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Get Packing box art

Get Packing

Game ID: GID0141159
Game Info
Year
2018
Collection
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Description

It's time to for vacation! How quickly can you pack your bags? The quickest one to pack their bags wins!

Get Packing is a puzzle game that will send your neurons on vacation. Take all the items named on the card and place them inside the suitcase. The goal is simple: Be the fastest to complete your card and close your suitcase correctly!

Get Packing contains four suitcases, 52 plastic items that you pack, and 30 illustrated cards featuring several difficulty levels.

—description from the publisher

Description

It's time to for vacation! How quickly can you pack your bags? The quickest one to pack their bags wins!

Get Packing is a puzzle game that will send your neurons on vacation. Take all the items named on the card and place them inside the suitcase. The goal is simple: Be the fastest to complete your card and close your suitcase correctly!

Get Packing contains four suitcases, 52 plastic items that you pack, and 30 illustrated cards featuring several difficulty levels.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video 0Zor-utgbxc Get into games Review at 0:53 sentiment: positive
video_pk 90430 · mention_pk 292071
Get into games - Get Packing video thumbnail
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to teach and quick to learn
  • Accessible and family-friendly
  • Engaging, puzzle-like challenges with thematic flavor
Cons
  • Can be frustrating if the last piece doesn't fit
  • Small components may be fiddly
Thematic elements
  • Travel, packing, and destination-based requirements
  • Vacation packing scenarios with destination cards
  • instructional/puzzle-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • Close the case to complete a puzzle — The puzzle is considered won only when the case can be closed with all required items; misplacing the last piece causes a failure.
  • Pattern/piece placement — Destination cards specify required items; players must collect and place matching components (rubber ring, glasses, teddy bear, etc.) into the case.
  • Turn-based action — Players take turns placing components into a suitcase/case and attempt to satisfy destination card requirements before the case closes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great little game that just will take your time and it will be one of those tricky ones
  • get packing buy it it's really good
  • the rules are really simple
  • it's not easy
References (from this video)
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