Layers is amazing.
  • I think the base game is fine, but when you I mean it's it's very it's enjoyable, but when you add the expansion it's fantastic.
  • Nothing here I think is amazing.
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