From the developer's website:
Grim Dawn is an action role-playing game intended for digital distribution on the PC. It is being developed by veterans of Iron Lore entertainment, the makers of Titan Quest. Grim Dawn is being built with Crate's own improved version of the Iron Lore engine and toolset; the same technology used to create Titan Quest. As a spiritual successor, Grim Dawn will attempt to better perfect the magical formula of exploration, character advancement, and loot collection pioneered by Diablo.
Players will be thrust into the dark, war-torn world of Cairn where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.
- Host's favorite action RPG
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Nintendo fans, here it is. My number two favorite system of all time is the Nintendo Gamecube.
- Oh my god. God, the Gamecube is so good.
- Eternal Darkness, the best Lovecraftian horror game ever made.
- Zelda, Legend of Zelda: Wind Waker. By far my favorite Zelda game.
- Metroid Prime, my favorite Metroid game. So good. love that game. The atmosphere is great.
- I love the Gamecube. I wish Nintendo would have followed down that path, but I have a feeling if they would have, they probably wouldn't be around anymore.
- And finally, my number one system of all time, and that is the original Sony PlayStation.
- And uh that game reignited my passion for or that console reignited my passion for video games. And it's been ignited ever since.
- And the best thing about the Sony PlayStation 1 era was like this was a time before we had so much news coverage online about video games.
- And so I could go to a video game store and we had quite a few where I was from in Fresno, California, a local kind of chain called BR and then we had Software etc.
- you could go into a video game store and just look at the shelves and the shelves of the stores were huge and they had so many shelves and there were so many games for the PS1 and you could stumble upon games that you had no idea what they were because they weren't getting covered.
- These totally bizarre almost non games.
- They had refund and exchange policies at their store, so you could go in and buy a game with a full guarantee that you would like it.
- And it just it gave us the chance to try things out at home and, you know, decide whether or not we like the game.
- And so that, you know, kind of gave me the freedom to experiment with a whole bunch of different kinds of games.
- And I think that's a I think that's a huge uh miss. I think not allowing gamers to exchange games and not allowing for, you know, that's why I like Steam so much because you can buy a game, you can play it for a couple hours, and if you don't like it, you can refund it.