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Go For The Krill box art

Go For The Krill

Game ID: GID0143825
Game Info
Year
2025
Collection
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Description

You are a whale. More accurately, you are a group of Baleen whales and you are hungry for Krill.

In Go For The Krill, 2 - 6 players control a group of whales made up of a hand of cards numbered 1 - 10, a squid card, and a penguin card. Your goal is to play a card each round to consume a school of Plankton (or the more valuable Krill) cards that correspond to the numbered whale card you played. If two or more players play the same number in a single round, the cards are moot and the players gets nothing!

Players place a single whale card in front of them face down. All whale cards are revealed simultaneously and scored. After 12 rounds, players total the number of Krill and Plankton cards and the player with the most points, wins.

—description from the designer

Description

You are a whale. More accurately, you are a group of Baleen whales and you are hungry for Krill.

In Go For The Krill, 2 - 6 players control a group of whales made up of a hand of cards numbered 1 - 10, a squid card, and a penguin card. Your goal is to play a card each round to consume a school of Plankton (or the more valuable Krill) cards that correspond to the numbered whale card you played. If two or more players play the same number in a single round, the cards are moot and the players gets nothing!

Players place a single whale card in front of them face down. All whale cards are revealed simultaneously and scored. After 12 rounds, players total the number of Krill and Plankton cards and the player with the most points, wins.

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video 0MVJ5R1utdg The Dice Tower Review at 7:45 sentiment: positive
video_pk 33856 · mention_pk 297617
The Dice Tower - Go For The Krill video thumbnail
Click to watch at 7:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid drafting and set-collection loop for a light-cab game
  • Pleasant components and theme; family-friendly humor
Cons
  • Can feel random at times
  • Whale/recall effects can be frustrating if mis-timed
Thematic elements
  • Simultaneous drafting and hand management within a dynamic discard/recall system.
  • Undersea world with krill, a giant squid, and an emperor penguin.
  • Whimsical, family-friendly
Comparison games
  • Goon Nuts for Donuts
Mechanics (from transcript analysis)
  • Moderate interaction / take that flavor — Whale mechanics move cards around, affecting opponents.
  • Set collection / score optimization — Collect piles by matching numbers; discard pile interactions affect future rounds.
  • Simultaneous Reveal — Players reveal cards in unison; unique-numbered cards grant control of piles.
  • Simultaneous reveal / drafting — Players reveal cards in unison; unique-numbered cards grant control of piles.
  • Special cards with discard/recall effects — Giant squid and emperor penguin alter card flow—squid recalls a card; penguin grabs non-spooked cards.
  • Take That — Whale mechanics move cards around, affecting opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Who's going to argue against a stuffed whale wearing a tie?
  • It's just a five out of 10 for me.
  • This is a game in which you are simultaneously selecting and trying to take cards in the middle, outguessing your opponents.
  • I like Mosaic. I’m giving this game a seven out of 10.
  • Life is a cooperative game and you are placing tiles on a board trying to get them all in.
  • This is a giant rolling right game where instead of just getting a small sheet, you are getting a large sheet here.
References (from this video)
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